draw labels marking the centroids of category value clusters (#809)

* Connect mouse over events to reducer actions

* Change Styling on hover

* Rename reducer actions to be more descriptive

* Reorder reducer in cascade

* Create centroid calculation util

* Whitespace

* Typo fix, use correct action

* Create centroid calc util

* Create centroid svg setup

* Refactor existing svg layer to toolSVG

* Change calcCentroid signature and centroidXY to match mapPointToScreen

* Add id and styling

* Run prettier

* Set z-index to 999

* Draw the label

* Introduce the centroid SVG, refactor code to allow both SVG layers

* Add text label and compute radius based on population

* Implement optional chaining

* Update font family

* Optimize calcMeanCentroid()

* Create and utilize calcMedianCentroid()

* Remove mass circle from label

* Remove styling change on hover

* Remove reducer action logs

* Prettier

* Swap out binds for arrow functions

* Style text

* switch from selectAll() to select()

* Reflect centroid container's purpose in id

* Remove mass from the output

* Swap to obj

* Add finite check

* Don't draw centroid if no finite values

* Fix finite check

* Remove log

* Toggle label coloring based on colorBy state

* Pass cursor events through centroid svg
This commit is contained in:
Severiano Badajoz
2019-06-13 15:40:57 -07:00
committed by GitHub
parent 6aeefb0fe6
commit 334b8bb8da
8 changed files with 265 additions and 59 deletions
@@ -16,15 +16,19 @@ export default (
handleEndAction,
handleCancelAction,
responsive,
graphPaddingRight
graphPaddingRight,
graphInteractionMode
) => {
const svg = d3
.select("#graphAttachPoint")
.append("svg")
.attr("id", "tool")
.attr("data-testid", "layout-overlay")
.attr("width", responsive.width - graphPaddingRight)
.attr("height", responsive.height)
.attr("class", `${styles.graphSVG}`);
.attr("class", `${styles.graphSVG}`)
.style("z-index", 999)
.style("display", graphInteractionMode === "select" ? "inherit" : "none");
if (selectionToolType === "brush") {
const brush = d3