Drop the legacy fill and stroke rows for single-typed paint

This commit is contained in:
Dennis Kobert
2026-08-22 17:29:51 +00:00
parent 7569bdb9cb
commit 3da7f6cea3
8 changed files with 191 additions and 240 deletions

View File

@@ -457,7 +457,7 @@ impl<'a> ModifyInputsContext<'a> {
let Some(fill_node_id) = self.existing_proto_node_id(graphene_std::vector_nodes::fill::IDENTIFIER, true) else {
return;
};
let input_connector = InputConnector::node(fill_node_id, graphene_std::vector::fill::FillInput::<Graphic>::INDEX);
let input_connector = InputConnector::node(fill_node_id, graphene_std::vector::fill::FillInput::INDEX);
let backup_input_connector = InputConnector::node(fill_node_id, graphene_std::vector::fill::BackupColorInput::INDEX);
self.set_input_with_refresh(backup_input_connector, NodeInput::value(TaggedValue::Color(color), false), true);
@@ -474,7 +474,7 @@ impl<'a> ModifyInputsContext<'a> {
// Skip the rerender on all but the last input so the whole update triggers a single graph run
self.set_input_with_refresh(
InputConnector::node(fill_node_id, graphene_std::vector::fill::FillInput::<Graphic>::INDEX),
InputConnector::node(fill_node_id, graphene_std::vector::fill::FillInput::INDEX),
NodeInput::value(TaggedValue::Gradient(gradient), false),
true,
);
@@ -715,7 +715,7 @@ impl<'a> ModifyInputsContext<'a> {
return;
};
let input_connector = InputConnector::node(stroke_node_id, graphene_std::vector::stroke::PaintInput::<Graphic>::INDEX);
let input_connector = InputConnector::node(stroke_node_id, graphene_std::vector::stroke::PaintInput::INDEX);
self.set_input_with_refresh(input_connector, NodeInput::value(TaggedValue::Color(color), false), true);
let input_connector = InputConnector::node(stroke_node_id, graphene_std::vector::stroke::WeightInput::INDEX);
self.set_input_with_refresh(input_connector, NodeInput::value(TaggedValue::F64(stroke.weight), false), true);

View File

@@ -1769,7 +1769,7 @@ impl<'a> MessageHandler<NodeGraphMessage, NodeGraphMessageContext<'a>> for NodeG
let is_text_node = reference.as_ref().is_some_and(|r| *r == DefinitionIdentifier::ProtoNode(graphene_std::text::text::IDENTIFIER));
let is_stroke_node = reference.as_ref().is_some_and(|r| *r == DefinitionIdentifier::ProtoNode(graphene_std::vector::stroke::IDENTIFIER));
let is_fill_node = reference.as_ref().is_some_and(|r| *r == DefinitionIdentifier::ProtoNode(graphene_std::vector::fill::IDENTIFIER));
let is_fill_input = is_fill_node && input_index == graphene_std::vector::fill::FillInput::<Graphic>::INDEX;
let is_fill_input = is_fill_node && input_index == graphene_std::vector::fill::FillInput::INDEX;
let is_shape_generator_node = reference.as_ref().is_some_and(|r| {
[regular_polygon::IDENTIFIER, star::IDENTIFIER, arc::IDENTIFIER, spiral::IDENTIFIER, grid::IDENTIFIER, arrow::IDENTIFIER]
.into_iter()

View File

@@ -16,7 +16,6 @@ use graph_craft::application_io::resource::ResourceId;
use graph_craft::document::value::TaggedValue;
use graph_craft::document::{DocumentNode, DocumentNodeImplementation, NodeId, NodeInput};
use graph_craft::{Type, concrete};
use graphene_std::Graphic;
use graphene_std::NodeInputDecleration;
use graphene_std::animation::RealTimeMode;
use graphene_std::brush::brush_stroke::BrushStroke;
@@ -2172,7 +2171,7 @@ pub(crate) fn rectangle_properties(node_id: NodeId, context: &mut NodeProperties
use graphene_std::vector::generator_nodes::rectangle::*;
// Corner Radius
let mut corner_radius_row_1 = start_widgets(ParameterWidgetsInfo::new(node_id, CornerRadiusInput::<f64>::INDEX, true, context));
let mut corner_radius_row_1 = start_widgets(ParameterWidgetsInfo::new(node_id, CornerRadiusInput::INDEX, true, context));
corner_radius_row_1.push(Separator::new(SeparatorStyle::Unrelated).widget_instance());
