Files
cellxgene/client/src/components/graph/graph.js
Bruce Martin a6142bdf93 improve graph scale and centering (#796)
* add gutter to embedding canvas

* improve layout scale and translate

* fix lint

* pin tables to version 3.5.1

* fix lasso coordinate smoke tests
2019-05-30 13:31:41 -07:00

1153 lines
34 KiB
JavaScript

// jshint esversion: 6
import React from "react";
import * as d3 from "d3";
import { connect } from "react-redux";
import mat4 from "gl-mat4";
import vec3 from "gl-vec3";
import _regl from "regl";
import memoize from "memoize-one";
import {
Button,
AnchorButton,
Tooltip,
Popover,
Menu,
MenuItem,
Position,
NumericInput,
Icon,
RadioGroup,
Radio
} from "@blueprintjs/core";
import * as globals from "../../globals";
import setupSVGandBrushElements from "./setupSVGandBrush";
import actions from "../../actions";
import _camera from "../../util/camera";
import _drawPoints from "./drawPointsRegl";
import scaleLinear from "../../util/scaleLinear";
import { World } from "../../util/stateManager";
/* https://bl.ocks.org/mbostock/9078690 - quadtree for onClick / hover selections */
@connect(state => ({
world: state.world,
universe: state.universe,
crossfilter: state.crossfilter,
clipPercentileMin: Math.round(100 * (state.world?.clipQuantiles?.min ?? 0)),
clipPercentileMax: Math.round(100 * (state.world?.clipQuantiles?.max ?? 1)),
responsive: state.responsive,
colorRGB: state.colors.rgb,
opacityForDeselectedCells: state.controls.opacityForDeselectedCells,
resettingInterface: state.controls.resettingInterface,
userDefinedGenes: state.controls.userDefinedGenes,
diffexpGenes: state.controls.diffexpGenes,
colorAccessor: state.colors.colorAccessor,
scatterplotXXaccessor: state.controls.scatterplotXXaccessor,
scatterplotYYaccessor: state.controls.scatterplotYYaccessor,
celllist1: state.differential.celllist1,
celllist2: state.differential.celllist2,
libraryVersions: state.config?.library_versions, // eslint-disable-line camelcase
undoDisabled: state["@@undoable/past"].length === 0,
redoDisabled: state["@@undoable/future"].length === 0,
selectionTool: state.graphSelection.tool,
currentSelection: state.graphSelection.selection,
layoutChoice: state.layoutChoice
}))
class Graph extends React.Component {
static isValidDigitKeyEvent(e) {
/*
Return true if this event is necessary to enter a percent number input.
Return false if not.
Returns true for events with keys: backspace, control, alt, meta, [0-9],
or events that don't have a key.
*/
if (e.key === null) return true;
if (e.ctrlKey || e.altKey || e.metaKey) return true;
// concept borrowed from blueprint's numericInputUtils:
// keys that print a single character when pressed have a `key` name of
// length 1. every other key has a longer `key` name (e.g. "Backspace",
// "ArrowUp", "Shift"). since none of those keys can print a character
// to the field--and since they may have important native behaviors
// beyond printing a character--we don't want to disable their effects.
