mirror of
https://github.com/chanzuckerberg/cellxgene.git
synced 2026-09-28 11:28:11 +08:00
centroid labels (#872)
* refactor reducer to no longer support hover state and hold many labels * refactor to generate centroidCoordinates for all values of a category * create hash for function and memoize export * create button to display all labels for a category * clear state * create label for each thing * calculate on each value * change to in place modification of map * switch to for loop with iterator instead of forEach * use map from centroidLabel instead of creating copy * adapt for map * utilize tarrays * begin documentation * disable centroids if in zoom mode * clean up * persist uncalc coordinates * document * clean up and document * cleanup and document * fix * fix undefined labels and document changes * fix first element skip * fix conditional recalc * rename centroidLabel -> centroidLabels * break out dilation on hover to new reducer * numerous styling changes for readability * change centroid icon * remove colorAccessor from parameters * recalc centroids on world change * make label toggle undoable * remove unused import * highlight labels on hover * remove special characters from svg id * lighten backdrop * only generate new centroids if they pre-exist * fix issue with spaces in catagorical value name * add label buttons to menubar * change reducer to use colorAccessor and have single toggle * fix check to see if svg should be rendered * move svg overlays onto a single svg layer * dilate on label hover * remove logs * allow centroid to update along side regl renders * allow actions to pass through svg if in zoom mode * remove artifact from circle * remove comment * remove disabling of centroid button * fix conditional map to screen * make styling label conditions stricter * prettier * refactor onto master * refactor computePointFlags() to use pointDilation store * notify when viewport changes * move svg attributes out of lasso setup and prevent rerenders/writes * begin playing with transform matrix * first solution for camera interaction * create transform using nested groups * semi-working method using nested groups with transforms * inversely scale text * properly do final transform * cleanup dead / test code * reinstate original functionality * breakout centroid labels labels into separate component * default toggle on for testing * separate lasso and centroid layers * remove unnecessary attributes, working hover * dilation on label hover * fix dilation on scatterplot * add dilation on label hover * break overlay into separate component * make overlay agnostic to children * move label mouse actions to centroidlabels component, add overlay state * remove lasso on switch to camera * disallow user selection * fix reducer * fix subset with continuous color error * reset labels on color by continuous * revert centroids on by default * refactor for nested restructuring * remove update checking * remove unused method * readd deleted hover delay * remove old centroid setup * remove centroid from undoable * cleanup dead code * remove dead code * rollback unnecessary changes * begin adding annotation functionality * add annotation functionality * add reset and undo functionality * change centroids on layout change * don't create label for unassigned * add comment pointing out POI for performance * touch up matrix transform comment * add comment explaining coordinate space and children's assumed space * remove dead code * switch to pure component * connect centroidLabels to redux * clean up camera check and null result * tool tip change * rename centroid toggle and the like * fix the misalignment of buttons, also make blueprint use consistent * fix comment spelling mistakes * introduce variable for cleaner logic expressions and state assignment * alter tooltip text to back color by interaction * remove manual iterator manipulation for forEach() * remove debounce * nit fix * tooltip wording fix * lint
This commit is contained in:
@@ -8,10 +8,13 @@ import memoize from "memoize-one";
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import * as globals from "../../globals";
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import setupSVGandBrushElements from "./setupSVGandBrush";
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import setupCentroidSVG from "./setupCentroidSVG";
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import _camera from "../../util/camera";
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import _drawPoints from "./drawPointsRegl";
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import { isTypedArray } from "../../util/typeHelpers";
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import styles from "./graph.css";
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import GraphOverlayLayer from "./overlays/graphOverlayLayer";
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import CentroidLabels from "./overlays/centroidLabels";
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/*
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Simple 2D transforms control all point painting. There are three:
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@@ -79,9 +82,10 @@ function renderThrottle(callback) {
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selectionTool: state.graphSelection.tool,
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currentSelection: state.graphSelection.selection,
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layoutChoice: state.layoutChoice,
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centroidLabel: state.centroidLabel,
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centroidLabels: state.centroidLabels,
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graphInteractionMode: state.controls.graphInteractionMode,
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colorAccessor: state.colors.colorAccessor
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colorAccessor: state.colors.colorAccessor,
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pointDilation: state.pointDilation
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}))
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class Graph extends React.PureComponent {
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computePointPositions = memoize((X, Y, modelTF) => {
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@@ -121,7 +125,7 @@ class Graph extends React.PureComponent {
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);
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computePointFlags = memoize(
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(world, crossfilter, colorAccessor, centroidLabel) => {
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(world, crossfilter, colorAccessor, pointDilation) => {
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/*
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We communicate with the shader using three flags:
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- isNaN -- the value is a NaN. Only makes sense when we have a colorAccessor
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@@ -146,7 +150,7 @@ class Graph extends React.PureComponent {
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0
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).slice();
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const { metadataField, categoryField } = centroidLabel;
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const { metadataField, categoryField } = pointDilation;
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const highlightData = metadataField
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? world.obsAnnotations.col(metadataField)?.asArray()
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: null;
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@@ -186,9 +190,9 @@ class Graph extends React.PureComponent {
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};
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this.state = {
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toolSVG: null,
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centroidSVG: null,
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tool: null,
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container: null