let mut corner_radius_row_2 = vec![Separator::new(SeparatorStyle::Unrelated).widget_instance()];
@@ -2192,7 +2191,7 @@ pub(crate) fn rectangle_properties(node_id: NodeId, context: &mut NodeProperties
};
if let Some(&TaggedValue::Bool(is_individual)) = input.as_non_exposed_value() {
// Values
let Some(input) = document_node.inputs.get(CornerRadiusInput::<f64>::INDEX) else {
let Some(input) = document_node.inputs.get(CornerRadiusInput::INDEX) else {
log::warn!("A widget failed to be built because its node's input index is invalid.");
return vec![];
};
@@ -2220,7 +2219,7 @@ pub(crate) fn rectangle_properties(node_id: NodeId, context: &mut NodeProperties
.into(),
NodeGraphMessage::SetInputValue {
node_id,
input_index: CornerRadiusInput::<f64>::INDEX,
input_index: CornerRadiusInput::INDEX,
value: TaggedValue::F64(uniform_val),
}
.into(),
@@ -2240,7 +2239,7 @@ pub(crate) fn rectangle_properties(node_id: NodeId, context: &mut NodeProperties
.into(),
NodeGraphMessage::SetInputValue {
node_id,
input_index: CornerRadiusInput::<f64>::INDEX,
input_index: CornerRadiusInput::INDEX,
value: TaggedValue::F64Array(individual_val_for_switch.clone()),
}
.into(),
@@ -2263,13 +2262,13 @@ pub(crate) fn rectangle_properties(node_id: NodeId, context: &mut NodeProperties
};
TextInput::default()
.value(individual_val.iter().map(|v| v.to_string()).collect::<Vec<_>>().join(", "))
.on_update(optionally_update_value(move |x: &TextInput| from_string(&x.value), node_id, CornerRadiusInput::<f64>::INDEX))
.on_update(optionally_update_value(move |x: &TextInput| from_string(&x.value), node_id, CornerRadiusInput::INDEX))
.widget_instance()
} else {
NumberInput::default()
.value(Some(uniform_val))
.unit(" px")
.on_update(update_value(move |x: &NumberInput| TaggedValue::F64(x.value.unwrap()), node_id, CornerRadiusInput::<f64>::INDEX))
.on_update(update_value(move |x: &NumberInput| TaggedValue::F64(x.value.unwrap()), node_id, CornerRadiusInput::INDEX))
.on_commit(commit_value)
.widget_instance()
};
@@ -2457,13 +2456,13 @@ pub(crate) fn fill_properties(node_id: NodeId, context: &mut NodePropertiesConte
Other,
}
let connector = InputConnector::node(node_id, FillInput::<Graphic>::INDEX);
let connector = InputConnector::node(node_id, FillInput::INDEX);
let input_type = context.network_interface.input_type(&connector, context.selection_network_path);
// Pass blank_assist=false because the assist slot is filled below ("Reverse Stops" button when in gradient mode)
let mut widgets_first_row = start_widgets(ParameterWidgetsInfo::new(node_id, FillInput::<Graphic>::INDEX, false, context));
let mut widgets_first_row = start_widgets(ParameterWidgetsInfo::new(node_id, FillInput::INDEX, false, context));
if get_document_node(node_id, context).is_ok_and(|node| node.inputs.get(FillInput::<Graphic>::INDEX).is_some_and(|input| input.is_exposed())) {
if get_document_node(node_id, context).is_ok_and(|node| node.inputs.get(FillInput::INDEX).is_some_and(|input| input.is_exposed())) {
return vec![LayoutGroup::row(widgets_first_row)];
}
@@ -2474,7 +2473,7 @@ pub(crate) fn fill_properties(node_id: NodeId, context: &mut NodePropertiesConte
let fill = match input_type.compiled_nested_type() {
Some(ty) if ty == &concrete!(List<Color>) => {
if let Ok(document_node) = get_document_node(node_id, context) {
let color = match document_node.inputs[FillInput::<Graphic>::INDEX].as_value() {
let color = match document_node.inputs[FillInput::INDEX].as_value() {
Some(&TaggedValue::Color(c)) => c,
_ => None,
};
@@ -2525,7 +2524,7 @@ pub(crate) fn fill_properties(node_id: NodeId, context: &mut NodePropertiesConte
let reverse_button = IconButton::new("Reverse", 24)
.tooltip_label("Reverse Stops")
.tooltip_description("Reverse the gradient color stops.")
