mirror of
https://github.com/chanzuckerberg/cellxgene.git
synced 2026-09-28 11:58:12 +08:00
renaming backend, cellxgene to server, client respectively
This commit is contained in:
@@ -0,0 +1,74 @@
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// jshint esversion: 6
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var createCamera = require("orbit-camera");
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var createScroll = require("scroll-speed");
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var mp = require("mouse-position");
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var mb = require("mouse-pressed");
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var key = require("key-pressed");
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const panSpeed = 0.4;
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const scaleSpeed = 0.5;
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const scaleMax = 3;
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// const scaleMin = 1.15
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const scaleMin = 1.03;
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function attachCamera(canvas, opts) {
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opts = opts || {};
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opts.pan = opts.pan !== false;
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opts.scale = opts.scale !== false;
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opts.rotate = opts.rotate !== false;
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var scroll = createScroll(canvas, opts.scale);
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var mbut = mb(canvas, opts.rotate);
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var mpos = mp(canvas);
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var camera = createCamera([0, 0, 1], [0, 0, -1], [0, 1, 0]);
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camera.tick = tick;
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return camera;
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function tick() {
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var ctrl = key("<control>") || key("<alt>");
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var alt = key("<shift>");
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var height = canvas.height;
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var width = canvas.width;
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if (opts.rotate && mbut.left && ctrl && !alt) {
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camera.rotate(
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[mpos.x / width - 0.5, mpos.y / height - 0.5],
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[mpos.prevX / width - 0.5, mpos.prevY / height - 0.5]
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);
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}
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if ((opts.pan && mbut.right) || (mbut.left && !ctrl && !alt)) {
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camera.pan([
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panSpeed *
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(mpos[0] - mpos.prev[0]) /
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width *
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Math.pow(camera.distance, 1),
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panSpeed *
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(mpos[1] - mpos.prev[1]) /
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height *
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Math.pow(camera.distance, 1)
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]);
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}
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if (opts.scale && scroll[1]) {
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camera.distance *= Math.exp(scroll[1] * scaleSpeed / height);
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}
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if (opts.scale && (mbut.middle || (mbut.left && !ctrl && alt))) {
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var d = mpos.y - mpos.prevY;
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if (!d) return;
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camera.distance *= Math.exp(d / height);
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}
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if (camera.distance > scaleMax) camera.distance = scaleMax;
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if (camera.distance < scaleMin) camera.distance = scaleMin;
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scroll.flush();
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mpos.flush();
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}
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}
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export default attachCamera;
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@@ -0,0 +1,31 @@
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// jshint esversion: 6
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import { scaleRGB } from "./scaleRGB";
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// maintain a cache of already parsed RGB names, as it is reasonably expensive
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// to do this operation. This lets us have speed, but keep the pleasant ability
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// to talk about colors by their text description eg, 'rgb(0,0,1)'
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//
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const colorCache = new Object(null); // no prototype
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function parseColorName(c) {
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if (c[0] !== "#") {
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const _c = c.replace(/[^\d,.]/g, "").split(",");
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return [scaleRGB(+_c[0]), scaleRGB(+_c[1]), scaleRGB(+_c[2])];
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} else {
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var parsedHex = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(c);
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return [
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scaleRGB(parseInt(parsedHex[1], 16)),
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scaleRGB(parseInt(parsedHex[2], 16)),
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scaleRGB(parseInt(parsedHex[3], 16))
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];
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}
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}
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export const parseRGB = c => {
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var cv = colorCache[c];
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if (!cv) {
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cv = parseColorName(c);
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colorCache[c] = cv;
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}
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return cv;
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};
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@@ -0,0 +1,82 @@
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// jshint esversion: 6
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/*****************************************
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******************************************
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Render Queue via http://bl.ocks.org/syntagmatic/raw/3341641/render-queue.js
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******************************************
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******************************************/
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const renderQueue = function(callback1234) {
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var _queue = [], // data to be rendered
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_rate = 300, // number of calls per frame
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_invalidate = function() {}, // invalidate last render queue
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_clear = function() {}; // clearing function
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var rq = function(ARRAY_FROM_CELLXGENE) {
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if (ARRAY_FROM_CELLXGENE) rq.data(ARRAY_FROM_CELLXGENE);
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_invalidate();
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_clear();
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rq.render();
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};
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rq.render = function() {
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var valid = true;
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_invalidate = rq.invalidate = function() {
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valid = false;
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};
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function doFrame() {
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if (!valid) return true;
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var chunk = _queue.splice(0, _rate);
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chunk.map(callback1234);
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timer_frame(doFrame);
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}
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doFrame();
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};
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rq.data = function(ARRAY_FROM_CELLXGENE) {
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_invalidate();
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_queue = ARRAY_FROM_CELLXGENE.slice(0); // creates a copy of the data
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return rq;
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};
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rq.add = function(data) {
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_queue = _queue.concat(data);
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};
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rq.rate = function(value) {
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if (!arguments.length) return _rate;
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_rate = value;
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return rq;
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};
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rq.remaining = function() {
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return _queue.length;
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};
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// clear the canvas
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rq.clear = function(func) {
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if (!arguments.length) {
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_clear();
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return rq;
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}
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_clear = func;
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return rq;
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};
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rq.invalidate = _invalidate;
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var timer_frame =
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window.requestAnimationFrame ||
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window.webkitRequestAnimationFrame ||
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window.mozRequestAnimationFrame ||
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window.oRequestAnimationFrame ||
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window.msRequestAnimationFrame ||
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function(callback) {
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setTimeout(callback, 17);
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};
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return rq;
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};
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export default renderQueue;
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@@ -0,0 +1,18 @@
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// jshint esversion: 6
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// Substitute for a d3 linear scale - less flexible, more performant.
