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https://github.com/GraphiteEditor/Graphite.git
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`/client/web` -> `/frontend` `/client/cli` -> *delete for now* `/client/native` -> *delete for now* `/core/editor` -> `/editor` `/core/document` -> `/graphene` `/core/renderer` -> `/charcoal` `/core/proc-macro` -> `/proc-macros` *(now plural)*
135 lines
2.6 KiB
Rust
135 lines
2.6 KiB
Rust
use std::{
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collections::hash_map::DefaultHasher,
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hash::{Hash, Hasher},
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};
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use crate::{
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color::Color,
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layers::{style, BlendMode, Layer},
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LayerId,
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};
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use serde::{Deserialize, Serialize};
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#[repr(C)]
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq)]
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pub enum Operation {
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AddEllipse {
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path: Vec<LayerId>,
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insert_index: isize,
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transform: [f64; 6],
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style: style::PathStyle,
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},
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AddRect {
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path: Vec<LayerId>,
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insert_index: isize,
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transform: [f64; 6],
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style: style::PathStyle,
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},
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AddBoundingBox {
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path: Vec<LayerId>,
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transform: [f64; 6],
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style: style::PathStyle,
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},
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AddLine {
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path: Vec<LayerId>,
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insert_index: isize,
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transform: [f64; 6],
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style: style::PathStyle,
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},
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AddPen {
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path: Vec<LayerId>,
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transform: [f64; 6],
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insert_index: isize,
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points: Vec<(f64, f64)>,
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style: style::PathStyle,
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},
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AddShape {
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path: Vec<LayerId>,
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insert_index: isize,
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transform: [f64; 6],
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sides: u8,
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style: style::PathStyle,
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},
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DeleteLayer {
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path: Vec<LayerId>,
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},
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DuplicateLayer {
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path: Vec<LayerId>,
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},
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RenameLayer {
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path: Vec<LayerId>,
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name: String,
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},
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PasteLayer {
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layer: Layer,
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path: Vec<LayerId>,
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insert_index: isize,
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},
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AddFolder {
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path: Vec<LayerId>,
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},
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TransformLayer {
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path: Vec<LayerId>,
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transform: [f64; 6],
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},
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TransformLayerInViewport {
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path: Vec<LayerId>,
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transform: [f64; 6],
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},
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SetLayerTransformInViewport {
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path: Vec<LayerId>,
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transform: [f64; 6],
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},
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TransformLayerInScope {
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path: Vec<LayerId>,
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transform: [f64; 6],
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scope: [f64; 6],
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},
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SetLayerTransformInScope {
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path: Vec<LayerId>,
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transform: [f64; 6],
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scope: [f64; 6],
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},
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SetLayerTransform {
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path: Vec<LayerId>,
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transform: [f64; 6],
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},
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ToggleVisibility {
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path: Vec<LayerId>,
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},
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SetLayerBlendMode {
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path: Vec<LayerId>,
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blend_mode: BlendMode,
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},
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SetLayerOpacity {
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path: Vec<LayerId>,
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opacity: f64,
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},
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FillLayer {
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path: Vec<LayerId>,
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color: Color,
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},
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}
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impl Operation {
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/// Returns the byte representation of the message.
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///
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/// # Safety
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/// This function reads from uninitialized memory!!!
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/// Only use if you know what you are doing
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unsafe fn as_slice(&self) -> &[u8] {
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core::slice::from_raw_parts(self as *const Operation as *const u8, std::mem::size_of::<Operation>())
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}
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/// Returns a pseudo hash that should uniquely identify the operation.
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/// This is needed because `Hash` is not implemented for f64s
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///
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/// # Safety
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/// This function reads from uninitialized memory but the generated value should be fine.
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pub fn pseudo_hash(&self) -> u64 {
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let mut s = DefaultHasher::new();
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unsafe { self.as_slice() }.hash(&mut s);
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s.finish()
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}
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}
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