.on_update(update_value(move |_| TaggedValue::Gradient(stops.reversed()), node_id, FillInput::<Graphic>::INDEX))
.on_update(update_value(move |_| TaggedValue::Gradient(stops.reversed()), node_id, FillInput::INDEX))
.widget_instance();
widgets_first_row.push(Separator::new(SeparatorStyle::Unrelated).widget_instance());
widgets_first_row.push(reverse_button);
@@ -2549,7 +2548,7 @@ pub(crate) fn fill_properties(node_id: NodeId, context: &mut NodePropertiesConte
messages: Box::new([
NodeGraphMessage::SetInputValue {
node_id,
input_index: FillInput::<Graphic>::INDEX,
input_index: FillInput::INDEX,
value: TaggedValue::Color(color),
}
.into(),
@@ -2566,7 +2565,7 @@ pub(crate) fn fill_properties(node_id: NodeId, context: &mut NodePropertiesConte
messages: Box::new([
NodeGraphMessage::SetInputValue {
node_id,
input_index: FillInput::<Graphic>::INDEX,
input_index: FillInput::INDEX,
value: TaggedValue::Gradient(gradient.clone()),
}
.into(),
@@ -2607,11 +2606,11 @@ pub(crate) fn fill_properties(node_id: NodeId, context: &mut NodePropertiesConte
let entries = vec![
RadioEntryData::new("solid")
.label("Solid")
.on_update(update_value(move |_| TaggedValue::Color(backup_color), node_id, FillInput::<Graphic>::INDEX))
.on_update(update_value(move |_| TaggedValue::Color(backup_color), node_id, FillInput::INDEX))
.on_commit(commit_value),
RadioEntryData::new("gradient")
.label("Gradient")
.on_update(update_value(move |_| TaggedValue::Gradient(backup_gradient.clone()), node_id, FillInput::<Graphic>::INDEX))
.on_update(update_value(move |_| TaggedValue::Gradient(backup_gradient.clone()), node_id, FillInput::INDEX))
.on_commit(commit_value),
];
@@ -2724,7 +2723,7 @@ pub fn stroke_properties(node_id: NodeId, context: &mut NodePropertiesContext) -
let miter_limit_disabled = join_value != &StrokeJoin::Miter;
let color = color_widget(
ParameterWidgetsInfo::new(node_id, PaintInput::<Graphic>::INDEX, true, context),
ParameterWidgetsInfo::new(node_id, PaintInput::INDEX, true, context),
crate::messages::layout::utility_types::widgets::button_widgets::ColorInput::default(),
);
let weight = number_widget(ParameterWidgetsInfo::new(node_id, WeightInput::INDEX, true, context), NumberInput::default().unit(" px").min(0.));

View File

@@ -16,7 +16,7 @@ use graphene_std::text::{Font, TypesettingConfig};
use graphene_std::vector::misc::ManipulatorPointId;
use graphene_std::vector::style::{FillChoice, PaintOrder, StrokeAlign, StrokeCap, StrokeJoin, initial_gradient_transform_for_bounding_box};
use graphene_std::vector::{GradientSpreadMethod, GradientStops, GradientType, PointId, SegmentId, VectorModificationType};
use graphene_std::{Color, Graphic};
use graphene_std::Color;
use std::collections::VecDeque;
/// Returns the ID of the first Spline node in the horizontal flow which is not followed by a `Path` node, or `None` if none exists.
@@ -275,14 +275,14 @@ pub fn get_viewport_center(layer: LayerNodeIdentifier, network_interface: &NodeN
pub fn get_fill_node_id_with_direct_fill_input(layer: LayerNodeIdentifier, network_interface: &NodeNetworkInterface) -> Option<NodeId> {
let fill_node_id = NodeGraphLayer::new(layer, network_interface).upstream_node_id_from_name(&DefinitionIdentifier::ProtoNode(graphene_std::vector::fill::IDENTIFIER))?;
let fill_node = network_interface.document_network().nodes.get(&fill_node_id)?;
matches!(fill_node.inputs.get(graphene_std::vector::fill::FillInput::<Graphic>::INDEX)?, NodeInput::Value { .. }).then_some(fill_node_id)
matches!(fill_node.inputs.get(graphene_std::vector::fill::FillInput::INDEX)?, NodeInput::Value { .. }).then_some(fill_node_id)
}
/// Determine the input connector where the gradient chain enters the layer.
/// Returns Fill's fill input if the layer has a "Fill" node, otherwise returns the layer's content input.
pub fn gradient_chain_target_input(layer: LayerNodeIdentifier, network_interface: &NodeNetworkInterface) -> InputConnector {
if let Some(fill_node_id) = NodeGraphLayer::new(layer, network_interface).upstream_node_id_from_name(&DefinitionIdentifier::ProtoNode(graphene_std::vector::fill::IDENTIFIER)) {
InputConnector::node(fill_node_id, graphene_std::vector::fill::FillInput::<Graphic>::INDEX)
InputConnector::node(fill_node_id, graphene_std::vector::fill::FillInput::INDEX)
} else {
InputConnector::node(layer.to_node(), 1)
}
@@ -303,7 +303,7 @@ pub fn get_upstream_gradient_value_node_id(layer: LayerNodeIdentifier, network_i
pub fn get_fill_input_node_id(layer: LayerNodeIdentifier, network_interface: &NodeNetworkInterface) -> Option<NodeId> {
let fill_node_id = NodeGraphLayer::new(layer, network_interface).upstream_node_id_from_name(&DefinitionIdentifier::ProtoNode(graphene_std::vector::fill::IDENTIFIER))?;
let fill_node = network_interface.document_network().nodes.get(&fill_node_id)?;
let NodeInput::Node { node_id, .. } = fill_node.inputs.get(graphene_std::vector::fill::FillInput::<Graphic>::INDEX)? else {
let NodeInput::Node { node_id, .. } = fill_node.inputs.get(graphene_std::vector::fill::FillInput::INDEX)? else {
return None;
};
Some(*node_id)
@@ -317,7 +317,7 @@ pub fn get_gradient_stops(layer: LayerNodeIdentifier, network_interface: &NodeNe
.document_network()
.nodes
.get(&fill_node_id)
.and_then(|node| node.inputs.get(graphene_std::vector::fill::FillInput::<Graphic>::INDEX))
.and_then(|node| node.inputs.get(graphene_std::vector::fill::FillInput::INDEX))
.and_then(|input| input.as_value())
.and_then(|value| if let TaggedValue::Gradient(gradient) = value { Some(gradient.clone()) } else { None });
}
@@ -363,7 +363,7 @@ pub fn gradient_orientation_rightward(transform: glam::DAffine2) -> bool {
/// Get the current fill of a layer from the closest "Fill" node.