const isSingleCharKey = e.key.length === 1;
if (!isSingleCharKey) return true;
const key = e.key.charCodeAt(0) - 48; /* "0" */
return key >= 0 && key <= 9;
}
computePointPositions = memoize((X, Y, scaleX, scaleY) => {
/*
compute webgl coordinate buffer for each point
*/
const positions = new Float32Array(2 * X.length);
for (let i = 0, len = X.length; i < len; i += 1) {
positions[2 * i] = scaleX(X[i]);
positions[2 * i + 1] = scaleY(Y[i]);
}
return positions;
});
computePointColors = memoize(rgb => {
/*
compute webgl colors for each point
*/
const colors = new Float32Array(3 * rgb.length);
for (let i = 0, len = rgb.length; i < len; i += 1) {
colors.set(rgb[i], 3 * i);
}
return colors;
});
computePointSizes = memoize((len, crossfilter) => {
/*
compute webgl dot size for each point
*/
const sizes = new Float32Array(len);
crossfilter.fillByIsSelected(sizes, 4, 0.2);
return sizes;
});
constructor(props) {
super(props);
this.count = 0;
this.graphPaddingTop = 0;
this.graphPaddingBottom = 45;
this.graphPaddingRight = globals.leftSidebarWidth;
this.renderCache = {
X: null,
Y: null,
positions: null,
colors: null,
sizes: null
};
this.state = {
svg: null,
tool: null,
container: null,
mode: "select",
pendingClipPercentiles: null
};
}
componentDidMount() {
// setup canvas and camera
const camera = _camera(this.reglCanvas, { scale: true, rotate: false });
const regl = _regl(this.reglCanvas);
const drawPoints = _drawPoints(regl);
// preallocate buffers
const pointBuffer = regl.buffer();
const colorBuffer = regl.buffer();
const sizeBuffer = regl.buffer();
// preallocate coordinate system transformation between data and gl
const fractionToUse = 0.98; // fraction of dimension to use
const transform = {
glScaleX: scaleLinear([0, 1], [-1 * fractionToUse, 1 * fractionToUse]),
glScaleY: scaleLinear([0, 1], [1 * fractionToUse, -1 * fractionToUse])
};
/* first time, but this duplicates above function, should be possile to avoid this */
const reglRender = regl.frame(() => {
this.reglDraw(
regl,
drawPoints,
sizeBuffer,
colorBuffer,
pointBuffer,
camera
);
camera.tick();
});
this.reglRenderState = "rendering";
this.setState({
regl,
drawPoints,
pointBuffer,
colorBuffer,
sizeBuffer,
camera,
reglRender,
transform
});
}
componentDidUpdate(prevProps, prevState) {
const { renderCache } = this;
const {
world,
crossfilter,
colorRGB,
responsive,
selectionTool,
currentSelection,
layoutChoice
} = this.props;
const { reglRender, mode, regl, svg } = this.state;
let stateChanges = {};
if (reglRender && this.reglRenderState === "rendering" && mode !== "zoom") {
reglRender.cancel();
this.reglRenderState = "paused";
}
if (regl && world) {
/* update the regl state */
const { obsLayout, nObs } = world;
const {
drawPoints,
transform,
camera,
pointBuffer,
colorBuffer,
sizeBuffer
} = this.state;
/* coordinates for each point */
const { glScaleX, glScaleY } = transform;
const X = obsLayout.col(layoutChoice.currentDimNames[0]).asArray();
const Y = obsLayout.col(layoutChoice.currentDimNames[1]).asArray();
const newPositions = this.computePointPositions(X, Y, glScaleX, glScaleY);
if (renderCache.positions !== newPositions) {
/* update our cache & GL if the buffer changes */
renderCache.positions = newPositions;
pointBuffer({ data: newPositions, dimension: 2 });
}
/* colors for each point */
const newColors = this.computePointColors(colorRGB);
if (renderCache.colors !== newColors) {
/* update our cache & GL if the buffer changes */
renderCache.colors = newColors;
colorBuffer({ data: newColors, dimension: 3 });
}
/* sizes for each point */
const newSizes = this.computePointSizes(nObs, crossfilter);
if (renderCache.sizes !== newSizes) {
/* update our cache & GL if the buffer changes */
renderCache.size = newSizes;
sizeBuffer({ data: newSizes, dimension: 1 });
}
this.count = nObs;
regl._refresh();
this.reglDraw(
regl,
drawPoints,
sizeBuffer,
colorBuffer,
pointBuffer,
camera
);
}
if (
prevProps.responsive.height !== responsive.height ||
prevProps.responsive.width !== responsive.width ||
/* first time */
(responsive.height && responsive.width && !svg) ||
selectionTool !== prevProps.selectionTool
) {
/* clear out whatever was on the div, even if nothing, but usually the brushes etc */
d3.select("#graphAttachPoint")
.selectAll("svg")
.remove();
let handleStart;
let handleDrag;
let handleEnd;
let handleCancel;
if (selectionTool === "brush") {
handleStart = this.handleBrushStartAction.bind(this);
handleDrag = this.handleBrushDragAction.bind(this);
handleEnd = this.handleBrushEndAction.bind(this);
} else {
handleStart = this.handleLassoStart.bind(this);
handleEnd = this.handleLassoEnd.bind(this);
handleCancel = this.handleLassoCancel.bind(this);
}
const { svg: newSvg, tool, container } = setupSVGandBrushElements(
selectionTool,
handleStart,
handleDrag,
handleEnd,
handleCancel,
responsive,
this.graphPaddingRight
);
stateChanges = { ...stateChanges, svg: newSvg, tool, container };
}
/*
if the selection tool or state has changed, ensure that the selection
tool correctly reflects the underlying selection.
