Commit Graph
12 Commits
Author SHA1 Message Date
PriyanshuandKeavon Chambers 86da69e33f Fix 'Morph' node lerping the target paths to its end point instead of start point (#2754)
* fix lerping the target paths to the point at the end of path instead of the start.

* comment

* append a MoveTo element first if the bezpath is empty

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-26 07:44:22 +00:00
PriyanshuandKeavon Chambers 930278128d New nodes: 'Path Length', 'Count', and 'Split Path' (#2731)
* impl path length node

* test 'Path Length' node implementation

* improve test

* impl 'Count' node to return the number of instance in a VectorDataTable instances

* impl 'Split Path' node

* don't split if t is close of 0 or 1 or the bezpath is empty

* write comments

* preserve the style on vector data in 'Split Path' node implementation

* Code review

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-23 04:59:25 +00:00
Priyanshu d721bca85f Fix 'Solidify Stroke' node not appending elements in the BezPath after the first ClosePath element (#2732)
Issue:
Previously the `AppendBezpath::append_bezpath()` method didn't append the elements after the first `ClosePath` element in the given BezPath, but the Bezpath can contain more than one path. The 'Solidify Stroke' node creates at least two paths, but the `append_bezpath` method only appends the first path, and hence 'Solidify Stroke' didn't work correctly.

Fix:
Now `AppendBezpath::append_bezpath()` appends all the paths in the given BezPath, which also fixes the 'Solidify Stroke' node.
2025-06-19 20:28:11 -07:00
PriyanshuandKeavon Chambers 4696004dc9 Refactor the 'Spline' node to use Kurbo instead of Bezier-rs (#2701)
* copy and refactor spline algorithm from Bezier-rs

* add comments

* refactor spline node

* fix spline when path is closed

* use refactored version of spline algorithm

* revert changes to 'Spline' node funtion

* use manipulator groups instead of bezpath

* Fix comment

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:55:11 -07:00
PriyanshuandKeavon Chambers 477a3f6670 Refactor the 'Morph' node to use Kurbo instead of Bezier-rs (#2696)
* fix morph node

* it worked!

* cleanup

* add comments

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:44:52 -07:00
PriyanshuandKeavon Chambers b0384adabc Refactor the 'Bounding Box' node to use Kurbo instead of Bezier-rs (#2662)
* use kurbo's default accuracy constant

* fix append_bezpath() method

* refactor bounding box node

* fix append bezpath implementation.

* comments

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:43:38 -07:00
PriyanshuandKeavon Chambers 487b17a8d7 Fix 'Scatter Points' node artifacts (#2657)
* fix

* improve variable names

* fix point offsetting.

* Code review

* Update red dress artwork to preserve its look with new seeds

* Code review

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-21 21:22:54 -07:00
PriyanshuandKeavon Chambers ebf351277d Refactor and fix append_bezpath() method on vector data (#2649)
* refactor 'append_bezpath' method.

* fix a bug.

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-18 13:15:13 -07:00
PriyanshuandKeavon Chambers 54b4ef145c Refactor the 'Scatter Points' node to use Kurbo instead of Bezier-rs (#2634)
* it works!

* clean up

* Code review

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-13 06:26:43 +00:00
Priyanshu 0022680336 Avoid memory allocation when precomputed segments lengths is provided. (#2637)
* Avoid allocating a Vec when precomputed segments lengths is provided.

* improved using option type.

* we don't even need option type as Vec::new() doesn't allocate.

* clean up
2025-05-11 08:21:41 -07:00
Priyanshu 916cca4a63 Fix a comment introduced in the previous commit (#2631)
fix comment
2025-05-06 10:03:31 +00:00
1427fb93f9 Refactor the 'Sample Points' node to use Kurbo instead of Bezier-rs (#2629)
* fix naming

* refactor sample_points node/function.

* avoid recalculating segments length to find point on bezpath.

* cleanup

* rename few variables

* fix transformation and use precomputed segment lengths

* write comments

* set POSITION_ACCURACY and PERIMETER_ACCURACY to smaller value to get better approximate euclidean position on a path

* fix segment index when t value is 1.0

* Improve comments

* move sampling points code into a separate function

* it works! finding the segment index is linear now!

* small fix and improve variable names & comment

* Naming

* evaluate segment at t as euclidean distance. fix.

* improve comment & variable name

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Co-authored-by: indierusty <priyaayadav@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-06 09:25:45 +00:00