mirror of
https://github.com/chhylp123/hifiasm.git
synced 2026-09-15 20:57:57 +08:00
431 lines
11 KiB
C++
431 lines
11 KiB
C++
#include "POA.h"
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#include <stdlib.h>
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#include "Correct.h"
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#include "Process_Read.h"
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#define INIT_EDGE_SIZE 50
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#define INCREASE_EDGE_SIZE 5
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#define INIT_NODE_SIZE 16000
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void init_Edge_alloc(Edge_alloc* list)
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{
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if (list->list == NULL)
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{
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list->size = INIT_EDGE_SIZE;
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list->length = 0;
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list->delete_length = 0;
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list->list = (Edge*)malloc(sizeof(Edge)*list->size);
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}
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else
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{
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list->length = 0;
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list->delete_length = 0;
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}
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}
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void clear_Edge_alloc(Edge_alloc* list)
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{
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list->length = 0;
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list->delete_length = 0;
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}
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void destory_Edge_alloc(Edge_alloc* list)
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{
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free(list->list);
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}
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void append_Edge_alloc(Edge_alloc* list, uint64_t in_node, uint64_t out_node, uint64_t weight, uint64_t length)
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{
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if (list->length + 1 > list->size)
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{
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list->size = list->size + INCREASE_EDGE_SIZE;
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list->list = (Edge*)realloc(list->list, sizeof(Edge)*list->size);
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}
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list->list[list->length].in_node = in_node;
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list->list[list->length].out_node = out_node;
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list->list[list->length].weight = weight;
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list->list[list->length].length = length;
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list->list[list->length].num_insertions = 0;
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list->list[list->length].self_edge_ID = list->length;
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list->length++;
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}
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int add_and_check_bi_direction_edge(Graph* graph, Node* in_node, Node* out_node, uint64_t weight, uint64_t flag)
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{
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Edge* e_forward;
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Edge* e_backward;
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//if there are no edge from in_node to out_node
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if(!get_bi_Edge(graph, in_node, out_node, &e_forward, &e_backward))
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{
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append_Edge_alloc(&(Output_Edges((*in_node))), (*in_node).ID, (*out_node).ID, weight, flag);
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append_Edge_alloc(&(Input_Edges((*out_node))), (*in_node).ID, (*out_node).ID, weight, flag);
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Output_Edges((*in_node)).list[Output_Edges((*in_node)).length - 1].reverse_edge_ID
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= Input_Edges((*out_node)).length - 1;
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Input_Edges((*out_node)).list[Input_Edges((*out_node)).length - 1].reverse_edge_ID
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= Output_Edges((*in_node)).length - 1;
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return 1;
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}
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else//if there is an edge from in_node to out_node, do nothing
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{
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return 0;
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}
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}
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void add_bi_direction_edge(Graph* graph, Node* in_node, Node* out_node, uint64_t weight, uint64_t flag)
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{
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append_Edge_alloc(&(Output_Edges((*in_node))), (*in_node).ID, (*out_node).ID, weight, flag);
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append_Edge_alloc(&(Input_Edges((*out_node))), (*in_node).ID, (*out_node).ID, weight, flag);
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Output_Edges((*in_node)).list[Output_Edges((*in_node)).length - 1].reverse_edge_ID
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= Input_Edges((*out_node)).length - 1;
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Input_Edges((*out_node)).list[Input_Edges((*out_node)).length - 1].reverse_edge_ID
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= Output_Edges((*in_node)).length - 1;
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}
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int remove_and_check_bi_direction_edge_from_nodes(Graph* graph, Node* in_node, Node* out_node)
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{
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Edge* e_forward;
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Edge* e_backward;
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//if there are no edge from in_node to out_node
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//1. remove these two edges
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//2. increase the edge_list.delete_length in both in_node and out_node
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if(get_bi_Edge(graph, in_node, out_node, &e_forward, &e_backward))
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{
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e_forward->in_node = (uint64_t)-1;
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e_forward->out_node = (uint64_t)-1;
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e_forward->weight = (uint64_t)-1;
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e_forward->length = (uint64_t)-1;
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e_forward->num_insertions = (uint64_t)-1;
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e_forward->self_edge_ID = (uint64_t)-1;
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e_forward->reverse_edge_ID = (uint64_t)-1;
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e_backward->in_node = (uint64_t)-1;
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e_backward->out_node = (uint64_t)-1;
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e_backward->weight = (uint64_t)-1;
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e_backward->length = (uint64_t)-1;
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e_backward->num_insertions = (uint64_t)-1;
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e_backward->self_edge_ID = (uint64_t)-1;
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e_backward->reverse_edge_ID = (uint64_t)-1;
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Output_Edges(*in_node).delete_length++;
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Input_Edges((*out_node)).delete_length++;
