Commit Graph

284 Commits

Author SHA1 Message Date
Dennis Kobert
a70c48f69a Use lyon_geom for intersection calculation of bezier segments (#3071)
* Add lyon_geom for cubic cubic intersections in he path bool crate

* Remove cubic line intersection for now
2025-08-20 13:59:11 +02:00
Dennis Kobert
7c30f6168b Improve snapping performance (#3067)
* Use lyon_geom for intersection calculation of bezier segments

* Implement approximate nearest point calculation and loosen bounding boxes

* Add algorithm explanation

* Update editor/src/messages/tool/common_functionality/snapping/layer_snapper.rs

Co-authored-by: Keavon Chambers <keavon@keavon.com>

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-20 10:47:58 +02:00
Firestar99
0a53eae4e0 Remove unused cargo dependencies (#3063)
* cargo shear

* fix warnings on master

* fix docs needing dev-dependency
2025-08-18 11:26:44 -07:00
Keavon Chambers
3bcec37493 Remove the deprecated/archived Bezier-rs library from the repo (#3058)
Remove the Bezier-rs library from the repo
2025-08-16 17:29:00 -07:00
Priyanshu
d22b2ca927 Refactor the Centroid node and Subpath struct and methods to use Kurbo, eliminating all remaining usages of Bezier-rs (#3036)
* define Subpath struct in gcore and refactor node-graph

* Refactor few methods

* refactoring worked!

* refactor centoid area and length

* remove unused

* cleanup

* fix pathseg_points function

* fix tranforming segments

* fix segment intersection

* refactor to_path_segments fn in gpath-bool crate

* refactor gcraft

* add bezier-rs dep

* Code review the editor directory

* use path-bool for solving roots

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-16 13:39:25 -07:00
Timon
2995113b39 Desktop: Update CEF to 139.0.1 (#3046)
Update cef to 139.0.1

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-13 12:55:42 -07:00
jneem
6c3b7b23c5 Simplify Bezier-rs using poly-cool as the root finder (#3031)
* Convert tangents_to_point

* Convert normals_to_point

* Port over roots and project

* Remove symmetrical_basis

* Code style nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-13 19:10:10 +00:00
Timon
fa2167dd7f Desktop: Drag and drop file to open/import functionality (#3035)
* Desktop app add drop file functionality

* Add x11 libs to flake

* Restructure extension matching to remove nesting

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-11 11:48:10 +00:00
Keavon Chambers
2bb4509647 Replace the Spreadsheet panel with an improved Data panel (#3037)
* Improve the table data panel

* Add the "Window" menu bar section and polish everything
2025-08-10 07:46:42 -07:00
Dennis Kobert
9b8935d201 Add iai versions of the runtime benchmarks (#3016)
* Include graph runtime benchmarks in ci regression run

* Update benchmarking workflow

* Remove ci script changes
2025-08-07 00:48:25 +02:00
Timon
5f2432cacf Desktop: Open links in default browser and prevent popups (#3006)
* Deny all browser popups

* Open links with default browser

* Fix review comments
2025-08-06 15:28:10 +00:00
Timon
7cb42b9523 Desktop: Add native file dialogs (#2939)
* Add native open file dialog

* Add native save file dialog

* Fix integer underflow in defer message handler

* Update nix flake

* Cleanup

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Timon
34a8b9b6f1 Desktop: Render overlays with vello (#2965)
* Render overlays with vello

* Fix nix flake comments

* Rendering refactor with better names and code location

* Remove unnecessary overlay renders

* Post rebase fix
2025-08-02 14:27:24 +00:00
Dennis Kobert
08ec1d08f6 Desktop: Execute editor and node graph natively (#2955)
* Desktop: Execute editor and node graph natively

* Remove decouple execution feature

* Disable feature gate for native communication functions

* Avoid ininite message loop on an infinite canvas

* Add any lint exception

* Build evaluation loop

* Fix texture passing message

* Cleanup

* More cleanup

---------

Co-authored-by: Timon Schelling <me@timon.zip>
2025-07-31 10:26:36 +00:00
Dennis Kobert
00cfa073b8 Stub vello based overlay implementation (#2956)
* Stub vello based overlay implementation

* Fix warnings

* Don't panic on non implemented functions to allow the tests to pass

* Don't draw overlays for tests
2025-07-29 22:06:45 +02:00
Timon
6119dea58c Desktop add viewport texture (#2953)
* Allow rendering viewport texture beneath ui texture

