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Viewport fills entire screen (#430)
* full pane webgl and svg * fixes for full pane selection and centering * force graph remount, clear brush state
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@@ -297,6 +297,9 @@ const resetInterface = () => (dispatch, getState) => {
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type: "reset World to eq Universe",
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universe
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});
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dispatch({
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type: "increment graph render counter"
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});
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};
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export default {
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