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* mocks for redux refactor - for discussion * more API design on redux refactor * add new reuqired dependencies for build * change babel target to use modern browser * remove dead code * remove dead code - joy plots * checkpoint on redux refactoring * checkpoint on redux refactoring * fix mistaken rebase conflict resolution * dead code removal; add name to dataframe backmap * rename dataframe to universe * update eslint config to more closely match prettier * lint * more eslint updates to match prettier * additional config to make eslint match prettier * add expression data to Universe/World * remove obsolete reducers * lint fixes * more eslint cleanup * lint * lint * fix but in countAllOnes when dimensions gt 1 * lint; do not display name metadata field * lint; colors refactor * lint; colors refactor * update comments * first cut at regraph and reset * enable object-curly-braces consistent mode * lint, handle regraph with no selection * fix expression scatterplot bugs * fix regression legend display * add expression data cache * remove console logging * reset cell color on regraph/reset * remove obsolete server URLs * rename UniverseV01 to Universe_REST_API_v01 * add additional comments on the varDataCache * merge universe reducer into controls reducer; simplify initialization-related actions * use spread operator * fix erroneous comment * convert universe and world state to plain objects, and functionalize supporting code (remove ES6 classes) * use spread operator * lint * improve variable names * rename obsCrossfilter to crossfilter and obsDimensionMap to dimensionMap * rename controls2 to controls
22 lines
341 B
JavaScript
22 lines
341 B
JavaScript
// jshint esversion: 6
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const Responsive = (
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state = {
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width: null,
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height: null
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},
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action
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) => {
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switch (action.type) {
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case "window resize":
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return {
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...state,
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width: action.data.width,
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height: action.data.height
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};
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default:
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return state;
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}
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};
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export default Responsive;
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