mirror of
https://github.com/chanzuckerberg/cellxgene.git
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195 lines
7.0 KiB
JavaScript
195 lines
7.0 KiB
JavaScript
import uri from "urijs";
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import * as globals from "../globals";
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/*
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https://medium.com/@jacobp100/you-arent-using-redux-middleware-enough-94ffe991e6
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storeInstance => functionToCallWithAnActionThatWillSendItToTheNextMiddleware => actionThatDispatchWasCalledWith => valueToUseAsTheReturnValueOfTheDispatchCall
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*/
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/*
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What this file does:
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1. fire a filter action anywhere in the app
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2. ** this middleware checks to see the state of all the currently selected filters, including the new one
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3. ** create updated selection from a copy of all the cells presently on the client (this may be a subset of 'all')
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4. ** append that new selection to the action so that it magically appears in the reducer just because the action was fired
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This is nice because we keep a lot of filtering business logic centralized (what it means in practice to be selected)
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*/
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const updateCellSelectionMiddleware = (store) => {
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return (next) => {
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return (action) => {
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const s = store.getState();
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/* this is a hardcoded map of the things we need to keep an eye on and update global cell selection in response to */
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const filterJustChanged =
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action.type === "continuous selection using parallel coords brushing" ||
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action.type === "graph brush selection change" ||
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action.type === "graph brush deselect" ||
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action.type === "categorical metadata filter deselect" ||
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action.type === "categorical metadata filter select" ||
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action.type === "categorical metadata filter only this"
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;
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if (
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!filterJustChanged ||
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!s.controls.allCellsOnClient
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/* graphMap is set at the same time as allCells, so we assume it exists */
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) {
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return next(action); /* if the cells haven't loaded or the action wasn't a filter, bail */
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}
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/*
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- make a FRESH copy of all of the cells
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- metadata has cellname, and that's all we ever need (is a key to graphMap)
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*/
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let newSelection = s.controls.currentCellSelection.slice(0);
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_.each(newSelection, (cell) => { cell["__selected__"] = true } );
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/*
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in plain language...
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(a) once the cells have loaded.
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(b) each time a user changes ANY control we need to update currentCellSelection
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there are two states:
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1. control state we already know about (state.foo)
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2. control states that override states we already know about (action.foo applied instead of state.foo)
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*/
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if ( /* is there a 2d graph brush selection ? */
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action.type === "graph brush selection change" ||
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s.controls.graphBrushSelection
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) {
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const graphBrushSelection = /* it exists, so is it new or old */
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action.type === "graph brush selection change" ? action.brushCoords :
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s.controls.graphBrushSelection
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_.each(newSelection, (cell, i) => {
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if (!s.controls.graphMap[cell["CellName"]]) {
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newSelection[i]["__selected__"] = false; /* make a toggle in future */
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return
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}
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const coords = s.controls.graphMap[cell["CellName"]]; // [0.08005009151334168, 0.6907652173913044]
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const pointIsInsideBrushBounds = (
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globals.graphXScale(coords[0]) >= graphBrushSelection.northwestX &&
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globals.graphXScale(coords[0]) <= graphBrushSelection.southeastX &&
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globals.graphYScale(coords[1]) >= graphBrushSelection.northwestY &&
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globals.graphYScale(coords[1]) <= graphBrushSelection.southeastY
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);
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if (!pointIsInsideBrushBounds) {
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newSelection[i]["__selected__"] = false;
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}
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})
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}
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if (
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action.type === "continuous selection using parallel coords brushing" && s.controls.continuousSelection ||
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s.controls.continuousSelection
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) {
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_.each(newSelection, (cell, i) => {
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const cellExtentsAreWithinContinuousSelectionBounds = s.controls.continuousSelection.every((active) => {
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// test if point is within extents for each active brush
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return active.dimension.type.within(
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cell[active.dimension.key],
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active.extent,
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active.dimension
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);
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})
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if (!cellExtentsAreWithinContinuousSelectionBounds) {
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newSelection[i]["__selected__"] = false;
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}
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})
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}
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/*
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1. figure out if the users have unchecked boxes
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2. put them in an array
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3. filter on them
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*/
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let newCategoricalAsBooleansMap = s.controls.categoricalAsBooleansMap;
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/*
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...spread for merge: https://github.com/reactjs/redux/issues/432
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we do the update here instead of the reducer because we need it for the reactive computation
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*/
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if (action.type === "categorical metadata filter select") {
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newCategoricalAsBooleansMap = {
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...s.controls.categoricalAsBooleansMap,
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[action.metadataField]: {
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...s.controls.categoricalAsBooleansMap[action.metadataField],
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[action.value]: true
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}
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}
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} else if (action.type === "categorical metadata filter deselect") {
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newCategoricalAsBooleansMap = {
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...s.controls.categoricalAsBooleansMap,
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[action.metadataField]: {
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...s.controls.categoricalAsBooleansMap[action.metadataField],
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[action.value]: false
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}
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}
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} else if (action.type === "categorical metadata filter only this") {
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const metadataFieldWithOnlyThisValueSelected = {};
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/* set EVERYTHING to false in this intermediate object */
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_.each(s.controls.categoricalAsBooleansMap[action.metadataField], (isActive, option) => {
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metadataFieldWithOnlyThisValueSelected[option] = false;
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})
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/* then set the one we want to true, to avoid the conditional nesting */
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metadataFieldWithOnlyThisValueSelected[action.value] = true;
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newCategoricalAsBooleansMap = {
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...s.controls.categoricalAsBooleansMap,
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[action.metadataField]: metadataFieldWithOnlyThisValueSelected
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}
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console.log('within', metadataFieldWithOnlyThisValueSelected)
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}
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const inactiveCategories = [];
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_.each(newCategoricalAsBooleansMap, (options, category) => {
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_.each(options, (isActive, option) => {
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if (!isActive) {
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inactiveCategories.push({category, option})
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}
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})
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})
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if (inactiveCategories.length > 0) {
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_.each(inactiveCategories, (d) => {
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_.each(newSelection, (cell, i) => {
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if (""+cell[d.category] === ""+d.option) { /* nums and strings to strings */
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newSelection[i]["__selected__"] = false;
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}
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})
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})
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}
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let modifiedAction = Object.assign({}, action, {
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newSelection,
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newCategoricalAsBooleansMap,
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}) /* append the result of all the filters to the action the user just triggered */
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return next(modifiedAction);
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}
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}
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};
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export default updateCellSelectionMiddleware;
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