Change footprint to always be in physical instead of logical space (#4280)

* Fix footprint scale

* Footprint in physical pixels

* Move scale conversion to `create_context`

* Remove scale from render cache

* Review
This commit is contained in:
Timon
2026-07-15 15:37:46 +02:00
committed by GitHub
parent e40fe7843d
commit a040362d4a
5 changed files with 36 additions and 46 deletions

View File

@@ -34,7 +34,7 @@ async fn render_background<'a: 'n>(
let data = match foreground_data {
RenderOutputType::Texture(foreground_texture) => {
let doc_to_screen = (glam::DAffine2::from_scale(glam::DVec2::splat(render_params.scale)) * render_params.footprint.transform).as_affine2();
let doc_to_screen = render_params.footprint.transform.as_affine2();
let blended = pipeline
.run::<CompositeBackground>(&CompositeBackgroundArgs {
foreground: foreground_texture.as_ref(),
@@ -44,7 +44,7 @@ async fn render_background<'a: 'n>(
})
.await;
RenderOutputType::Texture(blended.into())
RenderOutputType::Texture(blended)
}
RenderOutputType::Svg {
svg: foreground_svg,
@@ -52,6 +52,8 @@ async fn render_background<'a: 'n>(
} => {
let mut render = SvgRender::new();
let logical_transform = glam::DAffine2::from_scale(glam::DVec2::splat(1.0 / render_params.scale)) * render_params.footprint.transform;
if render_params.viewport_zoom > 0. {
let draw_checkerboard = |render: &mut SvgRender, rect: vello::kurbo::Rect, pattern_origin: glam::DVec2, checker_id_prefix: &str| {
let checker_id = format!("{checker_id_prefix}-{}", generate_uuid());
@@ -79,6 +81,7 @@ async fn render_background<'a: 'n>(
if render_params.scale > 0. {
let logical_resolution = render_params.footprint.resolution.as_dvec2() / render_params.scale;
let logical_footprint = Footprint {
transform: logical_transform,
resolution: logical_resolution.round().as_uvec2().max(glam::UVec2::ONE),
..render_params.footprint
};
@@ -101,7 +104,7 @@ async fn render_background<'a: 'n>(
}
let logical_resolution = render_params.footprint.resolution.as_dvec2() / render_params.scale;
render.wrap_with_transform(render_params.footprint.transform, Some(logical_resolution));
render.wrap_with_transform(logical_transform, Some(logical_resolution));
let background = SvgRenderOutput::from(render);
assert!(background.svg_defs.is_empty());