*/
if (
currentSelection !== prevProps.currentSelection ||
mode !== prevState.mode ||
stateChanges.svg
) {
const { tool, container } = this.state;
this.selectionToolUpdate(
stateChanges.tool ? stateChanges.tool : tool,
stateChanges.container ? stateChanges.container : container
);
}
if (Object.keys(stateChanges).length > 0) {
this.setState(stateChanges);
}
}
isResetDisabled = () => {
/*
Reset should be disabled when all of the following are true:
* nothing is selected in the crossfilter
* world EQ universe
* nothing is colored by
* there are no userDefinedGenes or diffexpGenes displayed
* scatterplot is not displayed
* nothing in cellset1 or cellset2
* clip percentiles are [0,100]
*/
const {
crossfilter,
world,
universe,
userDefinedGenes,
diffexpGenes,
colorAccessor,
scatterplotXXaccessor,
scatterplotYYaccessor,
celllist1,
celllist2,
clipPercentileMin,
clipPercentileMax
} = this.props;
if (!crossfilter || !world || !universe) {
return false;
}
const nothingSelected = crossfilter.countSelected() === crossfilter.size();
const nothingColoredBy = !colorAccessor;
const noGenes = userDefinedGenes.length === 0 && diffexpGenes.length === 0;
const scatterNotDpl = !scatterplotXXaccessor || !scatterplotYYaccessor;
const nothingInCellsets = !celllist1 && !celllist2;
return (
nothingSelected &&
World.worldEqUniverse(world, universe) &&
nothingColoredBy &&
noGenes &&
scatterNotDpl &&
nothingInCellsets &&
clipPercentileMax === 100 &&
clipPercentileMin === 0
);
};
resetInterface = () => {
const { dispatch } = this.props;
dispatch({
type: "interface reset started"
});
dispatch(actions.resetInterface());
};
isClipDisabled = () => {
/*
return true if clip button should be disabled.
*/
const { pendingClipPercentiles } = this.state;
const clipPercentileMin = pendingClipPercentiles?.clipPercentileMin;
const clipPercentileMax = pendingClipPercentiles?.clipPercentileMax;
const { world } = this.props;
const currentClipMin = 100 * world?.clipQuantiles?.min;
const currentClipMax = 100 * world?.clipQuantiles?.max;
// if you change this test, be careful with logic around
// comparisons between undefined / NaN handling.
const isDisabled =
!(clipPercentileMin < clipPercentileMax) ||
(clipPercentileMin === currentClipMin &&
clipPercentileMax === currentClipMax);
return isDisabled;
};
handleClipOnKeyPress = e => {
/*
allow only numbers, plus other critical keys which
may be required to make a number
*/
if (!Graph.isValidDigitKeyEvent(e)) {
e.preventDefault();
}
};
handleClipPercentileMinValueChange = v => {
/*
Ignore anything that isn't a legit number
*/
if (!Number.isFinite(v)) return;
const { pendingClipPercentiles } = this.state;
const clipPercentileMax = pendingClipPercentiles?.clipPercentileMax;
/*
clamp to [0, currentClipPercentileMax]
*/
if (v <= 0) v = 0;
if (v > 100) v = 100;
const clipPercentileMin = Math.round(v); // paranoia
this.setState({
pendingClipPercentiles: { clipPercentileMin, clipPercentileMax }
});
};
handleClipPercentileMaxValueChange = v => {
/*
Ignore anything that isn't a legit number
*/
if (!Number.isFinite(v)) return;
const { pendingClipPercentiles } = this.state;
const clipPercentileMin = pendingClipPercentiles?.clipPercentileMin;
/*
clamp to [0, 100]
*/
if (v < 0) v = 0;
if (v > 100) v = 100;
const clipPercentileMax = Math.round(v); // paranoia
this.setState({
pendingClipPercentiles: { clipPercentileMin, clipPercentileMax }
});
};
handleClipCommit = () => {
const { dispatch } = this.props;
const { pendingClipPercentiles } = this.state;
const { clipPercentileMin, clipPercentileMax } = pendingClipPercentiles;
const min = clipPercentileMin / 100;
const max = clipPercentileMax / 100;
dispatch({
type: "set clip quantiles",
clipQuantiles: { min, max }
});
};
handleClipOpening = () => {
const { clipPercentileMin, clipPercentileMax } = this.props;
this.setState({
pendingClipPercentiles: { clipPercentileMin, clipPercentileMax }
});
};
handleClipClosing = () => {
this.setState({ pendingClipPercentiles: null });
};
handleLayoutChoiceChange = e => {
const { dispatch } = this.props;
dispatch({
type: "set layout choice",
layoutChoice: e.currentTarget.value
});
};
brushToolUpdate(tool, container) {
/*
this is called from componentDidUpdate(), so be very careful using
anything from this.state, which may be updated asynchronously.