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return 1;
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}
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else//if there is an edge from in_node to out_node, do nothing
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{
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return 0;
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}
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}
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int remove_and_check_bi_direction_edge_from_edge(Graph* graph, Edge* e)
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{
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Edge* e_forward;
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Edge* e_backward;
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if(If_Edge_Exist(*e))
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{
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get_bi_direction_edges(graph, e, &e_forward, &e_backward);
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Output_Edges(G_Node(*graph, e_forward->in_node)).delete_length++;
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Input_Edges(G_Node(*graph, e_forward->out_node)).delete_length++;
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e_forward->in_node = (uint64_t)-1;
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e_forward->out_node = (uint64_t)-1;
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e_forward->weight = (uint64_t)-1;
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e_forward->length = (uint64_t)-1;
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e_forward->num_insertions = (uint64_t)-1;
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e_forward->self_edge_ID = (uint64_t)-1;
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e_forward->reverse_edge_ID = (uint64_t)-1;
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e_backward->in_node = (uint64_t)-1;
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e_backward->out_node = (uint64_t)-1;
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e_backward->weight = (uint64_t)-1;
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e_backward->length = (uint64_t)-1;
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e_backward->num_insertions = (uint64_t)-1;
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e_backward->self_edge_ID = (uint64_t)-1;
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e_backward->reverse_edge_ID = (uint64_t)-1;
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return 1;
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}
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else
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{
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return 0;
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}
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}
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void init_Node_alloc(Node_alloc* list)
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{
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list->size = INIT_NODE_SIZE;
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list->length = 0;
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list->delete_length = 0;
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list->list = (Node*)malloc(sizeof(Node)*list->size);
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list->sort.size = 0;
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list->sort.list = NULL;
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list->sort.visit = NULL;
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list->sort.iterative_buffer = NULL;
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list->sort.iterative_buffer_visit = NULL;
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uint64_t i;
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for (i = 0; i < list->size; i++)
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{
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list->list[i].insertion_edges.list=NULL;
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list->list[i].mismatch_edges.list=NULL;
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list->list[i].deletion_edges.list=NULL;
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}
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}
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void destory_Node_alloc(Node_alloc* list)
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{
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uint64_t i =0;
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for (i = 0; i < list->length; i++)
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{
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destory_Edge_alloc(&list->list[i].deletion_edges);
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destory_Edge_alloc(&list->list[i].insertion_edges);
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destory_Edge_alloc(&list->list[i].mismatch_edges);
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}
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free(list->list);
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free(list->sort.list);
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free(list->sort.visit);
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free(list->sort.iterative_buffer);
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free(list->sort.iterative_buffer_visit);
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///free(list->topo_order);
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}
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void clear_Node_alloc(Node_alloc* list)
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{
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uint64_t i =0;
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for (i = 0; i < list->length; i++)
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{
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clear_Edge_alloc(&list->list[i].insertion_edges);
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clear_Edge_alloc(&list->list[i].mismatch_edges);
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clear_Edge_alloc(&list->list[i].deletion_edges);
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}
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list->length = 0;
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list->delete_length = 0;
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}
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uint64_t append_Node_alloc(Node_alloc* list, char base)
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{
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if (list->length + 1 > list->size)
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{
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uint64_t i = list->size;
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list->size = list->size * 2;
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list->list = (Node*)realloc(list->list, sizeof(Node)*list->size);
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///list->topo_order = (uint64_t*)realloc(list->topo_order, sizeof(uint64_t)*list->size);
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for (; i < list->size; i++)
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{
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list->list[i].deletion_edges.list=NULL;
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list->list[i].insertion_edges.list=NULL;
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list->list[i].mismatch_edges.list=NULL;
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}
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}
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list->list[list->length].ID = list->length;
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list->list[list->length].base = base;
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list->list[list->length].weight = 1;
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list->list[list->length].num_insertions = 0;
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init_Edge_alloc(&list->list[list->length].deletion_edges);
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init_Edge_alloc(&list->list[list->length].insertion_edges);
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init_Edge_alloc(&list->list[list->length].mismatch_edges);
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list->length++;
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return list->length - 1;
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}