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container: null,
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cameraRender: 0
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};
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}
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@@ -245,23 +249,17 @@ class Graph extends React.PureComponent {
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currentSelection,
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layoutChoice,
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graphInteractionMode,
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colorAccessor,
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centroidLabel
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pointDilation,
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colorAccessor
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} = this.props;
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const { regl, toolSVG, centroidSVG } = this.state;
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const { regl, toolSVG, camera, modelTF } = this.state;
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let stateChanges = {};
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if (regl && world) {
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/* update the regl and point rendering state */
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const { obsLayout, nObs } = world;
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const {
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drawPoints,
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camera,
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pointBuffer,
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colorBuffer,
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flagBuffer,
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modelTF
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} = this.state;
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const { drawPoints, pointBuffer, colorBuffer, flagBuffer } = this.state;
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let { projectionTF } = this.state;
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let needsRepaint = false;
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@@ -305,12 +303,12 @@ class Graph extends React.PureComponent {
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world,
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crossfilter,
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colorAccessor,
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centroidLabel
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pointDilation
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);
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if (renderCache.flags !== newFlags) {
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renderCache.flags = newFlags;
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flagBuffer({ data: newFlags, dimension: 1 });
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needsRepaint = true;
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flagBuffer({ data: newFlags, dimension: 1 });
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}
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this.count = nObs;
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@@ -328,26 +326,27 @@ class Graph extends React.PureComponent {
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}
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}
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// Centroid SVG creation is disabled for now but should go into the
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// first and third cases if enabled
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if (
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prevProps.responsive.height !== responsive.height ||
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prevProps.responsive.width !== responsive.width
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) {
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// If the window size has changed we want to recreate all SVGs
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stateChanges = { ...stateChanges, ...this.createToolSVG() };
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stateChanges = {
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...stateChanges,
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...this.createToolSVG()
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};
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} else if (
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(responsive.height && responsive.width && !toolSVG) ||
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selectionTool !== prevProps.selectionTool ||
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prevProps.graphInteractionMode !== graphInteractionMode
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selectionTool !== prevProps.selectionTool
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) {
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// first time or change of selection tool6
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stateChanges = { ...stateChanges, ...this.createToolSVG() };
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} else if (
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centroidLabel !== prevProps.centroidLabel ||
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(responsive.height && responsive.width && !centroidSVG)
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) {
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// First time for centroid or label change
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// first time or change of selection tool
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stateChanges = { ...stateChanges, ...this.createToolSVG(true) };
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} else if (prevProps.graphInteractionMode !== graphInteractionMode) {
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// If lasso/zoom is switched
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stateChanges = {
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...stateChanges,
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...this.createToolSVG()
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};
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}
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/*
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@@ -365,7 +364,6 @@ class Graph extends React.PureComponent {
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stateChanges.container ? stateChanges.container : container
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);
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}
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if (Object.keys(stateChanges).length > 0) {
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this.setState(stateChanges);
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}
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@@ -376,10 +374,13 @@ class Graph extends React.PureComponent {
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if (e.type !== "wheel") e.preventDefault();
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if (camera.handleEvent(e, projectionTF)) {
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this.renderCanvas();
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this.setState(state => {
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return { ...state, updateOverlay: !state.updateOverlay };
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});
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}
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};
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createToolSVG() {
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createToolSVG = () => {
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/*
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Called from componentDidUpdate. Create the tool SVG, and return any
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state changes that should be passed to setState().