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// Returns a function which will scale a value.
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//
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// Example will scale [0,1] to [-1,1]
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// var myScale = scaleLinear([0, 1], [-1, 1]);
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// myScale(0) === -1
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// this is is equivalent to d3.scaleLinear().domain([0,1]).range([-1,1])
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export const scaleLinear = (domain, range) => {
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const domainStart = domain[0];
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const scale = (range[1] - range[0]) / (domain[1] - domain[0]);
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const rangeStart = range[0];
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return function(value) {
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return (value - domainStart) * scale + rangeStart;
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};
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};
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@@ -0,0 +1,11 @@
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// jshint esversion: 6
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export const scaleRGB = input => {
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const outputMax = 1;
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const outputMin = 0;
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const inputMax = 255;
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const inputMin = 0;
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const percent = (input - inputMin) / (inputMax - inputMin);
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return percent * (outputMax - outputMin) + outputMin;
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};
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@@ -0,0 +1,41 @@
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// jshint esversion: 6
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// In the case where the REST server does not implement data schema
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// declaration, we attempt to deduce it by sniffing the data.
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//
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export function createSchemaByDataSniffing(ranges) {
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let schema = {};
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_.forEach(ranges, (value, key) => {
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schema[key] = {
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displayname: key,
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variabletype: value.options ? "categorical" : "continuous"
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};
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// Metadata field type is inferred by sniffing the data. This has some risks.
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// Caveats:
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// * Values have been converted to native JS objects by the JSON parser.
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// * Lots of assumptions about he REST API behaving properly (eg, min/max
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// are the same type, etc).
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let type;
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if (schema[key].variabletype === "continuous" && value.range) {
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// Use min/max as a proxy for all data.
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const min = value.range.min;
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const max = value.range.max;
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type =
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typeof min !== "number" || typeof max !== "number"
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? "string"
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: Number.isSafeInteger(min) && Number.isSafeInteger(max)
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? "int"
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: "float";
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||||
} else {
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// use an option value as a proxy for all data
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||||
const aVal = value.options[0];
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type =
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typeof aVal !== "number"
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? "string"
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||||
: Number.isSafeInteger(aVal) ? "int" : "float";
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}
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schema[key].type = type;
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||||
});
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return schema;
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}
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@@ -0,0 +1,228 @@
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"use strict";
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// jshint esversion: 6
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||||
|
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// BitArray is a 2D bitarray with size [length, nBitWidth].
|
||||
// Each bit is referred to as a `dimension`. Dimensions may be
|
||||
// dynamically allocated and deallocated. The overall length
|
||||
// of the BitArray is fixed at creation time (for simplicity).
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||||
//
|
||||
// Organization of the bitarray is dimension-major. As dimensions
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||||
// are added, the underlying store is grown 32 bits at a time.
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||||
// NOTE: currently does not deallocate / shrink.
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||||
//
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||||
// Primary operations on the BitArray are:
|
||||
// - set & clear dimension
|
||||
// - test dimension
|
||||
// - various performance or convenience operations to optimize bulk ops
|
||||
//
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||||
// The underlying data structure uses TypedArrays for performance.
|
||||
//
|
||||
class BitArray {
|
||||
constructor(length) {
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||||
// Initially allocate a 32 bit wide array. allocDimension() will expand
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||||
// as necessary.
|
||||
//
|
||||
// Int32Array is (counterintuitively) used to accomadate JS numeric casting
|
||||
// (to/from primitive number type).
|
||||
//
|
||||
|
||||
// Fixed for the life of this object.
|
||||
this.length = length;
|
||||
|
||||
// Bitarray width. width is always greater than 32*dimensionCount.
|
||||
this.width = 1; // underlying number of 32 bit arrays
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||||
this.dimensionCount = 0; // num allocated dimensions
|
||||
|
||||
this.bitmask = new Int32Array(this.width); // dimension allocation mask
|
||||
this.bitarray = new Int32Array(this.width * this.length);
|
||||
}
|
||||
|
||||
// Return the number of records that are selected, ie, have a one bit in
|
||||
// all allocated dimensions.
