load annotations incrementally (#1107)

* load annotations individually

* fix type check to be more general

* update node CI version from 10 to 12

* node 11

* debug print node version

* travis node version to latest

* try nvm

* remove extraneous node_js statement

* remove node version debugging printf

* incrementally load all annotations and layout

* process annotations and layout as they are loaded

* fix tests

* sort categories incrementally

* incrementally build category view summary; add category loading spinner

* add spinner to continuous metadata

* configure undoable reducer

* incremental crossfilter creation

* improve busy layout

* more layout cleanup

* correctly reconcile categories in schema

* refine layout of lsb spinners

* more spinner layout work

* more spinner layout

* always load layout before obs annotations
This commit is contained in:
Bruce Martin
2020-02-10 11:22:27 -08:00
committed by GitHub
parent 1c9b9f6a08
commit e770db1e2c
25 changed files with 634 additions and 259 deletions
+24 -1
View File
@@ -41,8 +41,31 @@ const Controls = (
case "initial data load start": {
return { ...state, loading: true };
}
case "universe: column load success": {
/*
we are in a loading state until the following are true:
* universe exists (if partially)
* embeddings (obsLayout) are loaded
* varAnnotations index is loaded
*/
const universeExists = !!nextSharedState.universe;
const embeddingsExist =
!nextSharedState.universe?.obsLayout?.isEmpty() ?? false;
const varIndex = nextSharedState.universe.schema.annotations.var.index;
const varAnnotationsIndexExists =
universeExists &&
nextSharedState.universe.varAnnotations.hasCol(varIndex);
return {
...state,
loading: !(
universeExists &&
embeddingsExist &&
varAnnotationsIndexExists
)
};
}
case "initial data load complete (universe exists)": {
/* first light - create world & other data-driven defaults */
/* now fully loaded */
return {
...state,
loading: false,