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Fix conflicts
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@@ -1,11 +1,11 @@
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use core_types::Context;
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use core_types::list::List;
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use core_types::list::{ATTR_FILL_GRAPHIC, List};
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use core_types::registry::types::{Fraction, Percentage, PixelSize};
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use core_types::transform::Footprint;
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use core_types::{Color, Ctx, num_traits};
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use glam::{DAffine2, DVec2};
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use graphic_types::raster_types::{CPU, GPU, Raster};
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use graphic_types::{Artboard, Graphic, Vector};
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use graphic_types::{Artboard, Graphic, IntoGraphicList, Vector};
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use log::warn;
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use math_parser::ast;
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use math_parser::context::{EvalContext, NothingMap, ValueProvider};
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@@ -985,6 +985,29 @@ fn normalize(_: impl Ctx, vector: DVec2) -> DVec2 {
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vector.normalize_or_zero()
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}
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/// Sets the `fill_graphic` attribute on each item of the input vector list.
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/// Used for testing of clipping-based fill rendering until the proper Fill node refactor lands.
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#[node_macro::node(category("Debug"))]
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fn fill_graphic<P: IntoGraphicList + 'n + Send>(
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_: impl Ctx,
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mut vectors: List<Vector>,
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#[implementations(
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List<Graphic>,
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List<Vector>,
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List<Raster<CPU>>,
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List<Raster<GPU>>,
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List<Color>,
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List<GradientStops>,
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)]
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fill_graphic: P,
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) -> List<Vector> {
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let paint_list = fill_graphic.into_graphic_list();
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for row_idx in 0..vectors.len() {
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vectors.set_attribute(ATTR_FILL_GRAPHIC, row_idx, paint_list.clone());
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}
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vectors
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}
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#[cfg(test)]
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mod test {
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use super::*;
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