Commit Graph

405 Commits

Author SHA1 Message Date
Dennis Kobert
99ce2ea565 Require a node registry to compile so the layout pass always runs 2026-08-15 14:49:25 +00:00
Dennis Kobert
64fb4eda61 Fold the record-stack peak in the layout pass, not the executor 2026-08-15 12:20:52 +00:00
Dennis Kobert
f9e30c4c77 Install record layouts from the pass via set_layout 2026-08-15 11:20:01 +00:00
Dennis Kobert
bfa48439c8 Resolve coercion nodes and dynamic values in the layout pass 2026-08-15 08:48:29 +00:00
Dennis Kobert
d7da2ba9e7 Add the resolve_types and compute_layouts compiler passes 2026-08-13 10:24:59 +00:00
Dennis Kobert
9c7a633d5b Adopt tuple attribute io and the carrier lowering, deleting the bridge adapters for record-only wires 2026-08-06 18:48:16 +00:00
Dennis Kobert
ea49f3c2fc Delete the Ref wire type and its lend edge surface 2026-08-06 12:24:50 +00:00
Dennis Kobert
100f81c307 Retire the lend machinery and flip the clone node onto record wires 2026-08-06 11:57:18 +00:00
Dennis Kobert
886ff03ef2 Construct value nodes as native record sources 2026-08-06 10:24:44 +00:00
Dennis Kobert
7eeb7d84cd Flip poll kernels and derived-context lazy nodes onto record wires and land record roots at the host rim 2026-08-05 23:42:24 +00:00
Dennis Kobert
7099f056dc Flip concrete value nodes onto record wires with bridge rows for every value type 2026-08-05 22:18:50 +00:00
Dennis Kobert
60f80682c5 Collapse duplicate proto nodes when assigning stable ids 2026-08-05 19:25:17 +00:00
Dennis Kobert
c91be74a55 Add the Record wire type, record registry rows, lift and extract adapters, and executor stack reservation 2026-08-05 12:24:20 +00:00
Dennis Kobert
62b7ccf40c Support bare reference parameters and lending outputs in the node macro and make the clone node the clone-out adapter 2026-08-03 18:29:16 +00:00
Dennis Kobert
9b45af854a Emit Ref wire types for lending rows and splice lend/clone_out adapters in the type checker 2026-08-03 16:33:27 +00:00
Dennis Kobert
c30054579f Adapt the cutover to the reviewed core-types API 2026-07-31 23:39:39 +02:00
Dennis Kobert
81a319430b Cut over to the graphene execution model 2026-07-31 23:19:42 +02:00
Dennis Kobert
5541769dc5 Fix frame table key aliasing and arena handle offset truncation 2026-07-31 16:46:20 +02:00
Dennis Kobert
1fccb112cb Add the core execution types, the borrowed context, and the seeded u64 fx hasher 2026-07-31 13:11:36 +00:00
Timon
7e29fe9a31 Fix lifetime of cached textures (#4333)
* Fix in-use textures being destroyed

* Remove ImageTexture refs

* Review
2026-07-14 14:51:33 -07:00
YohYamasaki
6a54dcb5da Remove the legacy Fill, Gradient, and PathStyle types now that paints live in attributes (#4297)
* Remove `Stroke.color`

* Remove legacy Gradient struct usage

* Fix gradient tool tests

* Remove `Fill` enum

* Fix direction of `gradient_orientation_rightward`

* Remove `Gradient` struct

* Remove `PathStyle` struct

* Fix old `VectorData` migration

* Refactor

- Remove unnecessary wrapper functions
- Use `as_ref` instead of `clone` for stroke if possible
- Comment cleanup

* Clean up stale style comments and bindings left by the paint attribute migration

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-07-04 23:08:06 -07:00
YohYamasaki
9f9899cfd0 Refactor the 'Fill' and 'Stroke' nodes to set "fill" and "stroke" attributes for paints (#4257)
* Allow using any graphics type for fill

* Adapt gradient/fill property panels and tools to handle List<T>

* Make the initial gradient transform covers the target's bounding box

* Introduce AnyGraphicListDyn to avoid combinatorial explosion

* Allow using any graphics type for stroke paint

* Add FIll node migration

* Add `for_each_vector_list_mut` instead of `set_paint_attribute`

* Adapt paint flow to read and write attributes instead of legacy Fill/Stroke.color

* Fix responsibilities of paint related node input setters

* Fix Morph by storing List<Graphic> for attributes rather than the concrete types

Store fill/stroke paints as List<Graphic> so Color/Gradient transitions
do not hit set_attribute_value_dyn's type-mismatch fallback to default paint.

