* Wire document-format into graphene-cli
* Support loading both legacy and new graphite files in the cli
* Address PR review: propagate CLI errors and use dyn resolver
* Fix CLI network wrap + preprocessor ordering
* Cleanup preprocessor
* Remove unused import
* Add document-format crate
* Adapt document-format to merged graph-storage and consolidate errors
* Fix resource write ordering, codec error masking, and export docs
* Remove document-format RFC; tracked in a dedicated PR
* Restructure document-format into gdd/persist/export/resource modules
Split the 963-line lib.rs by responsibility: persist path into persist.rs, resource I/O into resource.rs, export engine into export.rs. Rename the GddV1 layout struct to GddV1Layout and add a GddV1 = Gdd<GddV1Layout> alias.
* Feature-split document-format and graph-storage for minimal builds
* Address PR review: O(1) history-delta lookup and no-default-features test build
* Address PR review: propagate apply_hot_op persist error and assert resource hash
* Make decompression from archive streaming
* Share archive export body between export and export_to_bytes
* Review cleanup
* Export documents with un-retired hot ops losslessly
* Persist last_broadcast_rev in session.json, drop unused last_retired_at
* Move peer_id from manifest to session.json
* Rename gesture to interaction in document-format storage layer
* Use userSpaceOnUse to render gradient on SVG
* Allow non-uniform transform to radial gradient on vello
* Position gradients absolutely instead of by bbox
* Fix SVG import by removing multiplication of bound's inverse transform
* Represent sheared linear gradients via their equivalent gradient line
* Migration
* Fix migration for radial (elliptical) gradients
* Fix boolean operation gradients
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* feat: Render List<String> as raw paths in SVG and Vell mode
* chore: code review
* chore: change the hardcoded layout bounds to parley's
* chore: code review
* feat: Split text node to text_layer and text_to_vector node
* fix: CI fail because of difference in nature of Mac and github action
* chore: fix
* chore: replace FontStack as it got removed in parley 0.9
* chore: fmt
* chore: migrate the rendering as of new resource architechture
* chore: add text_layer node to text tool for testing
* code review
* Make boolean ops support the Text type
* chore: Move fallback_font_resource authority from editor to text node
* Fix 'Text Layer' node missing font dropdown
* Change node doc comments from Vec<T> to T[]
* Add migrations from the old Text node to Text -> Text to Vector
* Consolidate
* Rename the text attributes and reorder tilt to come before max_width/height
* Detect legacy Text nodes in the split migration by their trailing separate_glyphs input
* Code review
* Frame Text layer thumbnails by laying out their text for bounds
* Give Text layers click targets and selection outlines via collect_metadata
* Route Text tool through Text to Vector with fill, fixing editing-preview placement
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Make is_branching and free-point click targets O(n) instead of O(n^2)
* usize -> u8
* Fix profiling CI treating performance improvements as regressions
* Fix "Untitled Document {N}" numbering progression when another doc includes that substring
* Fix names with non-numeric suffixes blocking the base name
* Add History type and merge-commit model to graph-storage
* Add History::merge with canonical-sort convergence to graph-storage
* Append merge delta without re-sorting the whole history
* Resurrect across merges by searching all ancestors, not the primary chain
* Compiler changes
* Run preprocessor on wrapping network
* Remove test nodes
* FIx
* move generate_node_paths call to compiler
* Make it more obvious what input is set to
* Replace the 'Vec2 to Point' node with an 'As Vector' node and automatic conversion
* Accept a Vec2 as content for the Wrap Graphic node
* Rename the type-assertion nodes from 'To' to 'As'
* Fix the Transform node reversing a Vec2 input's direction
* Fix text migration bug
* Add conversion from Fill to Table<Graphic>
* Refactor Vector vello renderer for Gradient / Color
* Refactor Vector SVG renderer for Gradient / Color
* Fix conflicts
* Add basic clipping-based fill for SVG rendering
* Use Cow to avoid cloning graphic list for fill
* Cleanup for Cow usage
* format code
* Use `<pattern>` instead of `<clipPath>` for clip
This simplifies the future implementation of clipping-based rendering
for strokes, as the stroke does not support the use of a clip path but
rather paint sources from a paint server.
* Move svg pattern rendering function to RenderExt
* Fix comment
* Fix empty fill list rendering as default black
Co-authored-by: cubic-dev-ai[bot] <191113872+cubic-dev-ai[bot]@users.noreply.github.com>
* Move opaque check function to Graphic impl
* Add color converter and debug node to use graphic
* WIP: Use List<Graphic> to render Color & Gradient
* Use `Arc<List<Vector>>` for vector_data metadata
This exposes List's attributes to message handlers, enabling them to
access the necessary attribute data such as ATTR_STROKE_PAINT_GRAPHIC
as `Fill` and `Stroke` will not have paint information in the future.
* Recurse opacity checks on nested `Graphic`
Also extracts `fill_graphic_list_at` /
`stroke_paint_graphic_list_at` to share the row-attribute
lookup across the existing call sites.
* Fix fill and stroke visibility check degradation
* Fix clipping based stroke paint positioning
* Refactor vello renderer for stroke to use graphic
* Reduce `Fill` / `Stroke.color` to `List<Graphic>` allocations
* Revert "Use `Arc<List<Vector>>` for vector_data metadata"
This reverts commit 4285243a5d
* Expose paint row attributes as dedicated metadata for vectors
Add `fill_attributes` / `stroke_paint_attributes` to `DocumentMetadata`
so the `ExpandFillStrokeOnSelectedLayers` handler can read row paint
visibility without exposing entire `List<Vector>`.
* Fix transparency check to consider fill opacity
* Fix consistency of gradient placement for SVG stroke
* Rename `stroke_paint_..` to `stroke_..`
* Remove debug nodes
* Allow to use any graphic type without casting
* Rename `fill_graphic` / `stroke_graphic` to `fill` / `stroke`
* Fix SVG pattern placement when stroke transform differs from item transform
* Fix click target fill check for empty list in graphic
* Fix blank fill/stroke attribute masking legacy style
* Fix SVG's paint order trick for vector/raster fills
* Add zero-division guard for pattern wraparound prevention
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Macro support
* Preprocessor support
* Allow Cow str as scope name
* Use Passthrough node to work around compiler auto wrapping the producer node and invalidating the node id
* Stable NodeIds
* Less hacky but with bad performace
* Remove Cow from RegistryValueSource::Scope
* Connect scope injections to the inner network export
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Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* fix preview line to be visible on multiple undo
* fixed regression issue for last anchor
* Remove unneeded preview-state resync from the Pen tool undo handler
* Prevent a transient vector gap from ending the Pen tool drawing session
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add Gradient node
* Add support of new Gradient node for Gradient tool
* Adapt gemini reviews
* Add tests
* Bring back visibility check
* Remove the 'Gradient' node since it's unwanted after all
* Formatting
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>