Dennis Kobert
35a34168d7
Accept any paint element on the fill and stroke inputs
2026-09-08 18:54:21 +00:00
Dennis Kobert
8555e6fb79
Drop the superseded rank promotion executor tests and cover brush stroke lists
2026-09-08 15:09:41 +00:00
Dennis Kobert
985f85baec
Adapt the merged tree to our rank model and paint attributes
2026-09-08 15:06:05 +00:00
Dennis Kobert
f59ceba19f
Merge origin/master into the async record refactor
...
Scaffolding merge for the reconcile; the final series to master is
authored fresh. Rank plumbing resolves to our axis-IR model, the node
macro and the LaneSource render walk stay ours, master's vector
restructure and gradient vocabulary are adopted, and the paint and
appearance adoption is deliberately deferred behind our fill and stroke
markers.
2026-09-08 15:03:57 +00:00
Dennis Kobert
b321c094d2
Keep the new assert messages inside the format width
2026-09-08 13:29:09 +00:00
Dennis Kobert
5e388cb38f
Assert the deep element glue is registered before the executor evaluates
2026-09-08 13:15:06 +00:00
Dennis Kobert
33f7257e47
Rename record_edge_type to record_source_type
2026-09-06 16:27:11 +00:00
Dennis Kobert
daf0231c0c
Rename the record_edge accessor to record_source
2026-09-06 16:26:33 +00:00
Dennis Kobert
92adc524ca
Rename EdgeHandle to SourceHandle
2026-09-06 16:26:03 +00:00
Dennis Kobert
9f0e0ebc96
Clear the remaining clippy warnings on the diff surface
2026-09-06 16:25:17 +00:00
Dennis Kobert
e92faf763d
Correct docs that misstate what the code does
2026-09-06 15:58:01 +00:00
Dennis Kobert
9d3abe385f
Sweep the data-flow wire and edge wording to input and source
2026-09-06 15:14:55 +00:00
Dennis Kobert
8f7d3936f8
Rename serve_edge to serve_input
2026-09-06 15:12:46 +00:00
Dennis Kobert
c12f8f1115
Add changing-seasons to the gungraun benchmark arguments
2026-09-01 13:18:01 +00:00
Dennis Kobert
4e7d72d4b8
Flush the persistent region on its heap budget
2026-08-31 23:52:44 +00:00
Dennis Kobert
5a6192bbd6
Give the executor a persistent arena flushed between evaluations
2026-08-29 22:07:27 +00:00
Dennis Kobert
a955d6b458
Run cargo fmt
2026-08-29 18:40:02 +00:00
Dennis Kobert
97bc10e4c3
Pass frame space by argument and delete the record stack
2026-08-29 18:33:23 +00:00
Dennis Kobert
3af6834d3c
Flip the Node trait from eval onto the frame claim's serve
2026-08-29 12:26:46 +00:00
Dennis Kobert
277641d27e
Delete the plain edge kind
2026-08-29 10:07:10 +00:00
Dennis Kobert
f4d37524c8
Structure record stack rewinds as scope guards and make reserve unsafe
2026-08-28 18:02:50 +00:00
Timon
c7a64fff0c
Add the 'Basic Brush' node and replace the legacy Brush tool implementation with it ( #4469 )
...
* Draw raster images with pad extension instead of repeat
* Add the GPU basic brush renderer
* Rework the brush tool around the GPU basic brush
* Remove the CPU brush implementation
2026-08-27 15:19:02 +00:00
Timon
10256dd22c
Introduce the new brush stroke data types ( #4467 )
...
