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* Add server plugin system Plugins are optional modules loaded at runtime. Specification: * Plugins are loaded from the server.plugins module (directory server/plugins) * The import_plugins method is run as part of the initialization of the server module in __init__.py * Add plugins to the EB build process * Remove bit of dead code * Respond to feedback from @bmccandless
20 lines
725 B
Python
20 lines
725 B
Python
import unittest
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from server.common.data_locator import DataLocator
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from server.data_cxg.cxg_adaptor import CxgAdaptor
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from server.test import PROJECT_ROOT, app_config
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from server.test.test_datasets.fixtures import pbmc3k_colors
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class TestCxgAdaptor(unittest.TestCase):
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def test_get_colors(self):
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data = self.get_data("pbmc3k.cxg")
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self.assertDictEqual(data.get_colors(), pbmc3k_colors)
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data = self.get_data("pbmc3k_v0.cxg")
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self.assertDictEqual(data.get_colors(), dict())
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def get_data(self, fixture):
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data_locator = f"{PROJECT_ROOT}/server/test/test_datasets/{fixture}"
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config = app_config(data_locator)
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return CxgAdaptor(DataLocator(data_locator), config)
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