* Preserve paint attributes in vector editing ops

* Enhance the clarity between direct and chained fill gradients

* Update demo arts

* Consolidate Fill node gradient appearance inputs

* Fix after the cubic review

* Revert "Consolidate Fill node gradient appearance inputs"

This reverts commit 9622feb20196e2c4da99e98ca95dcc2e34c2c98e.

* Replace AnyGraphicListDyn with generic paint connectors on the Fill and Stroke nodes

* Canonicalize paint attribute storage to List<Graphic> with a single write helper

* Fix Solidify Stroke missing fills stored in the legacy style

* Fix Solidify Stroke producing invisible strokes for legacy-only stroke colors

* Fix the initial gradient transform ignoring the bounding box's vertical extent

* Step paint at the morph midpoint instead of dropping it for unmixable pairings

* Remove migration-stage comments

* Clarify the initial gradient transform helper's doc and name

* Correct the bake_paint_transforms doc and prune dead tolerance arms

* Delete the unused Gradient::lerp

* Fix a comment typo

* Thread network paths through the legacy gradient bake so nested fills migrate

* Restore the legacy fill fallback in Expand Fill and Stroke

* Read gradient stops from the node's own input in the Fill properties panel

* Use the transform input constant instead of a hardcoded index

* Remove the unreachable wired color fallback in the Fill properties solid branch

* Narrow the fill overlay redraw check to actual fill inputs

* Coalesce the fill setter's graph runs into a single dispatch

* Position the Gradient Value node inserted for gradient stops

* Bake backup gradient placement during migration

* Persist pending gradient bakes so unfinished migrations retry on reopen

* Migrate the backup gradient's type and spread method

* Harden the gradient-migration pass against document switches and stale bakes

* Keep the Fill properties UI for layerless and nested Fill nodes

* Leave a wired gradient transform input connected instead of overwriting it

* Refuse to start a gradient chain ahead of existing layer content

* Decode a Fill node's gradient through one shared reader

* Nudge a degenerate bounding box so the Fill gradient transform stays invertible

* Broadcast Fill and Stroke paint with a single attribute-column pass

* Fix Morph stepping the target's stroke in near the source instead of the target

* Tidy conventions: clippy get_first, comment periods, sentence-case test messages

* Reattach the gradient orientation doc to its function

* Re-save demo artwork

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-07-04 23:08:21 +00:00
Dennis Kobert
b45cc312dd Add support for opening GDD documents from the CLI (#4262)
* Wire document-format into graphene-cli

* Support loading both legacy and new graphite files in the cli

* Address PR review: propagate CLI errors and use dyn resolver

* Fix CLI network wrap + preprocessor ordering

* Cleanup preprocessor

* Remove unused import
2026-06-21 18:17:01 +02:00
Timon
674b3a213f Extract pipelines from WgpuExecutor into scope-provided pipeline nodes (#4210)
* Implement generic pipeline caching

* Fix WIP

* Fix

* Fix

* Fix

* Fix bench

* Migrations

* Review
2026-06-19 21:20:25 +00:00
Jatin Bharti
5f100946f2 Add String[] as a graphic type for typography (#4141)
* feat: Render List<String> as raw paths in SVG and Vell mode

* chore: code review

* chore: change the hardcoded layout bounds to parley's

* chore: code review

* feat: Split text node to text_layer and text_to_vector node

* fix: CI fail because of difference in nature of Mac and github action

* chore: fix

* chore: replace FontStack as it got removed in parley 0.9

* chore: fmt

* chore: migrate the rendering as of new resource architechture

* chore: add text_layer node to text tool for testing

* code review

* Make boolean ops support the Text type

* chore: Move fallback_font_resource authority from editor to text node

* Fix 'Text Layer' node missing font dropdown

* Change node doc comments from Vec<T> to T[]

* Add migrations from the old Text node to Text -> Text to Vector

* Consolidate

* Rename the text attributes and reorder tilt to come before max_width/height

* Detect legacy Text nodes in the split migration by their trailing separate_glyphs input

* Code review

* Frame Text layer thumbnails by laying out their text for bounds

* Give Text layers click targets and selection outlines via collect_metadata

* Route Text tool through Text to Vector with fill, fixing editing-preview placement

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-06-19 19:39:52 +00:00
Timon
236ab7a11c Move TaggedValue::ResourceHash to macro definition site (#4232) 2026-06-19 01:36:45 +00:00
Keavon Chambers
971d1fb16b Fix loading documents saved before #4129 with raster images appearing missing 2026-06-15 11:19:21 -07:00
Timon
077d11bdba Resolve scopes before flattening network (#4235)
* Compiler changes

