Stroke parameters live only on the appearance's stroke coverage now.
Vector loses its stroke field, transform normalization, and concat
stroke adoption; solidify, morph, combine, and the recolor read the
coverage instead, with morph gaining the cover-paired appearance lerp.
The stroke-inclusive bounds take the stroke as a parameter, the plain
vector bounds ignore include_stroke, the editor's metadata channel
carries one resolved appearance snapshot per layer, and the data
panel's Vector table drops its stroke properties tab for a handles tab.
Legacy vector payloads parse their stroke solely to validate the shape.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The appearance column is now the only paint channel. The Fill and
Stroke attribute markers, their name constants, the LanePaint push with
its two-hop reach, and the interior paint placement all go away; nodes
emit and readers cascade the appearance alone. PaintReach shrinks to
the cascade's own-wins arbitration, the legacy conversion converts the
group content inside appearance paint cells, and transform baking lands
on those cells too.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The Stroke node no longer takes a paint order value: stroke-below is now
the Stroke node sitting upstream of the Fill node, and the editor's
paint order control rewires the two nodes through set_stroke_paint_order.
Documents with the retired input migrate to the nine-input shape, their
stored order replayed as that topology rewrite. The Stroke struct drops
its paint_order field; renderers read stroke_below from the resolved
appearance alone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The renderer, metadata collection, hit testing, and clip-path reduction
all resolve a lane's paint as its own declared appearance or the
nearest ancestor's through the cascade, taking the first fill and
stroke coverages in one walk: the coverage's stroke parameters replace
the element-resident stroke, the paint cells' interior lists feed the
paint renderers, and the paint order reads off the coverage row order,
which the stroke nodes now place from their paint order input. The
paint overlay and its transmute dissolve into an inherited-appearance
parameter on the vector-level bodies, with the Render trait untouched.
Mask clones paint through a single black-fill appearance, and every
row-building node stamps the appearance beside the legacy markers it
still writes, so renders stay identical until the markers go.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The fill's gradient placement input splits from one optional transform
into the has-transform toggle and a plain transform, so the toggle's
input name is fixed in the document format ahead of the transform
toggle's own arrival. An unset placement keeps the toggle's false
default and derives from the content's bounds at evaluation, which is
also the unbaked placeholder the deferred gradient bake probes for.
Documents saved with the optional form migrate by decomposing it, a
wired transform source keeping its connection marked explicit, and the
legacy fill migration now lands on the split shape directly.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Both nodes append their coverage to the content's appearance following
the painter's algorithm: the most downstream paint node paints on top,
and a repainted cover is replaced in place keeping its position in the
paint order. The coverage's paint is the canonical paint list carried
as one graphic cell, the input lane's own envelope dropped; a stroke
coverage records its authoring space by composing the item transform
with the translation cleared, so an otherwise-identity capture elides.
The legacy fill and stroke writes continue beside the appearance until
the readers move over, keeping renders unchanged.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>