*/
const { currentSelection } = this.props;
if (container) {
const toolCurrentSelection = d3.brushSelection(container.node());
if (currentSelection.mode === "within-rect") {
/*
if there is a selection, make sure the brush tool matches
*/
const screenCoords = [
this.mapPointToScreen(currentSelection.brushCoords.northwest),
this.mapPointToScreen(currentSelection.brushCoords.southeast)
];
if (!toolCurrentSelection) {
/* tool is not selected, so just move the brush */
container.call(tool.move, screenCoords);
} else {
/* there is an active selection and a brush - make sure they match */
/* this just sums the difference of each dimension, of each point */
let delta = 0;
for (let x = 0; x < 2; x += 1) {
for (let y = 0; y < 2; y += 1) {
delta += Math.abs(
screenCoords[x][y] - toolCurrentSelection[x][y]
);
}
}
if (delta > 0) {
container.call(tool.move, screenCoords);
}
}
} else if (toolCurrentSelection) {
/* no selection, so clear the brush tool if it is set */
container.call(tool.move, null);
}
}
}
lassoToolUpdate(tool, container) {
/*
this is called from componentDidUpdate(), so be very careful using
anything from this.state, which may be updated asynchronously.
*/
const { currentSelection } = this.props;
if (currentSelection.mode === "within-polygon") {
/*
if there is a current selection, make sure the lasso tool matches
*/
const polygon = currentSelection.polygon.map(p =>
this.mapPointToScreen(p)
);
tool.move(polygon);
} else {
tool.reset();
}
}
selectionToolUpdate(tool, container) {
/*
this is called from componentDidUpdate(), so be very careful using
anything from this.state, which may be updated asynchronously.
*/
const { selectionTool } = this.props;
switch (selectionTool) {
case "brush":
this.brushToolUpdate(tool, container);
break;
case "lasso":
this.lassoToolUpdate(tool, container);
break;
default:
/* punt? */
break;
}
}
reglDraw(regl, drawPoints, sizeBuffer, colorBuffer, pointBuffer, camera) {
regl.clear({
depth: 1,
color: [1, 1, 1, 1]
});
drawPoints({
size: sizeBuffer,
distance: camera.distance,
color: colorBuffer,
position: pointBuffer,
count: this.count,
view: camera.view()
});
}
restartReglLoop() {
const {
regl,
drawPoints,
sizeBuffer,
colorBuffer,
pointBuffer,
camera
} = this.state;
const reglRender = regl.frame(() => {
this.reglDraw(
regl,
drawPoints,
sizeBuffer,
colorBuffer,
pointBuffer,
camera
);
camera.tick();
});
this.reglRenderState = "rendering";
this.setState({
reglRender
});
}
mapScreenToPoint(pin) {
/*
Map an XY coordinates from screen domain to cell/point range,
accounting for current pan/zoom camera.