pub fn get_fill_color(layer: LayerNodeIdentifier, network_interface: &NodeNetworkInterface) -> Option<Color> {
let inputs = NodeGraphLayer::new(layer, network_interface).find_node_inputs(&DefinitionIdentifier::ProtoNode(graphene_std::vector::fill::IDENTIFIER))?;
let &TaggedValue::Color(color) = inputs.get(graphene_std::vector::fill::FillInput::<Graphic>::INDEX)?.as_value()? else {
let &TaggedValue::Color(color) = inputs.get(graphene_std::vector::fill::FillInput::INDEX)?.as_value()? else {
return None;
};
color
@@ -638,7 +638,7 @@ pub struct FillNodeGradient {
pub fn read_fill_node_gradient(fill_node: &DocumentNode, bounding_box: impl FnOnce() -> [DVec2; 2]) -> Option<FillNodeGradient> {
use graphene_std::vector::fill;
let TaggedValue::Gradient(stops) = fill_node.inputs.get(fill::FillInput::<Graphic>::INDEX)?.as_value()? else {
let TaggedValue::Gradient(stops) = fill_node.inputs.get(fill::FillInput::INDEX)?.as_value()? else {
return None;
};
let gradient_type = match fill_node.inputs.get(fill::GradientTypeInput::INDEX).and_then(|input| input.as_value()) {
@@ -665,7 +665,7 @@ pub fn read_fill_node_gradient(fill_node: &DocumentNode, bounding_box: impl FnOn
}
/// Returns the stroke color from a layer's upstream Stroke node.
pub fn get_stroke_color(layer: LayerNodeIdentifier, network_interface: &NodeNetworkInterface) -> Option<Option<Color>> {
let color_index = graphene_std::vector::stroke::PaintInput::<Graphic>::INDEX;
let color_index = graphene_std::vector::stroke::PaintInput::INDEX;
let tagged = NodeGraphLayer::new(layer, network_interface).find_input(&DefinitionIdentifier::ProtoNode(graphene_std::vector::stroke::IDENTIFIER), color_index)?;
if let TaggedValue::Color(color) = tagged { Some(*color) } else { None }
}
@@ -699,7 +699,7 @@ pub fn selected_fill_state(document: &DocumentMessageHandler) -> Option<Selected
let fill_choice = (|| {
let fill_node = document.network_interface.document_network().nodes.get(&fill_node_id)?;
match fill_node.inputs.get(graphene_std::vector::fill::FillInput::<Graphic>::INDEX)?.as_value()? {
match fill_node.inputs.get(graphene_std::vector::fill::FillInput::INDEX)?.as_value()? {
&TaggedValue::Color(color) => Some(color.map_or(FillChoice::None, FillChoice::Solid)),
TaggedValue::Gradient(stops) => Some(FillChoice::Gradient(stops.clone())),
_ => None,
@@ -825,7 +825,7 @@ pub fn set_stroke_color_for_selected_layers(color: Option<Color>, weight: f64, d
let layers: Vec<_> = document.network_interface.selected_nodes().selected_layers_except_artboards(&document.network_interface).collect();
for layer in layers {
if let Some(node_id) = get_stroke_id(layer, &document.network_interface) {
let input_index = graphene_std::vector::stroke::PaintInput::<Graphic>::INDEX;
let input_index = graphene_std::vector::stroke::PaintInput::INDEX;
let value = TaggedValue::Color(color);
responses.add(NodeGraphMessage::SetInputValue { node_id, input_index, value });
} else {

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@@ -2058,7 +2058,7 @@ mod test_gradient {
let fill_node_id = get_fill_node_id_with_direct_fill_input(layer, &document.network_interface)?;
let fill_node = document.network_interface.document_network().nodes.get(&fill_node_id)?;
let stops = match fill_node.inputs.get(fill::FillInput::<Graphic>::INDEX)?.as_value()? {
let stops = match fill_node.inputs.get(fill::FillInput::INDEX)?.as_value()? {
TaggedValue::Gradient(stops) => stops.clone(),
_ => return None,
};
@@ -2176,7 +2176,7 @@ mod test_gradient {
editor
.handle_message(NodeGraphMessage::CreateWire {
output_connector: OutputConnector::node(gradient_node_id, 0),
input_connector: InputConnector::node(fill_node_id, fill::FillInput::<Graphic>::INDEX),
input_connector: InputConnector::node(fill_node_id, fill::FillInput::INDEX),
})
.await;

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@@ -116,14 +116,23 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, Vec<RegistryEntry>> {
.into_iter()
.map(|entry| (graphene_std::transform_nodes::transform_nodes::transform::IDENTIFIER.clone(), entry)),
);
// The leveled fill rows, served under the legacy fill's identifier beside
// its legacy list rows.
