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r461: randomize repetitive hits
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@@ -69,7 +69,7 @@ typedef struct {
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int32_t as; // offset in the a[] array (for internal uses only)
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int32_t fuzzy_mlen, fuzzy_blen; // seeded exact match length; seeded alignment block length (approximate)
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uint32_t mapq:8, split:2, sam_pri:1, n_sub:21; // mapQ; split pattern; if SAM primary; number of suboptimal mappings
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uint64_t hash;
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uint32_t hash, dummy;
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mm_extra_t *p;
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} mm_reg1_t;
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@@ -81,6 +81,7 @@ typedef struct {
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} mm_idxopt_t;
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typedef struct {
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int seed;
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int sdust_thres; // score threshold for SDUST; 0 to disable
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int flag; // see MM_F_* macros
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