*/
const { responsive } = this.props;
const { regl, camera, transform } = this.state;
const { glScaleX, glScaleY } = transform;
const gl = regl._gl;
// get aspect ratio
const aspect = gl.drawingBufferWidth / gl.drawingBufferHeight;
const scale = aspect < 1 ? 1 / aspect : 1;
// compute inverse view matrix
const inverse = mat4.invert([], camera.view());
// transform screen coordinates -> cell coordinates
const x = (2 * pin[0]) / (responsive.width - this.graphPaddingRight) - 1;
const y = 2 * (1 - pin[1] / (responsive.height - this.graphPaddingTop)) - 1;
const pout = [
x * inverse[14] * aspect * scale + inverse[12],
-(y * inverse[14] * scale + inverse[13])
];
const xy = [glScaleX.invert(pout[0]), glScaleY.invert(pout[1])];
return xy;
}
mapPointToScreen(xyCell) {
/*
Map an XY coordinate from cell/point domain to screen range. Inverse
of mapScreenToPoint()
*/
const { responsive } = this.props;
const { regl, camera, transform } = this.state;
const { glScaleX, glScaleY } = transform;
const gl = regl._gl;
// get aspect ratio
const aspect = gl.drawingBufferWidth / gl.drawingBufferHeight;
const scale = aspect < 1 ? 1 / aspect : 1;
// compute inverse view matrix
let inverse = mat4.invert([], camera.view());
// variable names are choosen to reflect inverse of those used
// in mapScreenToPoint().
const pout = [glScaleX(xyCell[0]), glScaleY(xyCell[1])];
const x = (pout[0] - inverse[12]) / aspect / scale / inverse[14];
const y = (-pout[1] - inverse[13]) / scale / inverse[14];
const pin = [
Math.round(((x + 1) * (responsive.width - this.graphPaddingRight)) / 2),
Math.round(
-((y + 1) / 2 - 1) * (responsive.height - this.graphPaddingTop)
)
];
return pin;
}
handleBrushDragAction() {
/*
event describing brush position:
@-------|
| |
| |
|-------@
*/
// ignore programatically generated events
if (d3.event.sourceEvent === null || !d3.event.selection) return;
const { dispatch } = this.props;
const s = d3.event.selection;
const brushCoords = {
northwest: this.mapScreenToPoint([s[0][0], s[0][1]]),
southeast: this.mapScreenToPoint([s[1][0], s[1][1]])
};
dispatch({
type: "graph brush change",
brushCoords
});
}
handleBrushStartAction() {
// Ignore programatically generated events.
if (!d3.event.sourceEvent) return;
const { dispatch } = this.props;
dispatch({ type: "graph brush start" });
}
handleBrushEndAction() {
// Ignore programatically generated events.
if (!d3.event.sourceEvent) return;
/*
coordinates will be included if selection made, null
if selection cleared.
*/
const { dispatch } = this.props;
const s = d3.event.selection;
if (s) {
const brushCoords = {
northwest: this.mapScreenToPoint(s[0]),
southeast: this.mapScreenToPoint(s[1])
};
dispatch({
type: "graph brush end",
brushCoords
});
} else {
dispatch({
type: "graph brush deselect"
});
}
}
handleBrushDeselectAction() {
const { dispatch } = this.props;
dispatch({
type: "graph brush deselect"
});
}
handleLassoStart() {
const { dispatch } = this.props;
dispatch({
type: "graph lasso start"
});
}
// when a lasso is completed, filter to the points within the lasso polygon
handleLassoEnd(polygon) {
const minimumPolygonArea = 10;
const { dispatch } = this.props;
if (
polygon.length < 3 ||
Math.abs(d3.polygonArea(polygon)) < minimumPolygonArea
) {
// if less than three points, or super small area, treat as a clear selection.
