Change footprint to always be in physical instead of logical space (#4280)

* Fix footprint scale

* Footprint in physical pixels

* Move scale conversion to `create_context`

* Remove scale from render cache

* Review
This commit is contained in:
Timon
2026-07-15 15:37:46 +02:00
committed by GitHub
parent e40fe7843d
commit a040362d4a
5 changed files with 36 additions and 46 deletions

View File

@@ -37,7 +37,6 @@ pub struct CachedRegion {
pub struct CacheKey {
pub max_region_area: u32,
pub render_mode_hash: u64,
pub device_scale: u64,
pub zoom: u64,
pub rotation: u64,
pub for_export: bool,
@@ -55,7 +54,6 @@ impl CacheKey {
fn new(
max_region_area: u32,
render_mode_hash: u64,
device_scale: f64,
zoom: f64,
rotation: f64,
for_export: bool,
@@ -81,7 +79,6 @@ impl CacheKey {
Self {
max_region_area,
render_mode_hash,
device_scale: device_scale.to_bits(),
zoom: zoom.to_bits(),
rotation: quantized_rotation.to_bits(),
for_export,
@@ -345,12 +342,10 @@ pub async fn render_output_cache<'a: 'n>(
return data.eval(context.into_context()).await;
}
let device_scale = render_params.scale;
let zoom = footprint.scale_magnitudes().x;
let rotation = footprint.decompose_rotation();
let viewport_origin_offset = footprint.transform.translation;
let device_origin_offset = viewport_origin_offset * device_scale;
let device_origin_offset = footprint.transform.translation;
let viewport_bounds_device = AxisAlignedBbox {
start: -device_origin_offset,
end: footprint.resolution.as_dvec2() - device_origin_offset,
@@ -361,7 +356,6 @@ pub async fn render_output_cache<'a: 'n>(
let cache_key = CacheKey::new(
max_region_area,
render_params.render_mode as u64,
device_scale,
zoom,
rotation,
render_params.for_export,
@@ -381,16 +375,7 @@ pub async fn render_output_cache<'a: 'n>(
if missing_region.tiles.is_empty() {
continue;
}
let region = render_missing_region(
missing_region,
|ctx| data.eval(ctx),
ctx.clone(),
render_params,
&footprint.transform,
&viewport_origin_offset,
device_scale,
)
.await;
let region = render_missing_region(missing_region, |ctx| data.eval(ctx), ctx.clone(), render_params, &footprint.transform, &device_origin_offset).await;
new_regions.push(region);
}
@@ -406,10 +391,11 @@ pub async fn render_output_cache<'a: 'n>(
let executor = executor.expect("GPU executor not available");
let output_texture = executor.request_texture(physical_resolution).await;
let combined_metadata = composite_cached_regions(&all_regions, &output_texture, &device_origin_offset, &footprint.transform, &executor);
let combined_metadata = composite_cached_regions(&all_regions, &output_texture, &device_origin_offset, &footprint.transform, executor);
RenderOutput {
data: RenderOutputType::Texture(output_texture.into()),
data: RenderOutputType::Texture(output_texture),
metadata: combined_metadata,
}
}
@@ -421,7 +407,6 @@ async fn render_missing_region<F, Fut>(
render_params: &RenderParams,
viewport_transform: &DAffine2,
viewport_origin_offset: &DVec2,
device_scale: f64,
) -> CachedRegion
where
F: Fn(Context<'static>) -> Fut,
@@ -433,7 +418,7 @@ where
let tile_count = (max_tile - min_tile) + IVec2::ONE;
let region_pixel_size = (tile_count * TILE_SIZE as i32).as_uvec2();
let tile_global_offset = min_tile.as_dvec2() * (TILE_SIZE as f64 / device_scale) + *viewport_origin_offset;
let tile_global_offset = min_tile.as_dvec2() * TILE_SIZE as f64 + *viewport_origin_offset;
let region_transform = DAffine2::from_translation(-tile_global_offset) * *viewport_transform;
let region_footprint = Footprint {
transform: region_transform,