* Add viewport scale

* Update desktop/src/render/fullscreen_texture.wgsl

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-07-28 17:10:27 +00:00
Firestar99
4fec24893e Shaders: add gcore-shaders and make graster-nodes no-std (#2925)
* gcore-shaders: add crate, move `color` and `blending` from gcore

* gcore-shaders: move `AsU32`

* gcore-shaders: move `ChoiceType`, switch `Cow` for `&str`, adjust node macro

* gcore-shaders: move `registry::types`

* gcore-shaders: move `context::Ctx`

* raster-nodes: make it `no_std` with `std` feature

* gcore-shaders: fix doctest
2025-07-25 17:53:26 +00:00
Adam Gerhant
735d58a647 Desktop: Remove unnecessary dependencies in the desktop crate (#2934)
* remove unnecessary dependencies

* Add start-desktop
2025-07-25 01:20:27 -07:00
mTvare
72f1047a27 Display images in the SVG viewport renderer via canvases instead of base64 PNGs (#2903)
* add: move images as rendered canvases to node_graph_executor

* add: added the frontend message

* fix: bytemuck stuff

* fix: canvas element breaking

* fix: width issues

* fix: remove the old message

* npm: run lint-fix

* fix

* works finally

* fix transforms

* Fix self closing tag

* fix: reuse id

* fix: have it working with repeat instance

* cargo: fmt

* fix

* Avoid "canvas" prefix to IDs

* fix

* fix: vello issue from 6111440

* fix: gpu stuff

* fix: vello bbox

* Code review

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 17:14:38 -07:00
Timon
9f4f3681c3 Desktop set cef data and cache directory (#2927) 2025-07-24 16:56:57 +00:00
Firestar99
59f3835c5d Shaders: node macro (#2923)
* node_macro: cleanup attr parsing

* node_macro: add `cfg()` attr to feature gate node impl

* node_macro: add `shader_nodes` option

* node_macro: fixup tests
2025-07-24 12:58:30 +00:00
Firestar99
2d11d96b4a Re-add upload texture (#2915)
* vello: code cleanup of resource overwrites

* upload_texture: upload cpu textures as SRGBA8

* vello: fix wgpu::Texture leak within vello's `context.resource_overrides` HashMap

* fix missing feature gate
2025-07-24 10:51:03 +00:00
Timon
30abc92900 Implement basic desktop app with chromium embeded framework (#2874)
* Remove tauri based desktop app

* Allow bzip-1.0.6 license

* Implement basic cef based desktop app

* Cleanup build setup

* Use wait until and execute cef loop more frequently

* Remove custom do browser work event

* Move WinitApp into its own module

* Cleanup event handling

* Cleanup + Scheudule cef message loop work

* Fix cpu overheating on idle: https://xkcd.com/1172/

* Use tracing crate for logging instead of println

* Rebase to main

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-07-23 20:27:55 +02:00
mTvare
032f9bdf72 Upgrade vello to version 0.5.0 and wgpu to version 25 (#2890)
* update: vello

* fix compile errors

* create target texture lazily

* fix TextureBlitter texture format mismatch

* use `futures::lock::Mutex` instead of std Mutex

---------

Co-authored-by: Firestar99 <firestar99@sydow.cloud>
2025-07-22 19:51:02 +02:00
mTvare
8a68683a93 Add pivot type selection with Custom Pivot, Origin (Average Point), and Origin (Active Object) to the Select tool (#2730)
* add origin

* cleanup pivot

* a lot of stuff

* reset pivot

* fix transform with pivot issues

* fixes

* some more cleanup

* fixes

* finally works

* origin fixes

* fix spaces

* fix using dragged_layers

* simplify pivot logic

* fix bugs

* fix the final bug

* fix in select_tool

* fix updates

* some more refactors to fix misunderstanding and refactor

* add checkboxes

* fix labels

* fix stuff which broke at merge

* update

* cargo fmt

* fix serde crash

* fix pivot not updating on move

* fix pivot not becoming last active refernce

* fix redraw issues

* add: active pivot

* cargo fmt

* fix pivot showing up in default mode

* add: pivot pin

* fix: use pin icons

* cargo: cargo lock update?