|
||||
//
|
||||
get selectionCount() {
|
||||
return this.countAllOnes();
|
||||
}
|
||||
|
||||
// Count all records that have a 'one' bit in allocated dimensions.
|
||||
//
|
||||
countAllOnes() {
|
||||
let count = 0;
|
||||
for (let i = 0; i < this.width; i++) {
|
||||
const bitmask = this.bitmask[i];
|
||||
for (let j = i * this.length, len = j + this.length; j < len; j++) {
|
||||
if (this.bitarray[i * this.length + j] === bitmask) count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
// count trailing zeros - hard to do fast in JS!
|
||||
// https://en.wikipedia.org/wiki/Find_first_set#CTZ
|
||||
static ctz(v) {
|
||||
let c = 32;
|
||||
v &= -v; // isolate lowest non-zero bit
|
||||
if (v) c--;
|
||||
if (v & 0x0000ffff) c -= 16;
|
||||
if (v & 0x00ff00ff) c -= 8;
|
||||
if (v & 0x0f0f0f0f) c -= 4;
|
||||
if (v & 0x33333333) c -= 2;
|
||||
if (v & 0x55555555) c -= 1;
|
||||
return c;
|
||||
}
|
||||
|
||||
// find a free dimension. Return undefined if none
|
||||
_findFreeDimension() {
|
||||
let dim;
|
||||
for (let col = 0; col < this.width; col++) {
|
||||
const bitmask = this.bitmask[col];
|
||||
const lowestZeroBit = ~this.bitmask[col] & -~this.bitmask[col];
|
||||
if (lowestZeroBit) {
|
||||
this.bitmask[col] |= lowestZeroBit;
|
||||
dim = 32 * col + BitArray.ctz(lowestZeroBit);
|
||||
}
|
||||
}
|
||||
return dim;
|
||||
}
|
||||
|
||||
// allocate and return the dimension ID (bit position)
|
||||
//
|
||||
allocDimension() {
|
||||
let dim = this._findFreeDimension();
|
||||
|
||||
// if we did not find free dimension, expand the bitarray.
|
||||
if (dim === undefined) {
|
||||
this.width++;
|
||||
|
||||
const biggerBitArray = new Int32Array(this.width * this.length);
|
||||
biggerBitArray.set(this.bitarray);
|
||||
this.bitarray = biggerBitArray;
|
||||
|
||||
const biggerBitmask = new Int32Array(this.width);
|
||||
biggerBitmask.set(this.bitmask);
|
||||
this.bitmask = biggerBitmask;
|
||||
|
||||
dim = this._findFreeDimension();
|
||||
}
|
||||
|
||||
this.dimensionCount++;
|
||||
return dim;
|
||||
}
|
||||
|
||||
// free a dimension for later use. MUST deselect the dimension, as other
|
||||
// code assume the column will be zero valued.
|
||||
//
|
||||
freeDimension(dim) {
|
||||
// all selection tests assume unallocated dimensions are zero valued.
|
||||
this.deselectAll(dim);
|
||||
const col = dim >>> 5;
|
||||
this.bitmask[col] &= ~(1 << (dim % 32));
|
||||
this.dimensionCount--;
|
||||
}
|
||||
|
||||
// return true if this index is selected in ALL dimensions.
|
||||
//
|
||||
isSelected(index) {
|
||||
const width = this.width;
|
||||
const length = this.length;
|
||||
const bitarray = this.bitarray;
|
||||
|
||||
for (let w = 0; w < width; w++) {
|
||||
const bitmask = this.bitmask[w];
|
||||
if (!bitmask || bitarray[w * length + index] !== bitmask) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// select index on dimension
|
||||
//
|
||||
selectOne(dim, index) {
|
||||
const col = dim >>> 5;
|
||||
const before = this.bitarray[col * this.length + index];
|
||||
const after = before | (1 << (dim % 32));
|
||||
this.bitarray[col] = after;
|
||||
}
|
||||
|
||||
// deselect index on dimension
|
||||
//
|
||||
deselectOne(dim, index) {
|
||||
const col = dim >>> 5;
|
||||
const before = this.bitarray[col * this.length + index];
|
||||
const after = before & ~(1 << (dim % 32));
|
||||
this.bitarray[col] = after;
|
||||
}
|
||||
|
||||
// select all indices on dimension.
|
||||
//
|
||||
selectAll(dim) {
|
||||
let col = dim >> 5;
|
||||
const bitmask = this.bitmask[col];
|
||||
const bitarray = this.bitarray;
|
||||
const one = 1 << (dim % 32);
|
||||
for (let i = col * this.length, len = i + this.length; i < len; i++) {
|
||||
bitarray[i] |= one;
|
||||
}
|
||||
}
|
||||
|
||||
// deselect all indices on dimension
|
||||
//
|
||||
deselectAll(dim) {
|
||||
let col = dim >> 5;
|
||||
const bitmask = this.bitmask[col];
|
||||
const bitarray = this.bitarray;
|
||||
const zero = ~(1 << (dim % 32));
|
||||
for (let i = col * this.length, len = i + this.length; i < len; i++) {
|
||||
bitarray[i] &= zero;
|
||||
}
|
||||
}
|
||||
|
||||
// select range of indices on a dimension, indirect through a sort map.