* Add the brush stroke format types
* Route brush strokes through the node graph
* Store brush style as per-item attributes instead of a struct
2026-08-27 15:19:01 +00:00
Dennis Kobert
50911a6a25
Recreate introspection data from the monitor's context snapshot
2026-08-27 13:53:25 +00:00
Dennis Kobert
20e70e7bc9
Exclude executor teardown from the measured bench regions
2026-08-27 10:09:18 +00:00
Dennis Kobert
694d3d34b3
Reduce measurement overhead for run_once benchmark
2026-08-27 00:37:25 +02:00
Dennis Kobert
dcc9059041
Give To Graphic a unit row so an unconnected content input renders as nothing
2026-08-24 12:02:46 +00:00
Dennis Kobert
aba941e81d
Collapse typed levels in To Graphic like the pre-flip list conversion
2026-08-24 01:35:32 +00:00
Dennis Kobert
c0eb2ee4ff
Remove the runtime-named attribute family and its type-erased bridges
2026-08-23 19:05:26 +00:00
Dennis Kobert
94b9d279a2
Retarget the palette executor test at the folded record wire
2026-08-23 17:29:43 +00:00
Dennis Kobert
5e918af371
Restore the sample_polyline test attribute and drop dead scaffolding
2026-08-23 08:31:40 +00:00
Dennis Kobert
58182bc2d3
Keep the executor arena at 128 MiB
2026-08-23 00:57:37 +00:00
Dennis Kobert
c33f8ae75b
Convert mirror to a fold emitter and bridge levels into the erased list
2026-08-22 22:15:03 +00:00
Dennis Kobert
3126a5b278
Convert copy to points, sample polyline, scatter, spline, jitter, and assign colors
2026-08-22 20:59:37 +00:00
Dennis Kobert
5f6c18893e
Grow the executor arena for per-copy paint parks
2026-08-22 20:59:37 +00:00
Dennis Kobert
6ab9d0360a
Convert flatten path and solidify stroke to fold kernels
2026-08-22 19:11:48 +00:00
Dennis Kobert
01da817f61
Grow the executor arena for fold snapshots
2026-08-22 19:11:48 +00:00
Dennis Kobert
3da7f6cea3
Drop the legacy fill and stroke rows for single-typed paint
2026-08-22 17:29:51 +00:00
Dennis Kobert
4bceae26f2
Add the leveled fill rows and the graphic coercion entries
2026-08-22 16:13:01 +00:00
Dennis Kobert
0b2aa3798a
Derive extent forwarding for level-preserving passthroughs
2026-08-22 15:34:22 +00:00
Dennis Kobert
fb71ea426d
Bridge legacy seams and convert the transform family
2026-08-22 14:25:31 +00:00
Dennis Kobert
7fb36123e9
Point the render wrapper at the leveled intermediate
2026-08-22 12:50:47 +00:00
Dennis Kobert
5821816228
Add the leveled boundary helpers and the deep group element copy
2026-08-22 11:48:26 +00:00
Dennis Kobert
fbba0cd037
Gate the gpu converter imports the sweep wrongly removed
2026-08-17 10:56:45 +00:00
Dennis Kobert
ae7c51a964
Drop stale imports left behind by the record-wire port
2026-08-17 10:28:29 +00:00
Keavon Chambers
ef6d430f97
Replace the IntoPaint trait with direct Graphic-typed node inputs ( #4442 )
...
* Let the Fill and Stroke paint inputs take Item<Graphic>, replacing the IntoPaint trait
* Rename the FIll node's "fill" input to "paint"
* Let the graphic-consuming nodes take List<Graphic> directly, relying on the embedding adapters
* Remove outdated todo comments
* Re-save the demo art
2026-08-17 03:10:02 -07:00
Keavon Chambers
d63362718f
Split 'To Graphic' and 'Wrap Graphic' into the 'As Graphic' type assertion and 'Into Group' reducer nodes ( #4441 )
...
* Split 'To Graphic' and 'Wrap Graphic' into the 'As Graphic' type assertion and 'Into Group' reducer nodes
* Make 'Into Group' reduce List<DVec2> not Item<DVec2>
* Reset the Merge definition for every legacy alias of its coercion nodes
* Improve test
2026-08-17 02:19:59 -07:00
Keavon Chambers
104b8b71e6
Support embedding whole items into Graphic variants so their attributes survive the conversion ( #4440 )
...
Add embedding conversion adapters that move a whole ranked value inside a Graphic variant
2026-08-16 19:51:58 -07:00
Dennis Kobert
99ce2ea565
Require a node registry to compile so the layout pass always runs
2026-08-15 14:49:25 +00:00
Dennis Kobert
214632c5ec
Reserve the record stack before direct edge evals in executor tests
2026-08-15 12:27:39 +00:00