Commit Graph
77 Commits
Author SHA1 Message Date
Keavon Chambers 59f7af3f47 Rename "state" to "fsm_state" to avoid confusion 2021-04-06 22:21:32 -07:00
Keavon Chambers 7c6ab1f327 Rename the "Layers" panel to "Layer Graph" 2021-04-01 21:58:28 -07:00
Keavon Chambers b5cd8327dd Change document, viewport, and canvas terminology 2021-03-29 03:52:08 -07:00
Keavon Chambers 5ca9c715e5 Improve formatting for architecture diagram 2021-03-28 01:50:23 -07:00
Keavon Chambers 5c7339ba66 Update architecture diagram with fleshed out editor state flow 2021-03-28 01:42:00 -07:00
Keavon Chambers e280bec824 Rearrange WASM code async import style 2021-03-28 01:32:58 -07:00
Keavon Chambers f3533b2848 Change Vue CLI's lint results from none to warning 2021-03-28 01:31:52 -07:00
Keavon Chambers 4035138044 Add asset manager sources to docs outline 2021-03-27 12:57:18 -07:00
Keavon Chambers 479d2856c6 Various small fixes; no longer lint on Vue CLI run 2021-03-27 02:26:55 -07:00
Keavon Chambers fe51be0bb6 Move .editorconfig to root for GitHub tab rendering 2021-03-27 02:26:55 -07:00
Keavon Chambers 75dee589fc Simplify rustfmt settings to remove using unstable rules 2021-03-27 02:26:55 -07:00
Keavon Chambers 0e6c4400dc Switch inline SVGs to using SVG file loader 2021-03-27 02:26:55 -07:00
Keavon Chambers 6f32c1a0c9 Fix compiling issue broken while cleaning up last commit 2021-03-27 02:26:55 -07:00
Keavon Chambers 7323d3cd21 Remove WebPack and let Vue CLI handle WASM. Project restructuring fixes. Add Vue SVG Loader. Fixes #29. 2021-03-27 02:26:55 -07:00
Keavon Chambers 21dca857cd Add rustfmt.toml to project root 2021-03-27 02:26:55 -07:00
Keavon Chambers 2613ded439 Rename more of the project structure. Fixes #39. 2021-03-27 02:26:55 -07:00
Keavon Chambers 7bfb04a99a Rename project structure with /core and /client 2021-03-27 02:26:55 -07:00
Keavon Chambers 38dbe34293 Update npm packages 2021-03-27 02:26:55 -07:00
Keavon Chambers 26011dab9b Overhaul main readme with recent project updates 2021-03-27 02:26:55 -07:00
Keavon Chambers 808b116037 Add editor, codebase, and design documentation 2021-03-27 02:26:55 -07:00
Keavon Chambers d20042bdd6 Add complete input hints to footer 2021-03-27 02:26:55 -07:00
Keavon Chambers 8596db42ba Update README.md 2021-03-27 02:26:54 -07:00
Keavon Chambers e640961ef2 Viewport panel layout scaffolding 2021-03-27 02:26:54 -07:00
Keavon Chambers 6edb9a1c46 Window title bar now draws for Windows, Mac, Linux, and Web 2021-03-27 02:26:54 -07:00
Keavon Chambers 83afcf8734 Clean up component files by removing 'name' property 2021-03-27 02:26:54 -07:00
Keavon Chambers 370b586004 Link to the announcement talk video in the readme 2021-03-27 02:26:54 -07:00
Keavon Chambers c25671a731 Update readme logo 2021-03-27 02:26:54 -07:00
Keavon Chambers 7aa0887da4 Change UI font to Source Sans Pro 2021-03-27 02:26:54 -07:00
Keavon Chambers d5366a9400 Switch Vue components from class to object syntax 2021-03-27 02:26:54 -07:00
Keavon Chambers d111c0ae4d Update file menu entries; small styling changes 2021-03-27 02:26:54 -07:00
Keavon Chambers 178502b9c5 Readme clarifications 2021-03-27 02:26:54 -07:00
Keavon Chambers bb9d58b2aa Add web frontend panel skeleton & Vue environment 2021-03-27 02:26:54 -07:00
Keavon Chambers df39091107 Add WASM bindings and web project structure 2021-03-27 02:26:54 -07:00
Keavon Chambers bca97cbeff Shelve GUI system, set up new Rust project structure 2021-03-27 02:26:49 -07:00
Keavon Chambers 55850ca9a7 Add the GUI markup language spec to the docs 2021-03-27 02:16:48 -07:00
Keavon Chambers 283ea5acd7 Rename the component content special attribute children for consistency with React 2021-03-27 01:20:52 -07:00
Keavon Chambers 61823a044d Status update in the readme 2021-03-27 01:20:52 -07:00
Keavon Chambers aa6fa9e058 Update attribute parser with refactored symbol names and coments 2021-03-27 01:20:52 -07:00
Keavon Chambers d7d3fba8b2 Update the text in window_dom.rs 2021-03-27 01:20:52 -07:00
