mirror of
https://github.com/chanzuckerberg/cellxgene.git
synced 2026-10-06 22:08:12 +08:00
Graph selection state management and history bug fixes (#679)
* save graph selection in redux state * fix old graph brush select regressions * refactor graph brush selection to work with undo/redo * update tests to match new crossfilter spatial select API * graph selection state now in redux * remove dead code * sync graph selection with redux state; improvements to undoable machinery * fix regression in undoable * differentiate graph selection cancel from deselect action * simplify calculation * remove debugging code * fix responsive repaint bug in graph selection tool * undoable debugging and code cleanliness * undoable action filter state now merges, rather than replaces * improve comments * add debounce to undoable action filter; improve comments and debug sanity check code * comments * fix undoable bug with clear scatterplot actions * disable undoable debug flag * cleanup API and comments around statemachine * add test id attribute to lasso * add better error handling for gene fetch requests
This commit is contained in:
+155
-22
@@ -8,35 +8,73 @@ Requires three parameters:
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state to be made "undoable".
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* options - an optional object, which may contain the following parameters:
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* historyLimit: max number of historical states to remember (aka max undo depth)
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* skipActionFilter: filter function, (state, action) => bool. If it returns
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truthy, the current state will not be pushed onto the history stack.
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* clearOnActionFilter: filter function, (state, action) => bool. If it returns
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truthy, the history state will be cleared as part of handling this action.
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skipActionFilter has precedence over clearOnActionFilter.
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* actionFilter: filter function, (state, action, filterState) => value.
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See below for details.
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* debug: if truish, will print helpful log messages about history manipulation
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This meta reducer accepts three actions types:
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* @@undoable/undo - move back in history
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* @@undoable/redo - move forward in history
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* @@undoable/clear - clear history
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---
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Action filter - controls the undoable reducer side-effects. If not
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specified, the action filter defaults to "save", ie, pushes a redo
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point upon each action.
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The action filter callback has access to the current action, the entire
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undoable reducer state, and any state it wants to manage ("filterState").
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This filter state will be passed to each action filter call, and any
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value returned (via @@undoable/filterState field described below) will be
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MERGED into the current filter state.
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An object must be returned (the "undoable action"), indicating desired
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history state processing. The undoable action object contents, by key:
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@@undoable/filterAction: required. Can be one of:
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"skip" - reduce the current action, but no other side effects.
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Same as returning false.
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"clear" - reduce the current action, and clear history state.
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"save" - push the previous state onto the history stack (ie,
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before reducing the action)
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"stashPending" - reduce action, save state as pending. Does not
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not commit it to history. Along with cancelPending and applyPending,
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can be used to delay commit of history (eg, for multi-action
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groupings, asynch operations, etc).
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"cancelPending" - reduce action, cancel any pending state save.
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"applyPending" - commit any pending state to the history stack,
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then reduce action.
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@@undoable/filterState: optional. If this value is set, it will be
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MERGED into the current filter state. The value and semantics of any
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filter state are entirely at the discretion of the action filter.
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*/
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const historyKeyPrefix = "@@undoable/";
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const pastKey = `${historyKeyPrefix}past`;
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const futureKey = `${historyKeyPrefix}future`;
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const filterStateKey = `${historyKeyPrefix}filterState`;
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const filterActionKey = `${historyKeyPrefix}filterAction`;
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const pendingKey = `${historyKeyPrefix}pending`;
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const defaultHistoryLimit = -100;
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const Undoable = (reducer, undoableKeys, options = {}) => {
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const { debug } = options;
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let { historyLimit } = options;
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if (!historyLimit) historyLimit = defaultHistoryLimit;
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if (historyLimit > 0) historyLimit = -historyLimit;
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const skipActionFilter = options.skipActionFilter || (() => false);
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const clearOnActionFilter = options.clearOnActionFilter || (() => false);
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const actionFilter =
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options.actionFilter || (() => ({ [filterActionKey]: "save" }));
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if (!Array.isArray(undoableKeys) || undoableKeys.length === 0)
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throw new Error("undoable keys array must be specified");
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const undoableKeysSet = new Set(undoableKeys);
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/*
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Undo the current to previous history
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*/
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function undo(currentState) {
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const past = currentState[pastKey];
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const future = currentState[futureKey];
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@@ -51,11 +89,15 @@ const Undoable = (reducer, undoableKeys, options = {}) => {
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...currentState,
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...fromEntries(newState),
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[pastKey]: newPast,
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[futureKey]: newFuture
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[futureKey]: newFuture,
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[pendingKey]: null
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};
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return nextState;
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}
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/*
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Replay future, previously undone.
