Add color converter and debug node to use graphic

This commit is contained in:
YohYamasaki
2026-05-19 13:16:31 +09:00
parent 3fd61169ae
commit 746d78364c
3 changed files with 34 additions and 2 deletions

View File

@@ -80,6 +80,9 @@ pub const ATTR_GRADIENT_TYPE: &str = "gradient_type";
/// List<Graphic> data for fill.
pub const ATTR_FILL_GRAPHIC: &str = "fill_graphic";
/// List<Graphic> data for stroke.
pub const ATTR_STROKE_PAINT_GRAPHIC: &str = "stroke_paint_graphic";
// ========================
// TRAIT: AnyAttributeValue
// ========================

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@@ -171,7 +171,7 @@ fn flatten_graphic_list<T>(content: List<Graphic>, extract_variant: fn(Graphic)
}
/// Converts a `Fill` enum into the `List<Graphic>` representation used as paint storage.
/// TODO: Remove once all paint sources flow through `List<Graphic>` directly without going through the `Fill` enum.
/// TODO: Remove once all fill paint sources flow through `List<Graphic>` directly without going through the `Fill` enum.
pub fn fill_to_graphic_list(fill: &Fill) -> Option<List<Graphic>> {
match fill {
Fill::None => None,
@@ -188,6 +188,12 @@ pub fn fill_to_graphic_list(fill: &Fill) -> Option<List<Graphic>> {
}
}
/// Converts a `Color` into the `List<Graphic>` representation used as paint storage.
/// TODO: Remove once all stroke paint sources flow through `List<Graphic>` directly without going through `Stroke.color`.
pub fn color_to_graphic_list(color: Option<Color>) -> Option<List<Graphic>> {
color.as_ref().map(|color| List::new_from_element((*color).into()))
}
/// Maps from a concrete element type to its corresponding `Graphic` enum variant,
/// enabling type-directed casting of typed `List`s from a `Graphic` value.
pub trait TryFromGraphic: Clone + Sized {

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@@ -1,5 +1,5 @@
use core_types::Context;
use core_types::list::{ATTR_FILL_GRAPHIC, List};
use core_types::list::{ATTR_FILL_GRAPHIC, ATTR_STROKE_PAINT_GRAPHIC, List};
use core_types::registry::types::{Fraction, Percentage, PixelSize};
use core_types::transform::Footprint;
use core_types::{Color, Ctx, num_traits};
@@ -1008,6 +1008,29 @@ fn fill_graphic<P: IntoGraphicList + 'n + Send>(
vectors
}
/// Sets the `stroke_paint_graphic` attribute on each item of the input vector list.
/// Used for testing of gradient and clipping-based stroke rendering until the proper Stroke node refactor lands.
#[node_macro::node(category("Debug"))]
fn stroke_paint_graphic<P: IntoGraphicList + 'n + Send>(
_: impl Ctx,
mut vectors: List<Vector>,
#[implementations(
List<Graphic>,
List<Vector>,
List<Raster<CPU>>,
List<Raster<GPU>>,
List<Color>,
List<GradientStops>,
)]
stroke_paint_graphic: P,
) -> List<Vector> {
let paint_list = stroke_paint_graphic.into_graphic_list();
for row_idx in 0..vectors.len() {
vectors.set_attribute(ATTR_STROKE_PAINT_GRAPHIC, row_idx, paint_list.clone());
}
vectors
}
#[cfg(test)]
mod test {
use super::*;