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https://github.com/chanzuckerberg/cellxgene.git
synced 2026-10-02 04:58:11 +08:00
* remove memoization * update to flash 1.0.2; turn on threading * stand-alone helper routines for array slicing * fix issue #405 * reset diffexp state when world changes * performance work in dimension creation; fix world slicing bug * update tests to match new state mgmt api * update flask * do not make dimensions for useless annotations * update test to match optimizations
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@@ -4,6 +4,7 @@ import _ from "lodash";
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import * as kvCache from "./keyvalcache";
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import summarizeAnnotations from "./summarizeAnnotations";
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import { layoutDimensionName, obsAnnoDimensionName } from "../nameCreators";
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import { sliceByIndex } from "../typedCrossfilter/util";
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/*
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World is a subset of universe. Most code should use world, and should
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@@ -56,7 +57,8 @@ function templateWorld() {
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return {
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// map from universe obsIndex to world offset.
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// Undefined / null indicates identity mapping.
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worldObsIndex: null,
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obsIndex: null,
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obsBackIndex: null,
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/* schema/version related */
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api: null,
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@@ -90,7 +92,12 @@ export function createWorldFromEntireUniverse(universe) {
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// map from the universe obsIndex to our world offset.
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// undefined/null indicates identity map.
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world.worldObsIndex = null;
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// In other words obsBackIndex[universeIdx] -> worldIdx
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world.obsBackIndex = null;
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// Map to the universe index for each element in world.
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// Null indicates identity map (aka world === universe)
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// In other wrods obsIndex[worldIdx] -> universeIdx
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world.obsIndex = null;
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/*
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public interface follows
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@@ -130,42 +137,40 @@ export function createWorldFromCurrentSelection(universe, world, crossfilter) {
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const newWorld = templateWorld();
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/* these don't change as only OBS are selected in our current implementation */
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newWorld.api = world.api;
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newWorld.nVar = world.nVar;
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newWorld.schema = world.schema;
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newWorld.varAnnotations = world.varAnnotations;
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newWorld.api = universe.api;
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newWorld.nVar = universe.nVar;
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newWorld.schema = universe.schema;
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newWorld.varAnnotations = universe.varAnnotations;
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/*
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Subset world from universe based upon world's current selection. Only those
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fields which are subset by observation selection/filtering need to be updated.
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*/
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const numSelected = crossfilter.countFiltered();
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/*
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Create a world which is based upon current selection
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*/
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newWorld.nObs = numSelected;
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newWorld.obsAnnotations = new Array(numSelected);
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newWorld.obsLayout = {
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X: new Array(numSelected),
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Y: new Array(numSelected)
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};
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newWorld.worldObsIndex = new Array(universe.nObs);
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for (let i = 0, sel = 0; i < world.nObs; i += 1) {
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/* build index maps and back maps based upon current selection state */
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const obsBackIndex = new Uint32Array(universe.nObs);
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obsBackIndex.fill(-1); // default - aka unused
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const notSelected = obsBackIndex[0];
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let nObs = 0;
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for (let i = 0; i < universe.nObs; i += 1) {
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if (crossfilter.isElementFiltered(i)) {
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newWorld.obsAnnotations[sel] = world.obsAnnotations[i];
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newWorld.obsLayout.X[sel] = world.obsLayout.X[i];
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newWorld.obsLayout.Y[sel] = world.obsLayout.Y[i];
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sel += 1;
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obsBackIndex[i] = nObs;
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nObs += 1;
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}
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}
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const obsIndex = new Uint32Array(nObs);
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for (let i = 0; i < universe.nObs; i += 1) {
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const worldIdx = obsBackIndex[i];
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if (worldIdx !== notSelected) {
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obsIndex[worldIdx] = i;
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}
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}
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// build index to our world offset
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newWorld.worldObsIndex.fill(-1); // default - aka unused
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for (let i = 0; i < newWorld.nObs; i += 1) {
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newWorld.worldObsIndex[newWorld.obsAnnotations[i].__index__] = i;
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}
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newWorld.nObs = nObs;
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newWorld.obsIndex = obsIndex;
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newWorld.obsBackIndex = obsBackIndex;
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/* now slice */
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newWorld.obsAnnotations = sliceByIndex(universe.obsAnnotations, obsIndex);
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newWorld.obsLayout = {
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X: sliceByIndex(universe.obsLayout.X, obsIndex),
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Y: sliceByIndex(universe.obsLayout.Y, obsIndex)
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};
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/* derived data & summaries */
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newWorld.summary = summarizeAnnotations(
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@@ -226,14 +231,7 @@ export function createVarDimension(
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crossfilter,
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geneName
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) {
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const { worldObsIndex } = world;
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const varData = _worldVarDataCache[geneName];
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const worldIndex = worldObsIndex ? idx => worldObsIndex[idx] : idx => idx;
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return crossfilter.dimension(
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r => varData[worldIndex(r.__index__)],
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Float32Array
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);
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return crossfilter.dimension(_worldVarDataCache[geneName], Float32Array);
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}
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export function createObsDimensionMap(crossfilter, world) {
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@@ -241,32 +239,32 @@ export function createObsDimensionMap(crossfilter, world) {
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create and return a crossfilter dimension for every obs annotation
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for which we have a supported type.
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*/
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const { schema, obsLayout, worldObsIndex } = world;
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const { schema, obsLayout } = world;
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const dimensionMap = _.transform(
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schema.annotations.obs,
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(result, anno) => {
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// Create a crossfilter dimension for all obs annotations *except* 'name'
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const dimensionMap = _(schema.annotations.obs)
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.filter(anno => anno.name !== "name")
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.transform((result, anno) => {
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const dimType = deduceDimensionType(anno, anno.name);
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// XXX if dimtype is a scalar, we may be able to do better?
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if (dimType) {
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result[obsAnnoDimensionName(anno.name)] = crossfilter.dimension(
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r => r[anno.name],
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dimType
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);
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} // else ignore the annotation
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},
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{}
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);
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}, {})
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.value();
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/*
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Add crossfilter dimensions allowing filtering on layout
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*/
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const worldIndex = worldObsIndex ? idx => worldObsIndex[idx] : idx => idx;
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dimensionMap[layoutDimensionName("X")] = crossfilter.dimension(
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r => obsLayout.X[worldIndex(r.__index__)],
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obsLayout.X,
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Float32Array
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);
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dimensionMap[layoutDimensionName("Y")] = crossfilter.dimension(
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r => obsLayout.Y[worldIndex(r.__index__)],
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obsLayout.Y,
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Float32Array
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);
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@@ -282,10 +280,5 @@ export function subsetVarData(world, universe, varData) {
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if (worldEqUniverse(world, universe)) {
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return varData;
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}
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const newVarData = new Float32Array(world.nObs);
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for (let i = 0; i < world.nObs; i += 1) {
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newVarData[i] = varData[world.obsAnnotations[i].__index__];
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}
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return newVarData;
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return sliceByIndex(varData, world.obsIndex);
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}
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