dispatch({ type: "graph lasso deselect" });
} else {
dispatch({
type: "graph lasso end",
polygon: polygon.map(xy => this.mapScreenToPoint(xy)) // transform the polygon
});
}
}
handleLassoCancel() {
const { dispatch } = this.props;
dispatch({ type: "graph lasso cancel" });
}
handleLassoDeselectAction() {
const { dispatch } = this.props;
dispatch({ type: "graph lasso deselect" });
}
handleDeselectAction() {
const { selectionTool } = this.props;
if (selectionTool === "brush") this.handleBrushDeselectAction();
if (selectionTool === "lasso") this.handleLassoDeselectAction();
}
handleOpacityRangeChange(e) {
const { dispatch } = this.props;
dispatch({
type: "change opacity deselected cells in 2d graph background",
data: e.target.value
});
}
render() {
const {
dispatch,
responsive,
crossfilter,
resettingInterface,
libraryVersions,
undoDisabled,
redoDisabled,
selectionTool,
clipPercentileMin,
clipPercentileMax,
layoutChoice
} = this.props;
const { mode, pendingClipPercentiles } = this.state;
const clipMin =
pendingClipPercentiles?.clipPercentileMin ?? clipPercentileMin;
const clipMax =
pendingClipPercentiles?.clipPercentileMax ?? clipPercentileMax;
const activeClipClass =
clipPercentileMin > 0 || clipPercentileMax < 100
? " bp3-intent-warning"
: "";
// constants used to create selection tool button
let selectionTooltip;
let selectionButtonClass;
if (selectionTool === "brush") {
selectionTooltip = "Brush selection";
selectionButtonClass = "bp3-icon-select";
} else {
selectionTooltip = "Lasso selection";
selectionButtonClass = "bp3-icon-polygon-filter";
}
return (
<div id="graphWrapper">
<div
style={{
position: "fixed",
right: 0,
top: 0
}}
>
<div
style={{
padding: 10,
display: "flex",
justifyContent: "flex-end",
alignItems: "baseline"
}}
>
<Tooltip
content="Show only metadata and cells which are currently selected"
position="left"
>
<AnchorButton
type="button"
data-testid="subset-button"
disabled={
crossfilter &&
(crossfilter.countSelected() === 0 ||
crossfilter.countSelected() === crossfilter.size())
}
style={{ marginRight: 10 }}
onClick={() => {
dispatch(actions.regraph());
dispatch({ type: "increment graph render counter" });
}}
>
subset to current selection
</AnchorButton>
</Tooltip>
<Tooltip
content="Reset cellxgene, clearing all selections"
position="left"
>
<AnchorButton
disabled={this.isResetDisabled()}
type="button"
loading={resettingInterface}
intent="warning"
style={{ marginRight: 10 }}
onClick={this.resetInterface}
data-testid="reset"
data-testclass={`resetting-${resettingInterface}`}
>
reset
</AnchorButton>
</Tooltip>
<div className="bp3-button-group">
<Tooltip content={selectionTooltip} position="left">
<Button
type="button"
data-testid="mode-lasso"
className={`bp3-button ${selectionButtonClass}`}
active={mode === "select"}
onClick={() => {
this.setState({ mode: "select" });
}}
style={{
cursor: "pointer"
}}
/>
</Tooltip>
<Tooltip content="Pan and zoom" position="left">
<Button
type="button"
data-testid="mode-pan-zoom"
className="bp3-button bp3-icon-zoom-in"
active={mode === "zoom"}
onClick={() => {
this.restartReglLoop();
this.setState({ mode: "zoom" });
}}
style={{
cursor: "pointer"
}}
/>
</Tooltip>
</div>
<div
className="bp3-button-group"
style={{
marginLeft: 10
}}
>
<Tooltip content="Undo" position="left">
<AnchorButton
type="button"
className="bp3-button bp3-icon-undo"
disabled={undoDisabled}
onClick={() => {
dispatch({ type: "@@undoable/undo" });
}}
style={{
cursor: "pointer"
}}
/>
</Tooltip>
<Tooltip content="Redo" position="left">
<AnchorButton
type="button"
className="bp3-button bp3-icon-redo"
disabled={redoDisabled}
onClick={() => {
dispatch({ type: "@@undoable/redo" });