|
||||
// Indirect functions are used to map between sort and natural order.
|
||||
//
|
||||
selectIndirectFromRange(dim, indirect, range) {
|
||||
const col = dim >>> 5;
|
||||
const first = range[0];
|
||||
const last = range[1];
|
||||
const bitarray = this.bitarray;
|
||||
const one = 1 << (dim % 32);
|
||||
const offset = col * this.length;
|
||||
for (let i = first; i < last; i++) {
|
||||
bitarray[offset + indirect[i]] |= one;
|
||||
}
|
||||
}
|
||||
|
||||
// deselect range of indices on a dimension, indirect through a sort map.
|
||||
//
|
||||
deselectIndirectFromRange(dim, indirect, range) {
|
||||
const col = dim >>> 5;
|
||||
const first = range[0];
|
||||
const last = range[1];
|
||||
const bitarray = this.bitarray;
|
||||
const zero = ~(1 << (dim % 32));
|
||||
const offset = col * this.length;
|
||||
for (let i = first; i < last; i++) {
|
||||
bitarray[offset + indirect[i]] &= zero;
|
||||
}
|
||||
}
|
||||
|
||||
// Fill the array with selected|deselected value based upon the
|
||||
// current selection state.
|
||||
//
|
||||
fillBySelection(result, selectedValue, deselectedValue) {
|
||||
// special case (width === 1) for performance
|
||||
if (this.width === 1) {
|
||||
const bitmask = this.bitmask[0];
|
||||
const bitarray = this.bitarray;
|
||||
for (let i = 0, len = this.length; i < len; i++) {
|
||||
result[i] = bitarray[i] === bitmask ? selectedValue : deselectedValue;
|
||||
}
|
||||
} else {
|
||||
for (let i = 0, len = this.length; i < len; i++) {
|
||||
result[i] = this.isSelected(i) ? selectedValue : deselectedValue;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = BitArray;
|
||||
@@ -0,0 +1,394 @@
|
||||
"use strict";
|
||||
// jshint esversion: 6
|
||||
|
||||
/*
|
||||
Typedarray Crossfilter - a re-implementation of a subset of crossfilter, with
|
||||
time/space optimizations predicated upon the following assumptions:
|
||||
- dimensions are uniformly typed, and all values must be of that type
|
||||
- dimension values must be a primitive type (int, float, string). Arrays
|
||||
or other complex types not supported.
|
||||
- dimension creation requires call-provided type declaration
|
||||
- no support for adding/removing data to an existing crossfilter. If you
|
||||
want to do that, you have to create the new crossfilter, using the new
|
||||
data, from scratch.
|
||||
|
||||
The actual backing store for a dimension is a TypedArray, enabling significant
|
||||
performance improvements over the original crossfilter.
|
||||
|
||||
There are also a handful of new methods, primarily to take advantage of the
|
||||
performance (eg, crossfilter.fillBySelection)
|
||||
|
||||
Helpful documents (this module tries to follow the original API as much
|
||||
as is feasable):
|
||||
https://github.com/square/crossfilter/
|
||||
http://square.github.io/crossfilter/
|
||||
|
||||
There is also a newer, community supported fork of crossfilter, with a
|
||||
more complex API. In a few cases, elements of that API were incorporated.
|
||||
https://github.com/square/crossfilter/
|
||||
|
||||
*/
|
||||
|
||||
var PositiveIntervals = require("./positiveIntervals");
|
||||
var BitArray = require("./bitArray");
|
||||
var Util = require("./util");
|
||||
|
||||
class TypedCrossfilter {
|
||||
constructor(data) {
|
||||
this.data = data;
|
||||
|
||||
// filters: array of { id, dimension }
|
||||
this.filters = [];
|
||||
this.selection = new BitArray(data.length);
|
||||
}
|
||||
|
||||
size() {
|
||||
return this.data.length;
|
||||
}
|
||||
|
||||
all() {
|
||||
return this.data;
|
||||
}
|
||||
|
||||
dimension(value, valueArrayType) {
|
||||
const id = this.selection.allocDimension();
|
||||
let dim;
|
||||
if (valueArrayType === "enum") {
|
||||
dim = new EnumDimension(value, this, id);
|
||||
} else {
|
||||
dim = new ScalarDimension(value, valueArrayType, this, id);
|
||||
}
|
||||
this.filters.push({ id, dim });
|
||||
dim.filterAll();
|
||||
return dim;
|
||||
}
|
||||
|
||||
_freeDimension(id) {
|
||||
this.selection.freeDimension(id);
|
||||
this.filters = this.filters.filter(f => f.id != id);
|
||||
}
|
||||
|
||||
// return array of all records that are selected/filtered
|
||||
// by all dimensions.