View File

@@ -37,7 +37,6 @@ pub struct CachedRegion {
pub struct CacheKey {
pub max_region_area: u32,
pub render_mode_hash: u64,
pub device_scale: u64,
pub zoom: u64,
pub rotation: u64,
pub for_export: bool,
@@ -55,7 +54,6 @@ impl CacheKey {
fn new(
max_region_area: u32,
render_mode_hash: u64,
device_scale: f64,
zoom: f64,
rotation: f64,
for_export: bool,
@@ -81,7 +79,6 @@ impl CacheKey {
Self {
max_region_area,
render_mode_hash,
device_scale: device_scale.to_bits(),
zoom: zoom.to_bits(),
rotation: quantized_rotation.to_bits(),
for_export,
@@ -345,12 +342,10 @@ pub async fn render_output_cache<'a: 'n>(
return data.eval(context.into_context()).await;
}
let device_scale = render_params.scale;
let zoom = footprint.scale_magnitudes().x;
let rotation = footprint.decompose_rotation();
let viewport_origin_offset = footprint.transform.translation;
let device_origin_offset = viewport_origin_offset * device_scale;
let device_origin_offset = footprint.transform.translation;
let viewport_bounds_device = AxisAlignedBbox {
start: -device_origin_offset,
end: footprint.resolution.as_dvec2() - device_origin_offset,
@@ -361,7 +356,6 @@ pub async fn render_output_cache<'a: 'n>(
let cache_key = CacheKey::new(
max_region_area,
render_params.render_mode as u64,
device_scale,
zoom,
rotation,
render_params.for_export,
@@ -381,16 +375,7 @@ pub async fn render_output_cache<'a: 'n>(
if missing_region.tiles.is_empty() {
continue;
}
let region = render_missing_region(
missing_region,
|ctx| data.eval(ctx),
ctx.clone(),
render_params,
&footprint.transform,
&viewport_origin_offset,
device_scale,
)
.await;
let region = render_missing_region(missing_region, |ctx| data.eval(ctx), ctx.clone(), render_params, &footprint.transform, &device_origin_offset).await;
new_regions.push(region);
}
@@ -406,10 +391,11 @@ pub async fn render_output_cache<'a: 'n>(
let executor = executor.expect("GPU executor not available");
let output_texture = executor.request_texture(physical_resolution).await;
let combined_metadata = composite_cached_regions(&all_regions, &output_texture, &device_origin_offset, &footprint.transform, &executor);
let combined_metadata = composite_cached_regions(&all_regions, &output_texture, &device_origin_offset, &footprint.transform, executor);
RenderOutput {
data: RenderOutputType::Texture(output_texture.into()),
data: RenderOutputType::Texture(output_texture),
metadata: combined_metadata,
}
}
@@ -421,7 +407,6 @@ async fn render_missing_region<F, Fut>(
render_params: &RenderParams,
viewport_transform: &DAffine2,
viewport_origin_offset: &DVec2,
device_scale: f64,
) -> CachedRegion
where
F: Fn(Context<'static>) -> Fut,
@@ -433,7 +418,7 @@ where
let tile_count = (max_tile - min_tile) + IVec2::ONE;
let region_pixel_size = (tile_count * TILE_SIZE as i32).as_uvec2();
let tile_global_offset = min_tile.as_dvec2() * (TILE_SIZE as f64 / device_scale) + *viewport_origin_offset;
let tile_global_offset = min_tile.as_dvec2() * TILE_SIZE as f64 + *viewport_origin_offset;
let region_transform = DAffine2::from_translation(-tile_global_offset) * *viewport_transform;
let region_footprint = Footprint {
transform: region_transform,

View File

@@ -93,10 +93,11 @@ async fn render<'a: 'n>(
let data = match (render_params.render_output_type, ty) {
(RenderOutputTypeRequest::Svg, RenderIntermediateType::Svg(data)) => {
let logical_resolution = render_params.footprint.resolution.as_dvec2() / render_params.scale;
let logical_transform = glam::DAffine2::from_scale(glam::DVec2::splat(1.0 / render_params.scale)) * footprint.transform;
let logical_resolution = footprint.resolution.as_dvec2() / render_params.scale;
let mut render = SvgRender::from(data.as_ref());
render.wrap_with_transform(render_params.footprint.transform, Some(logical_resolution));
render.wrap_with_transform(logical_transform, Some(logical_resolution));
let output = SvgRenderOutput::from(render);
assert!(output.svg_defs.is_empty());
@@ -108,12 +109,8 @@ async fn render<'a: 'n>(
}
(RenderOutputTypeRequest::Vello, RenderIntermediateType::Vello(data)) => {
let (scene, context) = data.as_ref();
let scale = render_params.scale;
let physical_resolution = render_params.footprint.resolution;
let scale_transform = glam::DAffine2::from_scale(glam::DVec2::splat(scale));
let footprint_transform = scale_transform * render_params.footprint.transform;
let footprint_transform_vello = vello::kurbo::Affine::new(footprint_transform.to_cols_array());
let footprint_transform_vello = vello::kurbo::Affine::new(footprint.transform.to_cols_array());
let mut transformed_scene = vello::Scene::new();
transformed_scene.append(scene, Some(footprint_transform_vello));
@@ -126,7 +123,7 @@ async fn render<'a: 'n>(
// the result is `-INFINITY`, which the old equality check missed; Vello then rasterized a unit rect with non-finite
// vertices, dropping the gradient and tanking performance. `!is_finite()` also covers NaN as a guard against future
// code paths where `matrix[0]` could land on `0 * INFINITY`.
let scaled_infinite_transform = vello::kurbo::Affine::scale_non_uniform(physical_resolution.x as f64, physical_resolution.y as f64);
let scaled_infinite_transform = vello::kurbo::Affine::scale_non_uniform(footprint.resolution.x as f64, footprint.resolution.y as f64);
for transform in transformed_scene.encoding_mut().transforms.iter_mut() {
if !transform.matrix[0].is_finite() {
*transform = vello_encoding::Transform::from_kurbo(&scaled_infinite_transform);
@@ -135,10 +132,10 @@ async fn render<'a: 'n>(
let texture = executor
.expect("GPU executor not available")
.render_vello_scene(&transformed_scene, physical_resolution, context, None)
.render_vello_scene(&transformed_scene, footprint.resolution, context, None)
.await
.expect("Failed to render Vello scene");
RenderOutputType::Texture(texture.into())
RenderOutputType::Texture(texture)
}
_ => unreachable!("Render node did not receive its requested data type"),
};
@@ -152,19 +149,23 @@ async fn create_context<'a: 'n>(
render_config: RenderConfig,
data: impl Node<Context<'static>, Output = RenderOutput>,
) -> RenderOutput {
let footprint = render_config.viewport;
let render_output_type = match render_config.export_format {
ExportFormat::Svg => RenderOutputTypeRequest::Svg,
ExportFormat::Raster => RenderOutputTypeRequest::Vello,
};
let logical_viewport = render_config.viewport;
let footprint = Footprint {
transform: glam::DAffine2::from_scale(glam::DVec2::splat(render_config.scale)) * logical_viewport.transform,
..logical_viewport
};
let render_params = RenderParams {
render_mode: render_config.render_mode,
for_export: render_config.for_export,
render_output_type,
scale: render_config.scale,
viewport_zoom: footprint.scale_magnitudes().x,
viewport_zoom: logical_viewport.scale_magnitudes().x,
..Default::default()
};
@@ -176,5 +177,8 @@ async fn create_context<'a: 'n>(
.with_vararg(Box::new(render_params))
.into_context();
data.eval(ctx).await
let mut result = data.eval(ctx).await;
result.metadata.apply_transform(glam::DAffine2::from_scale(glam::DVec2::splat(1. / render_config.scale)));
result
}

