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shader-rt: disable gpu blend node, needs two images
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@@ -132,7 +132,7 @@ pub fn apply_blend_mode(foreground: Color, background: Color, blend_mode: BlendM
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}
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}
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#[node_macro::node(category("Raster"), shader_node(PerPixelAdjust))]
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#[node_macro::node(category("Raster"), cfg(feature = "std"))]
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fn blend<T: Blend<Color> + Send>(
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_: impl Ctx,
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#[implementations(
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