Refactor Vector SVG renderer for Gradient / Color

This commit is contained in:
YohYamasaki
2026-05-08 22:50:38 +09:00
parent 25358d3832
commit 8a2aec61e7

View File

@@ -1,10 +1,15 @@
use crate::renderer::{RenderParams, format_transform_matrix};
use core_types::table::Table;
use core_types::color::SRGBA8;
use core_types::uuid::generate_uuid;
use glam::DAffine2;
use graphic_types::vector_types::gradient::{Gradient, GradientType};
use core_types::{ATTR_GRADIENT_TYPE, ATTR_SPREAD_METHOD, ATTR_TRANSFORM, Color};
use glam::{DAffine2, DVec2};
use graphic_types::Graphic;
use graphic_types::graphic::fill_to_paint;
use graphic_types::vector_types::gradient::GradientType;
use graphic_types::vector_types::vector::style::{Fill, PaintOrder, PathStyle, Stroke, StrokeAlign, StrokeCap, StrokeJoin};
use std::fmt::Write;
use vector_types::GradientStops;
use vector_types::gradient::GradientSpreadMethod;
pub trait RenderExt {
@@ -12,13 +17,42 @@ pub trait RenderExt {
fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, render_params: &RenderParams) -> Self::Output;
}
impl RenderExt for Gradient {
impl RenderExt for Table<Color> {
type Output = String;
fn render(
&self,
_svg_defs: &mut String,
_element_transform: DAffine2,
_stroke_transform: DAffine2,
_bounds: DAffine2,
_transformed_bounds: DAffine2,
_render_params: &RenderParams,
) -> Self::Output {
let Some(color) = self.element(0) else { return String::new() };
let mut result = format!(r##" fill="#{}""##, SRGBA8::from(*color).to_rgb_hex());
if color.a() < 1. {
let _ = write!(result, r#" fill-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
}
result
}
}
impl RenderExt for Table<GradientStops> {
type Output = u64;
/// Adds the gradient def through mutating the first argument, returning the gradient ID.
fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, _render_params: &RenderParams) -> Self::Output {
let mut stop = String::new();
for (position, color, original_midpoint) in self.stops.interpolated_samples() {
let Some(stops) = self.element(0) else { return 0 };
let gradient_type: GradientType = self.attribute_cloned_or_default(ATTR_GRADIENT_TYPE, 0);
let gradient_transform: DAffine2 = self.attribute_cloned_or_default(ATTR_TRANSFORM, 0);
let spread_method: GradientSpreadMethod = self.attribute_cloned_or_default(ATTR_SPREAD_METHOD, 0);
for (position, color, original_midpoint) in stops.interpolated_samples() {
stop.push_str("<stop");
if position != 0. {
let _ = write!(stop, r#" offset="{}""#, (position * 1_000_000.).round() / 1_000_000.);
@@ -33,9 +67,9 @@ impl RenderExt for Gradient {
stop.push_str(" />")
}
let transform_points = element_transform * stroke_transform * bounds;
let start = transform_points.transform_point2(self.start);
let end = transform_points.transform_point2(self.end);
let transform_points = element_transform * stroke_transform * bounds * gradient_transform;
let start = transform_points.transform_point2(DVec2::ZERO);
let end = transform_points.transform_point2(DVec2::X);
let gradient_transform = if transformed_bounds.matrix2.determinant() != 0. {
transformed_bounds.inverse()
@@ -49,15 +83,15 @@ impl RenderExt for Gradient {
format!(r#" gradientTransform="{gradient_transform}""#)
};
let spread_method = if self.spread_method == GradientSpreadMethod::Pad {
let spread_method = if spread_method == GradientSpreadMethod::Pad {
String::new()
} else {
format!(r#" spreadMethod="{}""#, self.spread_method.svg_name())
format!(r#" spreadMethod="{}""#, spread_method.svg_name())
};
let gradient_id = generate_uuid();
match self.gradient_type {
match gradient_type {
GradientType::Linear => {
let _ = write!(
svg_defs,
@@ -84,19 +118,18 @@ impl RenderExt for Fill {
/// Renders the fill, adding necessary defs through mutating the first argument.
fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, render_params: &RenderParams) -> Self::Output {
match self {
Self::None => r#" fill="none""#.to_string(),
Self::Solid(color) => {
let mut result = format!(r##" fill="#{}""##, SRGBA8::from(*color).to_rgb_hex());
if color.a() < 1. {
let _ = write!(result, r#" fill-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
}
result
}
Self::Gradient(gradient) => {
let gradient_id = gradient.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
let Some(paint_table) = fill_to_paint(self) else { return r#" fill="none""#.to_string() };
let Some(paint) = paint_table.element(0) else { return String::new() };
match paint {
Graphic::Color(color_table) => color_table.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params),
Graphic::Gradient(stops_table) => {
let gradient_id = stops_table.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
format!(r##" fill="url('#{gradient_id}')""##)
}
_ => {
todo!()
}
}
}
}