// The graphic-lane fill and stroke rows, served under their identifiers.
node_types.extend(
graphene_std::vector::fill_vector_leveled_entries()
graphene_std::vector::fill_graphic_leveled_entries()
.into_iter()
.chain(graphene_std::vector::fill_graphic_leveled_entries())
.map(|entry| (graphene_std::vector::fill::IDENTIFIER.clone(), entry)),
);
node_types.extend(
graphene_std::vector::stroke_graphic_leveled_entries()
.into_iter()
.map(|entry| (graphene_std::vector::stroke::IDENTIFIER.clone(), entry)),
);
// The boolean operation's plain vector rows, served under its identifier.
node_types.extend(
graphene_std::path_bool_nodes::boolean_operation_vector_entries()
.into_iter()
.map(|entry| (graphene_std::path_bool_nodes::boolean_operation::IDENTIFIER.clone(), entry)),
);
// Element-wise coercion into `Graphic` for single-typed leveled inputs,
// served by the to_graphic rows.
node_types.extend(

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@@ -75,13 +75,6 @@ where
fn eval(&self, input: &C) -> crate::gpoll::GPoll<crate::record::RecordValue<'e>> {
let Some(value) = self.values.get(input.innermost_index() as usize) else {
eprintln!(
"DEBUG level value past end: {} lane {} of {}\n{}",
std::any::type_name::<T>(),
input.innermost_index(),
self.values.len(),
std::backtrace::Backtrace::force_capture()
);
return crate::gpoll::GPoll::error("value level addressed past its items");
};
crate::record::lift_poll(crate::gpoll::GPoll::Final(value.clone()), &self.layout, input.arena())

View File

@@ -10,8 +10,9 @@ use core_types::transform::{Footprint, Transform};
use core_types::uuid::NodeId;
use core_types::attribute::Attr;
use core_types::gpoll::GraphError;
use core_types::{ATTR_BLEND_MODE, ATTR_CLIPPING_MASK, ATTR_EDITOR_LAYER_PATH, ATTR_OPACITY, ATTR_OPACITY_FILL, ATTR_TRANSFORM, CacheHash, Color, Ctx, DeriveCtx, ExtractIndex, InjectIndex};
use graphic_types::markers::Fill;
use core_types::{ATTR_BLEND_MODE, ATTR_CLIPPING_MASK, ATTR_EDITOR_LAYER_PATH, ATTR_OPACITY, ATTR_OPACITY_FILL, ATTR_TRANSFORM, Color, Ctx, DeriveCtx, ExtractIndex, InjectIndex};
use graphic_types::markers::{Fill, Stroke as StrokeAttr};
use core_types::attribute::Transform as TransformAttr;
use glam::{DAffine2, DMat2, DVec2};
use graphic_types::Vector;
use graphic_types::graphic::{bake_paint_transforms, graphic_list_at, has_paint_at, is_paint_present, set_paint_attribute_at};
@@ -40,24 +41,12 @@ use vector_types::{GradientSpreadMethod, GradientType};
/// Implemented for types that contain vector items reachable via mutable access.
/// Used for the fill and stroke nodes so they can apply to either `List<Graphic>` or `List<Vector>`.
trait VectorListIterMut {
fn for_each_vector_mut(&mut self, f: impl FnMut(&mut Vector, DAffine2));
fn for_each_vector_list_mut(&mut self, f: impl FnMut(&mut List<Vector>));
fn vector_count(&self) -> usize;
}
impl VectorListIterMut for List<Graphic> {
fn for_each_vector_mut(&mut self, mut f: impl FnMut(&mut Vector, DAffine2)) {
for graphic in self.iter_element_values_mut() {
let Some(vector_list) = graphic.as_vector_mut() else { continue };
let (elements, transforms) = vector_list.element_and_attribute_slices_mut::<DAffine2>(ATTR_TRANSFORM);
for (vector, transform) in elements.iter_mut().zip(transforms.iter()) {
f(vector, *transform);
}
}
}
fn for_each_vector_list_mut(&mut self, mut f: impl FnMut(&mut List<Vector>)) {
for graphic in self.iter_element_values_mut() {
if let Some(vector_list) = graphic.as_vector_mut() {
@@ -72,13 +61,6 @@ impl VectorListIterMut for List<Graphic> {
}
impl VectorListIterMut for List<Vector> {
fn for_each_vector_mut(&mut self, mut f: impl FnMut(&mut Vector, DAffine2)) {
let (elements, transforms) = self.element_and_attribute_slices_mut::<DAffine2>(ATTR_TRANSFORM);
for (vector, transform) in elements.iter_mut().zip(transforms.iter()) {
f(vector, *transform);
}
}
fn for_each_vector_list_mut(&mut self, mut f: impl FnMut(&mut List<Vector>)) {
f(self);
}
@@ -156,167 +138,6 @@ where
content
}
/// Applies a fill style to the vector content, giving an appearance to the area within the interior of the geometry.