|
||||
allFiltered() {
|
||||
const selection = this.selection;
|
||||
const res = [];
|
||||
for (let i = 0, len = this.data.length; i < len; i++) {
|
||||
if (selection.isSelected(i)) {
|
||||
res.push(this.data[i]);
|
||||
}
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
countFiltered() {
|
||||
return this.selection.selectionCount;
|
||||
}
|
||||
|
||||
isElementFiltered(i) {
|
||||
return this.selection.isSelected(i);
|
||||
}
|
||||
|
||||
// fill array with one of two values, based upon selection state
|
||||
fillByIsFiltered(array, selectedValue, deselectedValue) {
|
||||
return this.selection.fillBySelection(
|
||||
array,
|
||||
selectedValue,
|
||||
deselectedValue
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Base dimension type - value must be a scalar type (eg, int, float),
|
||||
// and value array must be a TypedArray.
|
||||
//
|
||||
class ScalarDimension {
|
||||
constructor(value, valueArrayType, crossfilter, id) {
|
||||
this.crossfilter = crossfilter;
|
||||
this.id = id;
|
||||
|
||||
// current selection filter, expressed as PostiveIntervals.
|
||||
this.currentFilter = [];
|
||||
|
||||
// Create value array
|
||||
const array = this._createValueArray(
|
||||
value,
|
||||
new valueArrayType(this.crossfilter.data.length)
|
||||
);
|
||||
this.value = array;
|
||||
|
||||
// create sort index
|
||||
this.index = Util.fillRange(new Uint32Array(this.crossfilter.data.length));
|
||||
this.index.sort((a, b) => array[a] - array[b]);
|
||||
}
|
||||
|
||||
_createValueArray(value, array) {
|
||||
// create dimension value array
|
||||
const data = this.crossfilter.data;
|
||||
const len = data.length;
|
||||
for (let i = 0; i < len; i++) {
|
||||
array[i] = value(data[i]);
|
||||
}
|
||||
return array;
|
||||
}
|
||||
|
||||
dispose() {
|
||||
this.crossfilter._freeDimension(this.id);
|
||||
}
|
||||
|
||||
id() {
|
||||
return this.id;
|
||||
}
|
||||
|
||||
_updateFilters(newFilter) {
|
||||
newFilter = PositiveIntervals.canonicalize(newFilter);
|
||||
|
||||
// special case optimization - select all/none can bypass
|
||||
// more complex work and just clobber everything.
|
||||
//
|
||||
if (newFilter.length === 0) {
|
||||
this.crossfilter.selection.deselectAll(this.id);
|
||||
} else if (
|
||||
newFilter.length === 1 &&
|
||||
newFilter[0][0] === 0 &&
|
||||
newFilter[0][1] == this.index.length
|
||||
) {
|
||||
this.crossfilter.selection.selectAll(this.id);
|
||||
} else {
|
||||
const adds = PositiveIntervals.difference(newFilter, this.currentFilter);
|
||||
const dels = PositiveIntervals.difference(this.currentFilter, newFilter);
|
||||
dels.forEach(interval =>
|
||||
this.crossfilter.selection.deselectIndirectFromRange(
|
||||
this.id,
|
||||
this.index,
|
||||
interval
|
||||
)
|
||||
);
|
||||
adds.forEach(interval =>
|
||||
this.crossfilter.selection.selectIndirectFromRange(
|
||||
this.id,
|
||||
this.index,
|
||||
interval
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
this.currentFilter = newFilter;
|
||||
}
|
||||
|
||||
// filter by value - exact match
|
||||
filterExact(value) {
|
||||
const newFilter = [
|
||||
Util.lowerBoundIndirect(
|
||||
this.value,
|
||||
this.index,
|
||||
value,
|
||||
0,
|
||||
this.value.length
|
||||
),
|
||||
Util.upperBoundIndirect(
|
||||
this.value,
|
||||
this.index,
|
||||
value,
|
||||
0,
|
||||
this.value.length
|
||||
)
|
||||
];
|
||||
if (newFilter[0] <= newFilter[1]) {
|
||||
this._updateFilters([newFilter]);
|
||||
} else {
|
||||
this._updateFilters([]);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
// filter by a set of values, eg. enum.