Keavon Chambers 09317660c4 Rename various symbols and text in layout_system.rs 2021-03-27 01:20:52 -07:00
Keavon Chambers 27b3756ac5 Refactor layout AST 2021-03-27 01:20:52 -07:00
Keavon Chambers 237ab6d9be Refactor and rename variables in abstract types definitions 2021-03-27 01:20:52 -07:00
Keavon Chambers b1b29a2bfb Clarified that readme screenshots are mockups 2021-03-27 01:20:51 -07:00
Keavon Chambers 54425bfb9e Partial implementation of the WindowDom system 2021-03-27 01:20:51 -07:00
Keavon Chambers 9a5185b5e6 Layout XML text nodes are now parsed template strings instead of raw text containing {{template tags}} 2021-03-27 01:20:51 -07:00
Keavon Chambers aacb5497cb Refactor layout system and abstract data types to separate definitions and tags 2021-03-27 01:20:51 -07:00
Keavon Chambers 651669a07d Update mockup screenshots in readme 2021-03-27 01:20:51 -07:00
Keavon Chambers 1b17c572b9 Add conversion from component AST to flat component with content attribute (resolves #3), add XML attribute parsing, fix template string attribute parsing bug 2021-03-27 01:20:51 -07:00
Keavon Chambers f417b87443 Implement enum for Layout data type 2021-03-27 01:20:51 -07:00
Keavon Chambers fbaf3c2467 Update readme details and mockup picture 2021-03-27 01:20:51 -07:00
Keavon Chambers 99feae8aba Rename GuiXml to Layout data type 2021-03-27 01:20:51 -07:00
Keavon Chambers 7f638aed8d Wrap main.xml in <col> 2021-03-27 01:20:51 -07:00
Keavon Chambers 35ff5f55ea Add rustfmt.toml and enable auto formatting (Fixes #7) 2021-03-27 01:20:51 -07:00
Keavon Chambers d616bfa8a1 Add Apache 2 license 2021-03-27 01:20:51 -07:00
Keavon Chambers c0ccff44a3 Rename last remaining data type to GuiXml 2021-03-27 01:20:51 -07:00
Keavon Chambers c0e092f726 Switch shader texture usage from sampler2D to texture2D plus sampler (fixes #1) 2020-07-11 19:01:48 -07:00
Keavon Chambers 6a94905f61 Simplification and comments for XML parser 2020-07-10 02:37:55 -07:00
Keavon Chambers 6aca84c929 Create readme 2020-07-10 02:35:29 -07:00
Keavon Chambers f32f39d5a6 Rename GUI Layout to Layout System 2020-06-10 14:01:50 -07:00
Keavon Chambers 559833be8e Layout language AST building now complete with recursive parsing referenced XML files 2020-05-31 22:02:41 -07:00
Keavon Chambers 0c7e6bc883 Implement abstract syntax tree parsing of XML layout 2020-05-27 04:08:52 -07:00
Keavon Chambers decff5681b Rename ComponentLayout to GuiLayout 2020-05-25 22:45:42 -07:00
Keavon Chambers 870ce74743 Rename ParsedLayoutNode to LayoutParsedNode 2020-05-25 22:24:54 -07:00
Keavon Chambers f8025b15ea Add parsing of XML layout files into a ParsedLayoutNode tree 2020-05-25 22:08:27 -07:00
Keavon Chambers 474b2b39f9 Add basic layouts for XML-based GUI system 2020-05-24 21:22:16 -07:00
Keavon Chambers e72ab7b000 Draw commands are now built by a GuiNode traversing its children 2020-05-23 22:44:35 -07:00
Keavon Chambers 6e0883e9b6 Move pipeline name and bind groups to DrawCommand 2020-05-23 15:43:55 -07:00
Keavon Chambers 8fb1a703af Remove unused code 2020-05-23 12:47:36 -07:00
Keavon Chambers a9859b4bb4 Refactor to generalize pipeline drawing sequence 2020-05-23 12:36:47 -07:00
Keavon Chambers 9a60ba54fe Add bind group caching 2020-05-11 00:38:01 -07:00
Keavon Chambers 59cb448872 Caching for resources is now used instead of ignored 2020-05-04 03:01:56 -07:00
Keavon Chambers 38b36ed4c6 Code cleanup and creation of GuiTree 2020-05-03 01:34:14 -07:00
Keavon Chambers d64d4d881a Remvoe old cache implementations 2020-05-02 22:35:14 -07:00
Keavon Chambers f4900dd919 Refactor resource caches and use it with textures now 2020-05-02 22:34:23 -07:00
Keavon Chambers 2ab74f7ba1 Fix coordinate system so it renders like before wgpu upgrade 2020-05-02 17:46:34 -07:00
Keavon Chambers 323a951362 Update wgpu from 0.4 to 0.5 (currently it's not rendering) 2020-05-02 14:44:28 -07:00
Keavon Chambers b30ee294a6 Window with textured polygon 2020-04-26 00:28:13 -07:00