#[node_macro::node(category("Vector: Style"), path(graphene_core::vector), properties("fill_properties"))]
fn fill<V: VectorListIterMut + Send, P: Clone + Send + Sync + CacheHash + 'static>(
_: impl Ctx + ExtractIndex + InjectIndex + Copy,
/// The content with vector paths to apply the fill style to.
#[implementations(
List<Vector>, List<Vector>, List<Vector>, List<Vector>, List<Vector>, List<Vector>,
List<Graphic>, List<Graphic>, List<Graphic>, List<Graphic>, List<Graphic>, List<Graphic>,
)]
mut content: V,
/// The fill to paint the path with.
#[default(Color::BLACK)]
#[implementations(
Graphic, Vector, Color, GradientStops, Raster<CPU>, Raster<GPU>,
Graphic, Vector, Color, GradientStops, Raster<CPU>, Raster<GPU>,
)]
fill: IList<P>,
_backup_color: IList<Color>,
_backup_gradient: IList<GradientStops>,
_gradient_type: GradientType,
_spread_method: GradientSpreadMethod,
_transform: Option<DAffine2>,
) -> V
where
List<P>: IntoGraphicList,
{
let mut fill: List<P> = legacy_list_of(fill);
if let Some(gradient) = (&mut fill as &mut dyn std::any::Any).downcast_mut::<List<GradientStops>>() {
if gradient.iter_attribute_values::<GradientType>(ATTR_GRADIENT_TYPE).is_none() {
for value in gradient.iter_attribute_values_mut_or_default::<GradientType>(ATTR_GRADIENT_TYPE) {
*value = _gradient_type;
}
}
if gradient.iter_attribute_values::<GradientSpreadMethod>(ATTR_SPREAD_METHOD).is_none() {
for value in gradient.iter_attribute_values_mut_or_default::<GradientSpreadMethod>(ATTR_SPREAD_METHOD) {
*value = _spread_method;
}
}
if gradient.iter_attribute_values::<DAffine2>(ATTR_TRANSFORM).is_none() {
let transform = _transform.unwrap_or_else(|| {
// Construct a transform that covers the bounding box of the paint target
let mut bounds: Option<[DVec2; 2]> = None;
content.for_each_vector_mut(|vector, _| {
if let Some([min, max]) = vector.bounding_box() {
bounds = Some(match bounds {
Some([bmin, bmax]) => [bmin.min(min), bmax.max(max)],
None => [min, max],
});
}
});
// Nudge a degenerate axis so the gradient transform stays invertible, matching the editor's `nonzero_bounding_box`
let [min, mut max] = bounds.unwrap_or([DVec2::ZERO, DVec2::ONE]);
if max.x - min.x < 1e-10 {
max.x = min.x + 1.;
}
if max.y - min.y < 1e-10 {
max.y = min.y + 1.;
}
initial_gradient_transform_for_bounding_box([min, max])
});
for value in gradient.iter_attribute_values_mut_or_default::<DAffine2>(ATTR_TRANSFORM) {
*value = transform;
}
}
}
let fill = fill.into_graphic_list();
content.for_each_vector_list_mut(|vector_list| {
// Broadcast the same paint to every item, scanning the attribute column once instead of per index
for slot in vector_list.iter_attribute_values_mut_or_default::<List<Graphic>>(ATTR_FILL) {
*slot = fill.clone();
}
});
content
}
/// Applies a stroke style to the vector content, giving an appearance to the area within the outline of the geometry.
#[node_macro::node(category("Vector: Style"), path(graphene_core::vector), properties("stroke_properties"))]
fn stroke<V, P: Clone + Send + Sync + CacheHash + 'static>(
_: impl Ctx + ExtractIndex + InjectIndex + Copy,
/// The content with vector paths to apply the stroke style to.
#[implementations(
List<Vector>, List<Vector>, List<Vector>, List<Vector>, List<Vector>, List<Vector>,
List<Graphic>, List<Graphic>, List<Graphic>, List<Graphic>, List<Graphic>, List<Graphic>,
)]
mut content: List<V>,
/// The stroke paint.
#[default(Color::BLACK)]
#[implementations(
Graphic, Vector, Color, GradientStops, Raster<CPU>, Raster<GPU>,
Graphic, Vector, Color, GradientStops, Raster<CPU>, Raster<GPU>,
)]
paint: IList<P>,
/// The stroke thickness.
#[unit(" px")]
#[default(2.)]
weight: f64,
/// The alignment of stroke to the path's centerline or (for closed shapes) the inside or outside of the shape.
align: StrokeAlign,
/// The shape of the stroke at open endpoints.
cap: StrokeCap,
/// The curvature of the bent stroke at sharp corners.
join: StrokeJoin,
/// The threshold for when a miter-joined stroke is converted to a bevel-joined stroke when a sharp angle becomes pointier than this ratio.
#[default(4.)]
miter_limit: f64,
// <https://svgwg.org/svg2-draft/painting.html#PaintOrderProperty>
/// The order to paint the stroke on top of the fill, or the fill on top of the stroke.
paint_order: PaintOrder,
/// The stroke dash lengths. Each length forms a distance in a pattern where the first length is a dash, the second is a gap, and so on. If the list is an odd length, the pattern repeats with solid-gap roles reversed.
dash_lengths: IList<f64>,
/// The phase offset distance from the starting point of the dash pattern.