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*/
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function redo(currentState) {
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const past = currentState[pastKey] || [];
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const future = currentState[futureKey] || [];
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@@ -70,30 +112,45 @@ const Undoable = (reducer, undoableKeys, options = {}) => {
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...currentState,
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...fromEntries(newState),
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[pastKey]: newPast,
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[futureKey]: newFuture
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[futureKey]: newFuture,
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[pendingKey]: null
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};
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return nextState;
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}
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/*
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Clear the history state. No side-effects on current state.
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*/
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function clear(currentState) {
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return {
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...currentState,
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[pastKey]: [],
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[futureKey]: []
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[futureKey]: [],
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[filterStateKey]: {},
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[pendingKey]: null
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};
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}
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function skip(currentState, action) {
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/*
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Reduce current action, with no history side-effects
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*/
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function skip(currentState, action, filterState) {
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const past = currentState[pastKey] || [];
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const pending = currentState[pendingKey];
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const res = reducer(currentState, action);
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return {
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...res,
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[pastKey]: past,
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[futureKey]: []
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[futureKey]: [],
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[filterStateKey]: filterState,
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[pendingKey]: pending
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};
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}
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function save(currentState, action) {
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/*
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Save current state in the history, then reduce action.
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*/
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function save(currentState, action, filterState) {
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const past = currentState[pastKey] || [];
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const currentUndoableState = Object.entries(currentState).filter(kv =>
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undoableKeysSet.has(kv[0])
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@@ -103,7 +160,48 @@ const Undoable = (reducer, undoableKeys, options = {}) => {
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const nextState = {
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...res,
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[pastKey]: newPast,
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[futureKey]: []
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[futureKey]: [],
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[filterStateKey]: filterState,
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[pendingKey]: null
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};
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return nextState;
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}
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/*
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Save current state as pending history change. No other side effects.
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*/
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function stashPending(currentState) {
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const currentUndoableState = Object.entries(currentState).filter(kv =>
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undoableKeysSet.has(kv[0])
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);
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return {
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...currentState,
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[pendingKey]: currentUndoableState
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};
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}
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/*
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Cancel pending history state change. No other side effects.
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*/
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function cancelPending(currentState) {
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return {
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...currentState,
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[pendingKey]: null
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};
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}
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/*
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Push pending state onto the history stack
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*/
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function applyPending(currentState) {
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const past = currentState[pastKey] || [];
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const pendingState = currentState[pendingKey];
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const newPast = push(past, pendingState, historyLimit);
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const nextState = {
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...currentState,
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[pastKey]: newPast,
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[futureKey]: [],
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[pendingKey]: null
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};
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return nextState;
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}
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@@ -111,7 +209,9 @@ const Undoable = (reducer, undoableKeys, options = {}) => {
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return (
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currentState = {
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[pastKey]: [],
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[futureKey]: []
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[futureKey]: [],
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[filterStateKey]: {},
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[pendingKey]: null
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},
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action
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) => {
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@@ -120,20 +220,53 @@ const Undoable = (reducer, undoableKeys, options = {}) => {
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case "@@undoable/undo": {
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return undo(currentState, action);
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}
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case "@@undoable/redo": {
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return redo(currentState, action);
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}
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case "@@undoable/clear": {
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return clear(currentState, action);
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}
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default: {
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if (skipActionFilter(currentState, action)) {
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return skip(currentState, action);
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const currentFilterState = currentState[filterStateKey];
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const actionFilterResp = actionFilter(
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currentState,
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action,
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currentFilterState
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);
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const {
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[filterActionKey]: filterAction,
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[filterStateKey]: filterStateUpdate
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} = actionFilterResp;
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const nextFilterState = { ...currentFilterState, ...filterStateUpdate };
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switch (filterAction) {
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case "clear":
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if (debug) console.log("---- CLEAR HISTO", action.type);
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return clear(skip(currentState, action, nextFilterState));
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case "save":
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if (debug) console.log("---- SAVE HISTO", action.type);
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return save(currentState, action, nextFilterState);
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case "stashPending":
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if (debug) console.log("---- STASH PENDING", action.type);
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return skip(stashPending(currentState), action, nextFilterState);
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case "cancelPending":
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if (debug) console.log("---- CANCEL PENDING", action.type);
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return skip(cancelPending(currentState), action, nextFilterState);
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case "applyPending":
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if (debug) console.log("---- APPLY PENDING", action.type);
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return skip(applyPending(currentState), action, nextFilterState);
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case "skip":
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default:
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return skip(currentState, action, nextFilterState);
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}
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if (clearOnActionFilter(currentState, action)) {
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return clear(skip(currentState, action));
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}
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return save(currentState, action);
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}
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}
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};
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