|
||||
filterEnum(values) {
|
||||
const newFilter = [];
|
||||
for (let v = 0, len = values.length; v < len; v++) {
|
||||
const intv = [
|
||||
Util.lowerBoundIndirect(
|
||||
this.value,
|
||||
this.index,
|
||||
values[v],
|
||||
0,
|
||||
this.value.length
|
||||
),
|
||||
Util.upperBoundIndirect(
|
||||
this.value,
|
||||
this.index,
|
||||
values[v],
|
||||
0,
|
||||
this.value.length
|
||||
)
|
||||
];
|
||||
if (intv[0] <= intv[1]) newFilter.push(intv);
|
||||
}
|
||||
this._updateFilters(newFilter);
|
||||
return this;
|
||||
}
|
||||
|
||||
// filter by value range [lo, hi)
|
||||
// lo: inclusive, hi: exclusive
|
||||
filterRange(range) {
|
||||
const newFilter = [];
|
||||
const intv = [
|
||||
Util.lowerBoundIndirect(
|
||||
this.value,
|
||||
this.index,
|
||||
range[0],
|
||||
0,
|
||||
this.value.length
|
||||
),
|
||||
Util.upperBoundIndirect(
|
||||
this.value,
|
||||
this.index,
|
||||
range[1],
|
||||
0,
|
||||
this.value.length
|
||||
)
|
||||
];
|
||||
if (intv[0] < intv[1]) newFilter.push(intv);
|
||||
this._updateFilters(newFilter);
|
||||
return this;
|
||||
}
|
||||
|
||||
// select all - equivalent of selecting all in this dimension
|
||||
filterAll() {
|
||||
this._updateFilters([[0, this.value.length]]);
|
||||
return this;
|
||||
}
|
||||
|
||||
// select none
|
||||
filterNone() {
|
||||
this._updateFilters([]);
|
||||
}
|
||||
|
||||
// return top k records, starting with offset, in descending order.
|
||||
// Order is this dimension's sort order
|
||||
top(k, offset = 0) {
|
||||
const data = this.crossfilter.data;
|
||||
const selection = this.crossfilter.selection;
|
||||
const index = this.index;
|
||||
const len = index.length;
|
||||
const ret = [];
|
||||
let i = 0;
|
||||
let skip = 0;
|
||||
let found = 0;
|
||||
|
||||
// skip up to offset records
|
||||
for (i = len - 1; 0 <= i && skip < offset; i--) {
|
||||
if (selection.isSelected(index[i])) {
|
||||
skip++;
|
||||
}
|
||||
}
|
||||
|
||||
// grab up to k records
|
||||
for (; 0 <= i && found < k; i--) {
|
||||
if (selection.isSelected(index[i])) {
|
||||
ret.push(data[index[i]]);
|
||||
found++;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// return bottom k records, starting with offset, in ascending order.
|
||||
// Order is this dimension's sort order
|
||||
bottom(k, offset = 0) {
|
||||
const data = this.crossfilter.data;
|
||||
const selection = this.crossfilter.selection;
|
||||
const index = this.index;
|
||||
const len = index.length;
|
||||
const ret = [];
|
||||
let skip = 0;
|
||||
let found = 0;
|
||||
let i = 0;
|
||||
|
||||
// skip up to offset records
|
||||
for (i = 0; i < len && skip < offset; i++) {
|
||||
if (selection.isSelected(index[i])) {
|
||||
skip++;
|
||||
}
|
||||
}
|
||||
|
||||
// grab up to k records
|
||||
for (; i < len && found < k; i++) {
|
||||
if (selection.isSelected(index[i])) {
|
||||
ret.push(data[index[i]]);
|
||||
found++;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
// Ordered enumeration - supports any sortable enumerable type, eg,
|
||||
// strings, which can be mapped into an fixed numeric range [0..n).
|
||||
//
|
||||
class EnumDimension extends ScalarDimension {
|
||||
constructor(value, crossfilter, id) {
|
||||
super(value, Uint32Array, crossfilter, id);
|
||||
}
|
||||
|
||||
_createValueArray(value, array) {
|
||||
const data = this.crossfilter.data;
|
||||
const len = data.length;
|
||||
|
||||
// create enumeration table - mapping between the value
|
||||
// and the enum.
|
||||
const s = new Set();
|
||||
for (let i = 0; i < len; i++) {
|
||||
s.add(value(data[i]));
|
||||
}
|
||||
this.enumIndex = Array.from(s);
|
||||
this.enumIndex.sort();
|
||||
|
||||
// create dimension value array
|
||||
const enumLen = this.enumIndex.length;
|
||||
for (let i = 0; i < len; i++) {
|
||||
const v = value(data[i]);
|
||||
const e = Util.lowerBound(this.enumIndex, v, 0, enumLen);
|
||||
array[i] = e;
|
||||
}
|
||||
return array;
|
||||
}
|
||||
|
||||
filterExact(value) {
|
||||
return super.filterExact(
|
||||
Util.lowerBound(this.enumIndex, value, 0, this.enumIndex.length)
|
||||
);
|
||||
}
|
||||
|
||||
filterEnum(values) {
|
||||
return super.filterEnum(
|
||||
values.map(v =>
|
||||
Util.lowerBound(this.enumIndex, v, 0, this.enumIndex.length)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
filterRange(range) {
|
||||
return super.filterEnum(
|
||||
range.map(v =>
|
||||
Util.lowerBound(this.enumIndex, v, 0, this.enumIndex.length)
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Wrapper for backwards compat with crossfilter.