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@@ -387,10 +388,14 @@ class Graph extends React.PureComponent {
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const { responsive, selectionTool, graphInteractionMode } = this.props;
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/* clear out whatever was on the div, even if nothing, but usually the brushes etc */
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d3.select("#graphAttachPoint")
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.select("#tool")
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d3.select("#lasso-layer")
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.selectAll(".lasso-group")
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.remove();
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// Don't render or recreate toolSVG if currently in zoom mode
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if (graphInteractionMode !== "select") return { toolSVG: undefined };
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let handleStart;
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let handleDrag;
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let handleEnd;
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@@ -417,36 +422,7 @@ class Graph extends React.PureComponent {
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);
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return { toolSVG: newToolSVG, tool, container };
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}
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createCentroidSVG() {
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/*
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Called from componentDidUpdate. Create the centroid SVG, and return any
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state changes that should be passed to setState().
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CURRENTLY UNUSED
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*/
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const { responsive, centroidLabel, colorAccessor } = this.props;
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d3.select("#graphAttachPoint")
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.select("#centroid-container")
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.remove();
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if (centroidLabel.metadataField === "" || !centroidLabel.centroidXY) {
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return {};
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}
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const centroidScreen = this.mapPointToScreen(centroidLabel.centroidXY);
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const newCentroidSVG = setupCentroidSVG(
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responsive,
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this.graphPaddingRightLeft,
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centroidScreen,
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centroidLabel.categoryField,
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colorAccessor
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);
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return { centroidSVG: newCentroidSVG };
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}
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};
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brushToolUpdate(tool, container) {
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/*
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@@ -745,7 +721,10 @@ class Graph extends React.PureComponent {
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});
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render() {
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const { responsive } = this.props;
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const { responsive, graphInteractionMode } = this.props;
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const { modelTF, projectionTF, camera } = this.state;
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const cameraTF = camera?.view();
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return (
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<div id="graphWrapper">
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@@ -757,7 +736,30 @@ class Graph extends React.PureComponent {
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right: globals.leftSidebarWidth
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}}
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>
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<div id="graphAttachPoint" />
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<div id="graphAttachPoint">
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<GraphOverlayLayer
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cameraTF={cameraTF}
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modelTF={modelTF}
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projectionTF={projectionTF}
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graphPaddingRightLeft={this.graphPaddingRightLeft}
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graphPaddingTop={this.graphPaddingTop}
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responsive={responsive}
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>
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<CentroidLabels />
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</GraphOverlayLayer>
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<svg
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id="lasso-layer"
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data-testid="layout-overlay"
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className={styles.graphSVG}
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width={responsive.width - this.graphPaddingRightLeft}
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height={responsive.height}
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pointerEvents={
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graphInteractionMode === "select" ? "auto" : "none"
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}
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style={{ zIndex: 89 }}
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/>
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</div>
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<div style={{ padding: 0, margin: 0 }}>
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<canvas
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width={responsive.width - this.graphPaddingRightLeft}
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