View File

@@ -21,7 +21,7 @@ pub async fn render_pixel_preview<'a: 'n>(
let physical_scale = render_params.scale;
let footprint = *ctx.footprint();
let viewport_zoom = footprint.scale_magnitudes().x * physical_scale;
let viewport_zoom = footprint.scale_magnitudes().x;
if render_params.render_mode != RenderMode::PixelPreview || !matches!(render_params.render_output_type, RenderOutputTypeRequest::Vello) || viewport_zoom <= 1. {
let context = OwnedContextImpl::from(ctx).into_context();
@@ -32,6 +32,7 @@ pub async fn render_pixel_preview<'a: 'n>(
let logical_resolution = physical_resolution.as_dvec2() / physical_scale;
let logical_footprint = Footprint {
transform: DAffine2::from_scale(DVec2::splat(1. / physical_scale)) * footprint.transform,
resolution: logical_resolution.as_uvec2().max(UVec2::ONE),
..footprint
};
@@ -45,7 +46,7 @@ pub async fn render_pixel_preview<'a: 'n>(
let upstream_resolution = upstream_size.as_uvec2().max(UVec2::ONE);
let upstream_footprint = Footprint {
transform: DAffine2::from_scale(DVec2::splat(1. / physical_scale)) * DAffine2::from_translation(-upstream_min),
transform: DAffine2::from_translation(-upstream_min),
resolution: upstream_resolution,
quality: footprint.quality,
};
@@ -55,7 +56,8 @@ pub async fn render_pixel_preview<'a: 'n>(
let RenderOutputType::Texture(ref source_texture) = result.data else { return result };
let transform = DAffine2::from_translation(-upstream_min) * footprint.transform.inverse() * DAffine2::from_scale(logical_resolution);
let logical_transform = DAffine2::from_scale(DVec2::splat(1. / physical_scale)) * footprint.transform;
let transform = DAffine2::from_translation(-upstream_min) * logical_transform.inverse() * DAffine2::from_scale(logical_resolution);
let resampled = pipeline
.run::<PixelPreview>(&PixelPreviewArgs {
@@ -67,9 +69,7 @@ pub async fn render_pixel_preview<'a: 'n>(
result.data = RenderOutputType::Texture(resampled);
result
.metadata
.apply_transform(footprint.transform * DAffine2::from_translation(upstream_min) * DAffine2::from_scale(DVec2::splat(physical_scale)));
result.metadata.apply_transform(footprint.transform * DAffine2::from_translation(upstream_min));
result
}