* fix: use checkbox instead of Overlays

* refactor: add dot to path_tool

* add: active origins

* UI tweaks

* add: add all of the stuff for path tool

* remove: unused layer

* fix: pivot pinning and origin angle

* fix: pin only if moved in first place

* cargo: fmt

* fix: pivot use disabled method

* fix: remove redudant NoOp

* fix: 3 stuff

* fix: select from elsewhere

* fix: compass rose wobbling around

* add: move pivot on grab

* add: move pivot on nudge

* add: move pivot on Grab

* Code review and tooltips

* fixes

* fixes

* fixes

* fix: skipping artboard on bounds calculation

* fix: by default have origin

* Fix prior fix

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 09:24:54 +00:00
Firestar99
a182a7347e Extract gbrush (#2784) 2025-07-01 18:38:47 +00:00
Firestar99
602d7e8bd1 Extract graster-nodes (#2783) 2025-07-01 18:12:12 +00:00
Salman Abuhaimed
83773baa00 Replace Rustybuzz with Parley for text layout, and add text tilt parameter (#2739)
* replace rustybuzz with parley for text layout handling

change text input direction based on text direction

* Code review

* change default character spacing to 0

* add shear to text node

this also adds migration code for documents that don't have shear

* shear migration for text node

- add shear property
- set character spacing to 0

* use old max_width and max_height in text migration if available

* Final code review pass

* Add units to the parameters

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-01 02:23:17 -07:00
Firestar99
ecd7999ca7 Extract gmath_nodes from gcore::ops, create mods debug and extract_xy (#2764) 2025-06-28 00:04:24 +02:00
Firestar99
9c4ab34a58 Extract gsvg_renderer from gcore, remove gcore/vello feature (#2760)
Extract `gsvg_renderer` from `gcore`, remove `gcore/vello` feature
2025-06-27 13:47:46 +00:00
Firestar99
ffc6c5532b Extract gpath_bool from mod gstd::ops path_bool-related nodes (#2762)
* cargo shear

* Extract `gpath_bool` from `mod gstd::ops` path_bool-related nodes
2025-06-27 13:12:08 +00:00
Dennis Kobert
a40a760f27 Add automatic type conversion and the node graph preprocessor (#2478)
* Prototype document network level into node insertion

* Implement Convert trait / node for places we can't use Into

* Add isize/usize and i128/u128 implementations for Convert trait

* Factor out substitutions into preprocessor crate

* Simplify layer node further

* Code review

* Mark preprocessed networks as generated

* Revert changes to layer node definition

* Skip generated flag for serialization

* Don't expand for tests

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-26 16:10:14 -07:00
Firestar99
2d62d01fd4 Make wasm only depend on gstd, not gcore (#2745)
make `wasm` only depend on `gstd`, not `gcore`
2025-06-23 10:30:41 +00:00
Firestar99
0e8eb481bf Extract gapplication_io from gcore (#2742)
move `gcore::application_io` into the new crate `gapplication-io`, remove features `wasm` and `wgpu` from `gcore`
2025-06-23 11:35:14 +02:00
0SlowPoke0
8e5abf65cb Add star/polygon gizmos and refactor the separate shape drawing tools into a unified Shape tool (#2683)
* no trait ,not to fix line

* add hints

* line modification even when other shapes are selected

* added transform and anchor overlays

* removed old code

* fixed transform added hints need to fix modifier keys use

* refactored select-tool

* add point-handle-gizmo

* fix rotate bug

* implement angle snapping gizmo , fix overlay and refactor the code

* implement snapping for point-handle gizmo and implement no of point gizmo need to refactor

* implemented the gizmo for polygon, added tests , brackets to increase sides

* formatting-fix

* small nit-picks

* Make it compile

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-22 00:53:49 -07:00
Firestar99
e520c21b66 Remove the serde feature and instead just always require it (#2737)
workspace: remove feature `serde`, always require it instead
2025-06-21 16:52:47 -07:00
Firestar99
ca5ca863cc Unify feature dependencies with workspace dependencies (#2736)
* graph-craft: fix direct wasm build

* graph-craft: fix no serde feature failing to compile

* graph-craft: make wgpu-executor properly optional

* workspace: unify `image` formats in workspace

* workspace: turn most dependencies into workspace deps, no actual changes

* workspace: unify dependency features in workspace dep
2025-06-21 16:26:25 -07:00
Firestar99
34dced38ba Make gcore a std library and remove std, alloc, and more unused features (#2724)
* gcore: remove features `std`, `alloc`, `gpu` and `reflections`, now always available

* gcore: remove non-working features `kurbo` and `log`
2025-06-19 20:28:17 -07:00
Firestar99
6b69a75391 Bulk rename gcore -> gstd in editor (#2729)
* remove `gcore` dependency from `editor`