}}
style={{
cursor: "pointer"
}}
/>
</Tooltip>
</div>
<div
className="bp3-button-group"
style={{
marginLeft: 10
}}
>
<Popover
target={
<Button
type="button"
data-testid="layout-choice"
className="bp3-button bp3-icon-heatmap"
style={{
cursor: "pointer"
}}
/>
}
position={Position.BOTTOM_RIGHT}
content={
<div
style={{
display: "flex",
justifyContent: "flex-start",
alignItems: "flex-start",
flexDirection: "column",
padding: 10
}}
>
<RadioGroup
label="Layout Choice"
onChange={this.handleLayoutChoiceChange}
selectedValue={layoutChoice.current}
>
{layoutChoice.available.map(name => (
<Radio label={name} value={name} key={name} />
))}
</RadioGroup>
</div>
}
/>
</div>
<div
className="bp3-button-group"
style={{
marginLeft: 10
}}
>
<Popover
target={
<Button
type="button"
data-testid="visualization-settings"
className={`bp3-button bp3-icon-timeline-bar-chart ${activeClipClass}`}
style={{
cursor: "pointer"
}}
/>
}
position={Position.BOTTOM_RIGHT}
onOpening={this.handleClipOpening}
onClosing={this.handleClipClosing}
content={
<div
style={{
display: "flex",
justifyContent: "flex-start",
alignItems: "flex-start",
flexDirection: "column",
padding: 10
}}
>
<div>Clip all continuous values to percentile range</div>
<div
style={{
display: "flex",
justifyContent: "space-between",
alignItems: "center",
paddingTop: 5,
paddingBottom: 5
}}
>
<NumericInput
style={{ width: 50 }}
data-testid={"clip-min-input"}
onValueChange={this.handleClipPercentileMinValueChange}
onKeyPress={this.handleClipOnKeyPress}
value={clipMin}
min={0}
max={100}
fill={false}
minorStepSize={null}
rightElement={
<div style={{ padding: "4px 2px" }}>
<Icon
icon="percentage"
intent="primary"
iconSize={14}
/>
</div>
}
/>
<span style={{ marginRight: 5, marginLeft: 5 }}> - </span>
<NumericInput
style={{ width: 50 }}
data-testid={"clip-max-input"}
onValueChange={this.handleClipPercentileMaxValueChange}
onKeyPress={this.handleClipOnKeyPress}
value={clipMax}
min={0}
max={100}
fill={false}
minorStepSize={null}
rightElement={
<div style={{ padding: "4px 2px" }}>
<Icon
icon="percentage"
intent="primary"
iconSize={14}
/>
</div>
}
/>
<Button
type="button"
data-testid="clip-commit"
className="bp3-button"
disabled={this.isClipDisabled()}
style={{
cursor: "pointer",
marginRight: 5,
marginLeft: 5
}}
onClick={this.handleClipCommit}
>
Clip
</Button>
</div>
</div>
}
/>
</div>
<div style={{ marginLeft: 10 }} className="bp3-button-group">
<Popover
content={
<Menu>
<MenuItem
href="https://chanzuckerberg.github.io/cellxgene/faq.html"
target="_blank"
icon="help"
text="FAQ"
/>
<MenuItem
href="https://join-cellxgene-users.herokuapp.com/"
target="_blank"
icon="chat"
text="Chat"
/>
<MenuItem
href="https://chanzuckerberg.github.io/cellxgene/"
target="_blank"
icon="book"
text="Docs"
/>
<MenuItem
href="https://github.com/chanzuckerberg/cellxgene"
target="_blank"
icon="git-branch"
text="Github"
/>
<MenuItem
target="_blank"
text={`cellxgene v${
libraryVersions && libraryVersions.cellxgene
? libraryVersions.cellxgene
: null
}`}
/>
<MenuItem text="MIT License" />
</Menu>
}
position={Position.BOTTOM_RIGHT}
>
<Button
type="button"
className="bp3-button bp3-icon-info-sign"
style={{
cursor: "pointer"
}}
/>
</Popover>
</div>
</div>
</div>
<div
style={{
zIndex: -9999,
position: "fixed",
top: 0,
right: 0
}}
>
<div
style={{
display: mode === "select" ? "inherit" : "none"
}}
id="graphAttachPoint"
/>
<div style={{ padding: 0, margin: 0 }}>
<canvas
width={responsive.width - this.graphPaddingRight}
height={responsive.height - this.graphPaddingTop}
data-testid="layout-graph"
ref={canvas => {
this.reglCanvas = canvas;
}}
/>
</div>
</div>
</div>
);
}
}
export default Graph;