* Run preprocessor on wrapping network

* Remove test nodes

* FIx

* move generate_node_paths call to compiler

* Make it more obvious what input is set to
2026-06-15 11:19:21 -07:00
Timon
e524dff1a7 Add node macro support for injecting nodes into global scope (#4221)
* Macro support

* Preprocessor support

* Allow Cow str as scope name

* Use Passthrough node to work around compiler auto wrapping the producer node and invalidating the node id

* Stable NodeIds

* Less hacky but with bad performace

* Remove Cow from RegistryValueSource::Scope

* Connect scope injections to the inner network export

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2026-06-11 18:14:58 +00:00
Dennis Kobert
d5c67eeb55 Drop MemoHash's std Hash impl and route cache-identity hashing through CacheHash (#4209) 2026-06-07 17:49:56 +00:00
Dennis Kobert
7b9c480a8d Make ResourceStorage trait &self-based and remove 'static requirement (#4188)
* Make ResourceStorage trait &self-based with elided-lifetime ResourceFuture

* Adress review comments
2026-06-01 10:37:05 +00:00
Timon
e32ff4b7f0 Make Resource aware of its own hash (#4187)
* Fix future message handler field name

* Add Resource::hash()

* Move all remaining resource types from core-types to graphene-resources

* Review
2026-05-31 23:08:01 +00:00
Timon
a40e0d2887 Use ResourceId for referring to Resources (#4176)
* Use ResourceId for referring to Resources

* Use Doc

* use error for preprocessor ResourceId replacement failure

* Keep hashes in DocumentInfo

* Migrate with less mem copy

* Global ResourceMessage -> ResourceStorageMessage

* Add document ResourceMessage

* Move embedding logic

* Fix

* Cleanup

* Review

* Fix
2026-05-29 10:56:32 +00:00
Timon
bbbe04903f Define data types for ID-based resource handling (#4168)
* Add resource lib

* rename ResourceSource to ResourceInput

* Rename ResourceInput -> DataSource and improve API

* Review

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2026-05-25 10:50:57 +00:00
Timon
2770df7567 Implement content-addressed resource storage for raster images (#4148)
* Implement content-addressed resource storage

* Implement OPFS resource storage

* Remove ResourceStorage::read

* Review
2026-05-21 19:31:07 +00:00
Keavon Chambers
256dd26b99 Recognize ExtractPosition/InjectPosition in the node macro context analyzer
Also, fix migration missing alias
2026-05-16 01:40:49 -07:00
Keavon Chambers
a56746c6bf Deprecate all usages of the Color struct representing gamma space values, fixing round-trip precision bugs (#4149)
* Deprecate all usages of the Color struct representing gamma space values, fixing round-trip precision bugs

* Code review fixes
2026-05-14 22:48:33 -07:00
gamma0987
456a7c868d Migrate iai-callgrind to the renamed successor gungraun (#4056)
* Add .nvim.lua to gitignore

* Migrate from iai-callgrind to the renamed successor gungraun

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2026-05-14 08:18:59 +00:00
Keavon Chambers
a28b9437aa Rename the "Table" type to "List" everywhere (#4133)
* Rename the "Table" type to "List" everywhere

* Fix a few missed ones

* Re-save demo artwork
2026-05-09 01:33:39 -07:00
Keavon Chambers
6b3e4757de Rename the Table type's "rows" -> "items" and "columns" -> "attributes" everywhere (#4130)
* Rename TableRow -> Item

* Rename row -> item and column -> attribute throughout

* Fix a few missed ones

* Format
2026-05-08 23:11:33 -07:00
Keavon Chambers
cb21e5960b Remove serialization from Table<T> and make TaggedValue only store tooling/widget node inputs (#4129)
* Add TaggedValue::TypeDefault to avoid baking placeholder Tables into saved documents

* Add TaggedValue::TypeDefault to avoid baking placeholder Tables into saved documents

* Migrate empty Vector/Raster/Graphic/Artboard placeholder values to TypeDefault on load

Documents written before the TypeDefault mechanism existed have empty Table<Vector>/<Raster>/<Graphic>/<Artboard> values baked into every unwired exposed input. Walk each migrated node's inputs and rewrite any such placeholder NodeInput::Value into the equivalent NodeInput::type_default, so re-saved documents shed the placeholder payloads. Marked with a TODO for eventual removal once enough documents have been re-saved.