* editor: bulk rename `gcore` -> `gstd`, cargo fmt
2025-06-19 20:28:17 -07:00
Firestar99
14d90195ad Remove unused dependencies from the Cargo.toml files via cargo shear (#2723)
* cargo shear ignore rules

* cargo shear

* cargo shear manual dependency removal

* cargo shear: ignore editor in proc-macros
2025-06-19 20:28:17 -07:00
Firestar99
3489f9ddb1 Bulk remove old code for legacy GPU node implementations (#2722)
* fix warning in node-macro

* remove crates `gpu-executor`, `gpu-compiler`, `compilation-client` and `compilation-server`

* remove `wgpu-executor::executor`

* .gitignore .idea/
2025-06-19 20:28:17 -07:00
Keavon Chambers
e57637aab1 Make builds of the editor and the website serve their own local fonts (#2186)
* WIP

* Done?

* Install fonts in CI

* Use absolute path so minified inlined CSS works

* Fix Bezier-rs demo fonts?

* Use opsz

* Revert removal of text balancer

* Pull in the text balancer from our static host
2025-05-19 02:38:29 -07:00
kythyria
9ef9b205d9 Auto-generate enum type widget boilerplate for radio buttons and dropdown menus (#2589)
* First draft of factoring out the dropdown boilerplate

* Add proc macro for enum boilerplate

* Detect whether to say `crate` or the name

* Clean up the input and naming of the enum macro

* Rename a file

* Do the rename of code too

* Use the attribute-driven selection of radio vs dropdown

* Add a metadata struct and tooltips

* Move the new traits to a better place.

* Use ChoiceType, part 1

* Use ChoiceType, part 2

* Introduce a builder API for choice widgets

* Start using the new new API

* DomainWarpType should be a dropdown still

* Handle the case where a node property can never have a socket

* Rustfmt

* Code review

* Update stable node IDs in test

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-01 04:14:26 -07:00
Dennis Kobert
9b23c7e2db Update Tauri to v2 and execute only the node graph in native (#2362)
* Migrate tauri app to v2

* Move flake files to sub directory

* Remove unused plugins

* Backport some of the tauri code

* Implement async node graph execution

Only move node runtime to native code

* Always use gpu feature for tauri

* Fix serialization

* Add logging filters

* Enable native window rendering with vello

* Cleanup

* Remove unused editor instance

* Remove changes from vite config

* Remove warnings

* Remove unused files

* Fix most tests

* Cleanup

* Apply frontend lint

* Readd flake.nix

* Fix tests using --all-features

* Code review

* Enable all backends

* Fix monitor node downcast types

* Change debug log to a warning

* Disable shader passthrough

* Cleanup unused imports

* Remove warning

* Update project setup instructions

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-14 11:43:15 +00:00
Keavon Chambers
29479f6e3e Update Cargo dependencies in Cargo.lock 2025-04-13 21:20:55 -07:00
Rahat
1001ec2740 Add test for scaling objects to zero without any crash (#2491)
* Add test for scaling objects to zero

* added non zero scale after near zero scale to check if everything is working ifine

* unnecessary change

* cli failing

* chore: upgrade openssl to fix RUSTSEC-2025-0022

* cli failing

* new changes
2025-04-06 14:42:15 +01:00
Richard Dodd
0570edc463 New node: Merge by Distance (#2307)
* add `merge_by_distance` node

* remove unneeded features of petgraph

Also re-arrange module slightly since because functions are no longer
async, there was name shadowning with the old arrangement.

* remove region if start or end segment is removed

* remove stuff I ended up not using

* "algos" -> "algorithms"

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 20:40:44 -07:00
Brad Neimann
85fac63bb2 Allow printing proto graph in graphite-cli (#2388)
Allow disabling running of node network in graphite-cli

It seems that graphite-cli currently crashes on some GPUs which do not
support Vulkan. This commit improves the CLI, adding an option to
disable running the node network, which prevents the crash (but also
prevents any output from being shown).

Change default log levels

Restructure argument parsing
2025-03-08 14:12:46 +01:00
Keavon Chambers
381dcbf17f Update dependencies throughout the project (#2401)
* Update dependencies

* Update stable node ID hashes again, for some reason?
2025-03-07 21:32:52 -08:00
James Lindsay
b171eeba84 Add tests to the Ellipse, Artboard, and Fill tools (#2181)
* Add ellipse tests

* Add tests for fill tool and re-enable some other tests

* Code review

* Fix Rust crate advisory

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-07 02:13:15 +00:00