|
||||
//
|
||||
function crossfilter(data) {
|
||||
return new TypedCrossfilter(data);
|
||||
}
|
||||
|
||||
crossfilter.PositiveIntervals = PositiveIntervals;
|
||||
crossfilter.BitArray = BitArray;
|
||||
crossfilter.TypedCrossfilter = TypedCrossfilter;
|
||||
crossfilter.ScalarDimension = ScalarDimension;
|
||||
crossfilter.EnumDimension = EnumDimension;
|
||||
|
||||
module.exports = crossfilter;
|
||||
@@ -0,0 +1,132 @@
|
||||
"use strict";
|
||||
// jshint esversion: 6
|
||||
|
||||
// Interval operations - very simple version of interval set relationship
|
||||
// operators. An interval is a multi-interval list of [min, max),
|
||||
// where min and max are mandatory. Constraints:
|
||||
// * min <= max, min >= 0
|
||||
// * empty interval groups are OK, ie, []
|
||||
// * Legal intervals: [], [ [0, 1], ... ]
|
||||
// * Not legal: [ [] ]
|
||||
//
|
||||
// All intervals are represented by simple JS arrays/numbers.
|
||||
//
|
||||
// Code assumes intervals have a low cardinality; many operations are done
|
||||
// with a brute force scan. Little attempt to reduce GC pressure.
|
||||
//
|
||||
class PositiveIntervals {
|
||||
// Canonicalize - ensure that:
|
||||
// 1. no overlapping intervals
|
||||
// 2. sorted in order of interval min.
|
||||
//
|
||||
static canonicalize(A) {
|
||||
if (A.length <= 1) return A;
|
||||
let copy = A.slice();
|
||||
copy.sort((a, b) => a[0] - b[0]);
|
||||
const res = [];
|
||||
res.push(copy[0]);
|
||||
for (let i = 1, len = copy.length; i < len; i++) {
|
||||
if (copy[i][0] > res[res.length - 1][1]) {
|
||||
// non-overlapping, add to result
|
||||
res.push(copy[i]);
|
||||
} else if (copy[i][1] > res[res.length - 1][1]) {
|
||||
// merge this into previous
|
||||
res[res.length - 1][1] = copy[i][1];
|
||||
}
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
// Return interval with values belonging to both A and B. Essentially
|
||||
// a set union operation.
|
||||
//
|
||||
static union(A, B) {
|
||||
return PositiveIntervals.canonicalize([...A, ...B]);
|
||||
}
|
||||
|
||||
static _flatten(A, B) {
|
||||
let points = []; /* point, A, start */
|
||||
for (let a = 0; a < A.length; a++) {
|
||||
points.push([A[a][0], true, true]);
|
||||
points.push([A[a][1], true, false]);
|
||||
}
|
||||
for (let b = 0; b < B.length; b++) {
|
||||
points.push([B[b][0], false, true]);
|
||||
points.push([B[b][1], false, false]);
|
||||
}
|
||||
// Sort order: point, then start
|
||||
points.sort((a, b) => (a[0] !== b[0] ? a[0] - b[0] : a[2] ? 1 : -1));
|
||||
return points;
|
||||
}
|
||||
|
||||
// A - B, ie, the interval with all values in A that are not in B. Essentially
|
||||
// a set difference operation.
|
||||
//
|
||||
static difference(A, B) {
|
||||
// Corner cases
|
||||
if (A.length === 0 || B.length === 0) {
|
||||
return PositiveIntervals.canonicalize(A);
|
||||
}
|
||||
|
||||
A = PositiveIntervals.canonicalize(A);
|
||||
B = PositiveIntervals.canonicalize(B);
|
||||
|
||||
const points = PositiveIntervals._flatten(A, B);
|
||||
const res = [];
|
||||
let aDepth = 0;
|
||||
let depth = 0;
|
||||
let intervalStart;
|
||||
let prevPoint;
|
||||
for (let i = 0; i < points.length; i++) {
|
||||
const p = points[i];
|
||||
const before = depth;
|
||||
const delta = p[2] ? 1 : -1;
|
||||
depth += delta;
|
||||
if (p[1]) aDepth += delta;
|
||||
|
||||
if (i === points.length - 1 || p[0] !== points[i + 1][0]) {
|
||||
if (aDepth === 1 && depth === 1) {
|
||||
intervalStart = p[0];
|
||||
} else if (intervalStart !== undefined) {
|
||||
res.push([intervalStart, p[0]]);
|
||||
intervalStart = undefined;
|
||||
}
|
||||
}
|
||||
prevPoint = p[0];
|
||||
}
|
||||
// guaranteed to be in canonical form
|
||||
return res;
|
||||
}
|
||||
|
||||
// Return interval with values belonging to A or B. Essentially a set
|
||||
// intersection.