* Re-save demo artwork

* Remove Graphic and Artboard placeholder containers from TaggedValue

* Remove Raster placeholder TaggedValue variant

* Simplify document migration

* Remove Vector placeholder TaggedValue variant

* Remove NodeIdTable from the TaggedValue

* Remove StringTable from the TaggedValue

* Remove F64Table in place of F64Array in TaggedValue

* Replace TaggedValue::Color(Table<Color>) with ::Color(Option<Color>)

* Replace TaggedValue::GradientTable(Table<GradientStops>) with ::Gradient(GradientStops)

* Replace TaggedValue::BrushStrokeTable(Table<BrushStroke>) with ::BrushStrokes(Vec<BrushStroke>)

* Make TaggedValue::DocumentNode runtime-only with TypeDefault placeholder

* Make TaggedValue::ContextFeatures runtime-only

* Remove Serialize/Deserialize from Table<T>

* Add a widget for TaggedValue::BrushStrokes to visualize strokes and samples

* Define a reusable list of TaggedValue::TypeDefault types for its generated methods

* Re-save demo artwork
2026-05-08 16:11:25 -07:00
Keavon Chambers
dff8ac5511 Remove code for the deprecated and unused Curve type (#4127)
* Remove the unused Curve type

* Fix frontend
2026-05-07 16:16:19 -07:00
Keavon Chambers
0834bff2da Make the Brush node store its cache as internal #[data] state instead of a serialized node input (#4126)
* Make the Brush node store its cache as internal #[data] state instead of a serialized node input

* Remove BrushCacheImpl::unique_id
2026-05-07 15:34:21 -07:00
Keavon Chambers
e59612c4ce Port the color picker popover to a Rust-defined layout (#4102)
* Break out VisualColorPickersInput.svelte

* Break out ColorComparisonInput.svelte and ColorPresetsInput.svelte

* Add backend definitions and plumbing for the 4 new widgets

* Port the ColorPicker.svelte layout and business logic to Rust

* Port more ColorComparisonInput.svelte logic to Rust

* Port more SpectrumInput.svelte logic to Rust

* Port more frontend logic to Rust

* Code review

* Code review

* Fix some CSS
2026-05-05 02:47:53 -07:00
Keavon Chambers
21e5e06b0b Clean up document message wrappers around proto nodes so they're now used directly (#4101)
* Rename the 'Identity' node to 'Passthrough' internally

* Rename the 'Memoize'  node to 'Cache' internally

* Let skip_impl proto nodes auto-generate as document node definitions

* Remove the wrapper 'Passthrough' node from document_node_definitions.rs

* Remove the wrapper 'Cache' node from document_node_definitions.rs

* Remove the wrapper 'Monitor' node from document_node_definitions.rs

* Remove the wrapper 'Noise Pattern' node from document_node_definitions.rs

* Remove the wrapper 'Brush' node from document_node_definitions.rs

* Remove the wrapper 'Transform' node from document_node_definitions.rs

* Code review improvements

* Rename Cache node back to Memoize

* More code review
2026-05-03 19:26:36 -07:00
Keavon Chambers
a0d5f418d9 Replace Table<Table<Graphic>> with Table<Artboard> where Artboard is a type boundary newtype (#4093)
Replace Table<Table<Graphic>> with Table<Artboard> with Artboard as a type boundary newtype
2026-05-01 21:57:50 -07:00
Keavon Chambers
4b2430290c New nodes: 'Gradient Type' and 'Spread Method', and add Gradient tool support for controlling these nodes (#4084)
* Use 'Transform', 'Gradient Type', and 'Spread Method' nodes for table gradients

* Add gradient widget to the tool's control bar and update where the two swap buttons go

* Fix gradient rendering

* Format

* Code review
2026-04-29 19:27:44 -07:00
YohYamasaki
e686ee9f42 Add Table<GradientStops> gradient rendering (#3989)
* Add Table<GradientStops> gradient rendering

* Add SVG and Vello renderers for Table<GradientStops>

* Add thumbnail rendering for Table<GradientStops>

* Use row transform to map (0,0), (1,0) unit line to document space

* Set 100px width for the initially created gradient

* Add support of table gradients for the gradient tool

* Fix after review

* Thumbnail rendering of artboard with infinite gradient layer

* Hide radial gradient's reverse direction button for gradient table

* Remove unused imports

* Format

* Fix conflict with spread method

* Code review

* Fix thumbnails

* Connect up gradient_type and spread_method to attributes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-04-29 05:45:50 -07:00
Keavon Chambers
ba63c26c62 Replace the Artboard struct with a Table<Table<Graphic>> shape (#4077)
* Replace the Artboard struct with a Table<Table<Graphic>> shape

* Remove the never-functional, seemingly unneeded migrate_type_descriptor_names due to typo

* Allow negative artboard sizes
2026-04-28 22:58:33 -07:00
Keavon Chambers
5774ec215d Replace deprecated row/cell/instance terminology with "item" and "value" terms (#4075) 2026-04-28 19:12:59 -07:00