#[unit(" px")]
dash_offset: f64,
) -> List<V>
where
List<V>: VectorListIterMut + Send,
List<P>: IntoGraphicList,
{
let dash_lengths = (0..dash_lengths.len()).map(|index| dash_lengths.get(index).max(0.)).collect();
let stroke = Stroke {
weight,
dash_lengths,
dash_offset,
cap,
join,
join_miter_limit: miter_limit,
align,
transform: DAffine2::IDENTITY,
paint_order,
};
content.for_each_vector_mut(|vector, transform| {
let mut stroke = stroke.clone();
stroke.transform *= transform;
vector.stroke = Some(stroke);
});
let paint = legacy_list_of(paint).into_graphic_list();
content.for_each_vector_list_mut(|vector_list| {
// Broadcast the same paint to every item, scanning the attribute column once instead of per index
for slot in vector_list.iter_attribute_values_mut_or_default::<List<Graphic>>(ATTR_STROKE) {
*slot = paint.clone();
}
});
content
}
/// The transitional value bridge: a materialized level as the legacy list the
/// unconverted body consumes.
fn legacy_list_of<T: Clone + Send + Sync + 'static>(level: core_types::node::List<'_, T>) -> List<T> {
// SAFETY: a materialized input's frames are arena-resident.
let item = unsafe { core_types::record::GroupItem::from_resident(level.batch()) };
graphic_types::graphic::run_to_render_list::<T>(&item).expect("the run holds the row's element type")
}
fn park_paint<'e>(arena: &'e core_types::arena::Arena, paint: List<Graphic>) -> Result<&'e List<Graphic>, Interrupt> {
let (parked, _) = arena.alloc(paint).ok_or(GraphError {
kind: core_types::gpoll::ErrorKind::ArenaExhausted,
@@ -362,14 +183,24 @@ fn default_gradient_paint(paint: &mut List<Graphic>, bounds: Option<[DVec2; 2]>,
}
}
/// The leveled fill over vector lanes: builds the paint table and writes each
/// lane's fill attribute. Registered under the legacy fill's identifier; the
/// gradient transform fallback spans the lane's own bounds rather than the
/// whole content's.
#[node_macro::node(category(""))]
fn fill_vector_leveled<'e>(
/// The materialized paint level as the canonical paint table.
fn paint_table(paint: core_types::node::List<'_, Graphic>) -> List<Graphic> {
// SAFETY: a materialized input's frames are arena-resident.
let item = unsafe { core_types::record::GroupItem::from_resident(paint.batch()) };
graphic_types::graphic::group_to_legacy_list(&core_types::record::Group {
row: None,
content: core_types::record::GroupContent::Run(item),
})
}
/// Applies a fill style to the vector content, giving an appearance to the area within the interior of the geometry.
/// The gradient transform fallback spans the lane's own bounds rather than the whole content's.
#[node_macro::node(category("Vector: Style"), path(graphene_core::vector), properties("fill_properties"))]
fn fill<'e>(
ctx: impl Ctx + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
/// The content with vector paths to apply the fill style to.
(element, _content_fill): (Vector, Attr<'e, Fill>),
/// The fill to paint the path with.
#[default(Color::BLACK)]
fill: IList<Graphic>,
_backup_color: IList<Color>,
@@ -378,15 +209,15 @@ fn fill_vector_leveled<'e>(
_spread_method: GradientSpreadMethod,
_transform: Option<DAffine2>,
) -> Result<(Vector, Attr<'e, Fill>), Interrupt> {
// SAFETY: a materialized input's frames are arena-resident.
let item = unsafe { core_types::record::GroupItem::from_resident(fill.batch()) };
let mut paint = graphic_types::graphic::group_to_legacy_list(&core_types::record::Group { row: None, content: core_types::record::GroupContent::Run(item) });
let mut paint = paint_table(fill);
default_gradient_paint(&mut paint, element.bounding_box(), _gradient_type, _spread_method, _transform);
let parked = park_paint(ctx.arena(), paint)?;
Ok((element, Attr(Some(parked))))
}
/// The leveled fill over graphic lanes, as [`fill_vector_leveled`].
/// The fill over graphic lanes: the marker parks on the lane and the render
/// boundary moves it onto the interior vector lists the legacy paint readers
/// inspect. Registered under the fill's identifier.
#[node_macro::node(category(""))]
fn fill_graphic_leveled<'e>(
ctx: impl Ctx + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
@@ -403,16 +234,135 @@ fn fill_graphic_leveled<'e>(
RenderBoundingBox::Rectangle(bounds) => Some(bounds),
_ => None,
};
// SAFETY: a materialized input's frames are arena-resident.
let item = unsafe { core_types::record::GroupItem::from_resident(fill.batch()) };
let mut paint = graphic_types::graphic::group_to_legacy_list(&core_types::record::Group { row: None, content: core_types::record::GroupContent::Run(item) });
let mut paint = paint_table(fill);
default_gradient_paint(&mut paint, bounds, _gradient_type, _spread_method, _transform);
let parked = park_paint(ctx.arena(), paint)?;
Ok((element, Attr(Some(parked))))
}
/// Applies a stroke style to the vector content, giving an appearance to the area within the outline of the geometry.