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void init_Graph(Graph* g)
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{
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init_Node_alloc(&g->g_nodes);
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g->g_n_edges = 0;
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g->g_n_nodes = 0;
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g->g_next_nodeID = 0;
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g->s_end_nodeID = 0;
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g->s_start_nodeID = 0;
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g->seq = NULL;
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g->seqID = (uint64_t)-1;
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init_Queue(&(g->node_q));
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}
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void destory_Graph(Graph* g)
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{
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destory_Node_alloc(&g->g_nodes);
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destory_Queue(&(g->node_q));
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}
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void clear_Graph(Graph* g)
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{
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clear_Node_alloc(&g->g_nodes);
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g->g_n_edges = 0;
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g->g_n_nodes = 0;
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g->g_next_nodeID = 0;
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g->s_end_nodeID = 0;
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g->s_start_nodeID = 0;
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g->seq = NULL;
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g->seqID = (uint64_t)-1;
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clear_Queue(&(g->node_q));
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}
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void addUnmatchedSeqToGraph(Graph* g, char* g_read_seq, long long g_read_length, long long* startID, long long* endID)
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{
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long long firstID, lastID, nodeID, i;
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firstID = -1;
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lastID = -1;
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if(g_read_length == 0)
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return;
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///start node
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nodeID = add_Node_Graph(g, 'S');
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firstID = nodeID;
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lastID = nodeID;
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for (i = 0; i < g_read_length; i++)
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{
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nodeID = add_Node_Graph(g, g_read_seq[i]);
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if (firstID == -1)
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{
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firstID = nodeID;
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}
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if (lastID != -1)
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{
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///the legnth of match edge is 0, while the length of musmatch is 1
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append_Edge_alloc(&(g->g_nodes.list[lastID].mismatch_edges), lastID, nodeID, 1, 0);
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}
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lastID = nodeID;
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}
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*startID = firstID;
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*endID = lastID;
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g->s_start_nodeID = firstID;
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g->s_end_nodeID = lastID;
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}
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void addmatchedSeqToGraph(Graph* backbone, long long currentNodeID, char* x_string, long long x_length,
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char* y_string, long long y_length, CIGAR* cigar, long long backbone_start, long long backbone_end)
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{
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int x_i, y_i, cigar_i;
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x_i = 0;
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y_i = 0;
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cigar_i = 0;
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int operation;
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int operationLen;
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int i;
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int last_operation = -1;
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///note that node 0 is the start node
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///0 is match, 1 is mismatch, 2 is up, 3 is left
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///2 mean y has more bases, while 3 means x has more bases
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while (cigar_i < cigar->length)
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{
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operation = cigar->C_C[cigar_i];
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operationLen = cigar->C_L[cigar_i];
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///match/mismatch
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if (operation == 0 || operation == 1)
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{
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for (i = 0; i < operationLen; i++)
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{
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///if the previous node is insertion, this node might be mismatch/match
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add_mismatchEdge_weight(backbone, currentNodeID, y_string[y_i], last_operation);
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x_i++;
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y_i++;
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currentNodeID++;
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}
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}///insertion
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else if (operation == 2)
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{
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///the begin and end of cigar cannot be 2, so -1 is right here
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///if (operationLen <= CORRECT_INDEL_LENGTH)
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{
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add_insertionEdge_weight(backbone, currentNodeID, y_string + y_i, operationLen);
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backbone->g_nodes.list[currentNodeID].num_insertions++;
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}
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y_i += operationLen;
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}
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else if (operation == 3)
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{
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///3 means x has more bases, that means backbone has more bases
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///like a mismatch (-)
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///if (operationLen <= CORRECT_INDEL_LENGTH)
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{
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add_deletionEdge_weight(backbone, currentNodeID, operationLen);
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}
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currentNodeID += operationLen;
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x_i += operationLen;
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}
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last_operation = operation;
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cigar_i++;
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}
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}
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