|
||||
//
|
||||
static intersection(A, B) {
|
||||
if (A.length === 0 || B.length === 0) {
|
||||
return [];
|
||||
}
|
||||
|
||||
A = PositiveIntervals.canonicalize(A);
|
||||
B = PositiveIntervals.canonicalize(B);
|
||||
|
||||
const points = PositiveIntervals._flatten(A, B);
|
||||
const res = [];
|
||||
let depth = 0;
|
||||
let intervalStart;
|
||||
for (let i = 0; i < points.length; i++) {
|
||||
const p = points[i];
|
||||
const before = depth;
|
||||
depth += p[2] ? 1 : -1;
|
||||
if (depth === 2) {
|
||||
intervalStart = p[0];
|
||||
} else if (intervalStart !== undefined) {
|
||||
res.push([intervalStart, p[0]]);
|
||||
intervalStart = undefined;
|
||||
}
|
||||
}
|
||||
// guaranteed to be in canonical form
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = PositiveIntervals;
|
||||
@@ -0,0 +1,106 @@
|
||||
"use strict";
|
||||
// jshint esversion: 6
|
||||
|
||||
/*
|
||||
Utility functions, private to this module.
|
||||
*/
|
||||
|
||||
// fill an array or typedarray with a sequential range of numbers,
|
||||
// starting with `start`
|
||||
//
|
||||
function fillRange(arr, start = 0) {
|
||||
for (let i = 0, len = arr.length; i < len; i++) {
|
||||
arr[i] = i + start;
|
||||
}
|
||||
return arr;
|
||||
}
|
||||
|
||||
// Search for `value` in the sorted array `arr`, in the range [first, last).
|
||||
// Return the first (left most) index where arr[index] >= value.
|
||||
//
|
||||
// In other words, return array index I where:
|
||||
// arr[i] < value for all tarr[lo:I]
|
||||
// arr[i] >= value for all tarr[I:last]
|
||||
//
|
||||
// The same semantics/behavior as:
|
||||
// C++: lower_bound()
|
||||
// Python: bisect.bisect_left()
|
||||
//
|
||||
// XXX: it is likely that there would be minimal performance hit from creating
|
||||
// a factory version of lowerBound that takes an accessor (rather than having
|
||||
// a special-cased version for lining the indirection).
|
||||
//
|
||||
function lowerBound(valueArray, value, first, last) {
|
||||
// this is just a binary search
|
||||
while (first < last) {
|
||||
const middle = (first + last) >>> 1;
|
||||
if (valueArray[middle] < value) {
|
||||
first = middle + 1;
|
||||
} else {
|
||||
last = middle;
|
||||
}
|
||||
}
|
||||
return first;
|
||||
}
|
||||
|
||||
// Inlined performance optimization - used to indirect through a sort map.
|
||||
//
|
||||
function lowerBoundIndirect(valueArray, indexArray, value, first, last) {
|
||||
// this is just a binary search
|
||||
while (first < last) {
|
||||
const middle = (first + last) >>> 1;
|
||||
if (valueArray[indexArray[middle]] < value) {
|
||||
first = middle + 1;
|
||||
} else {
|
||||
last = middle;
|
||||
}
|
||||
}
|
||||
return first;
|
||||
}
|
||||
|
||||
// Search for `value in the sorted array `arr`, in the range [first, last).
|
||||
// Return the first value where arr[index] > value.
|
||||
//
|
||||
// In other words, return array index I, where:
|
||||
// arr[i] <= value for all tarr[lo:I]
|
||||
// arr[i] > value for all tarr[I:last]
|
||||
//
|
||||
// The same semantics/behavior as:
|
||||
// C++: upper_bound()
|
||||
// Python: bisect.bisect_right()
|
||||
//
|
||||
function upperBound(valueArray, value, first, last) {
|
||||
// this is just a binary search
|
||||
while (first < last) {
|
||||
const middle = (first + last) >>> 1;
|
||||
if (valueArray[middle] > value) {
|
||||
last = middle;
|
||||
} else {
|
||||
first = middle + 1;
|
||||
}
|
||||
}
|
||||
return first;
|
||||
}
|
||||
|
||||
// Inline performance optimization
|
||||
//
|
||||
function upperBoundIndirect(valueArray, indexArray, value, first, last) {
|
||||
// this is just a binary search
|
||||
while (first < last) {
|
||||
const middle = (first + last) >>> 1;
|
||||
if (valueArray[indexArray[middle]] > value) {
|
||||
last = middle;
|
||||
} else {
|
||||
first = middle + 1;
|
||||
}
|
||||
}
|
||||
return first;
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
fillRange,
|
||||
lowerBound,
|
||||
lowerBoundIndirect,
|
||||
upperBound,
|
||||
upperBoundIndirect
|
||||
};
|
||||
Reference in New Issue
Block a user