#[node_macro::node(category("Vector: Style"), path(graphene_core::vector), properties("stroke_properties"))]
fn stroke<'e>(
ctx: impl Ctx + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
/// The content with vector paths to apply the stroke style to.
(element, content_transform): (Vector, Attr<TransformAttr>),
/// The stroke paint.
#[default(Color::BLACK)]
paint: IList<Graphic>,
/// The stroke thickness.
#[unit(" px")]
#[default(2.)]
weight: f64,
/// The alignment of stroke to the path's centerline or (for closed shapes) the inside or outside of the shape.
align: StrokeAlign,
/// The shape of the stroke at open endpoints.
cap: StrokeCap,
/// The curvature of the bent stroke at sharp corners.
join: StrokeJoin,
/// The threshold for when a miter-joined stroke is converted to a bevel-joined stroke when a sharp angle becomes pointier than this ratio.
#[default(4.)]
miter_limit: f64,
/// The order to paint the stroke on top of the fill, or the fill on top of the stroke.
paint_order: PaintOrder,
/// The stroke dash lengths. Each length forms a distance in a pattern where the first length is a dash, the second is a gap, and so on. If the list is an odd length, the pattern repeats with solid-gap roles reversed.
dash_lengths: IList<f64>,
/// The phase offset distance from the starting point of the dash pattern.
#[unit(" px")]
dash_offset: f64,
) -> Result<(Vector, Attr<TransformAttr>, Attr<'e, StrokeAttr>), Interrupt> {
let dash_lengths = (0..dash_lengths.len()).map(|index| dash_lengths.get(index).max(0.)).collect();
let mut stroke = Stroke {
weight,
dash_lengths,
dash_offset,
cap,
join,
join_miter_limit: miter_limit,
align,
transform: DAffine2::IDENTITY,
paint_order,
};
stroke.transform *= *content_transform;
let mut element = element;
element.stroke = Some(stroke);
let paint = paint_table(paint);
let parked = park_paint(ctx.arena(), paint)?;
Ok((element, Attr(*content_transform), Attr(Some(parked))))
}
/// The vector items of a graphic lane's interior, one wrap level deep, the
/// reach of the pre-flip broadcast over a legacy list.
fn for_each_interior_vector_mut(element: &mut Graphic, mut f: impl FnMut(&mut Vector, DAffine2)) {
let mut walk_list = |list: &mut List<Vector>| {
let (elements, transforms) = list.element_and_attribute_slices_mut::<DAffine2>(ATTR_TRANSFORM);
for (vector, transform) in elements.iter_mut().zip(transforms.iter()) {
f(vector, *transform);
}
};
match element {
Graphic::Vector(list) => walk_list(list),
Graphic::Graphic(children) => {
for child in children.iter_element_values_mut() {
if let Some(list) = child.as_vector_mut() {
walk_list(list);
}
}
}
_ => {}
}
}
/// The stroke over graphic lanes: the style applies to the interior vectors,
/// the paint marker parks on the lane for the render boundary to place.
/// Registered under the stroke's identifier.
#[node_macro::node(category(""))]
fn stroke_graphic_leveled<'e>(
ctx: impl Ctx + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
(element, content_transform): (Graphic, Attr<TransformAttr>),
#[default(Color::BLACK)]
paint: IList<Graphic>,
#[unit(" px")]
#[default(2.)]
weight: f64,
align: StrokeAlign,
cap: StrokeCap,
join: StrokeJoin,
#[default(4.)]
miter_limit: f64,
paint_order: PaintOrder,
dash_lengths: IList<f64>,
#[unit(" px")]
dash_offset: f64,
) -> Result<(Graphic, Attr<TransformAttr>, Attr<'e, StrokeAttr>), Interrupt> {
let dash_lengths = (0..dash_lengths.len()).map(|index| dash_lengths.get(index).max(0.)).collect();
let stroke = Stroke {
weight,
dash_lengths,
dash_offset,
cap,
join,
join_miter_limit: miter_limit,
align,
transform: DAffine2::IDENTITY,
paint_order,
};
let mut element = element;
for_each_interior_vector_mut(&mut element, |vector, transform| {
let mut stroke = stroke.clone();
stroke.transform *= transform;
vector.stroke = Some(stroke);
});
let paint = paint_table(paint);
let parked = park_paint(ctx.arena(), paint)?;
Ok((element, Attr(*content_transform), Attr(Some(parked))))
}
pub use _fill_graphic_leveled_mod::fill_graphic_leveled_entries;
pub use _fill_vector_leveled_mod::fill_vector_leveled_entries;
pub use _stroke_graphic_leveled_mod::stroke_graphic_leveled_entries;
#[node_macro::node(name("Copy to Points"), category("Repeat"), path(core_types::vector))]
fn copy_to_points<I: Send + Clone>(