The fill's gradient placement input splits from one optional transform into the has-transform toggle and a plain transform, so the toggle's input name is fixed in the document format ahead of the transform toggle's own arrival. An unset placement keeps the toggle's false default and derives from the content's bounds at evaluation, which is also the unbaked placeholder the deferred gradient bake probes for. Documents saved with the optional form migrate by decomposing it, a wired transform source keeping its connection marked explicit, and the legacy fill migration now lands on the split shape directly. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
cargo check with a system global Cargo config.toml rustflags override (#4277)
wasm-pack, cargo-watch, and concurrently tools with custom cargo-run tooling (#4254)
Your procedural toolbox for 2D content creation
Graphite is a free, open source vector and raster graphics engine, available now in alpha. Get creative with a fully nondestructive editing workflow that combines layer-based compositing with node-based generative design.
Having begun life as a vector editor, Graphite continues evolving into a generalized, all-in-one graphics toolbox that's built more like a game engine than a conventional creative app. The editor's tools wrap its node graph core, providing user-friendly workflows for vector, raster, and beyond. Photo editing, motion graphics, digital painting, desktop publishing, and VFX compositing are additional competencies on the planned roadmap making Graphite into a highly versatile content creation tool.
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Graphite strives to unshackle the creativity of every budding artist and seasoned professional by building the best comprehensive art and design tool that's accessible to all.
Mission success will come when Graphite is an industry standard. A cohesive product vision and focus on innovation over imitation is the strategy that will make that possible.
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Are you a graphics programmer or Rust developer? Graphite aims to be one of the most approachable projects for putting your engineering skills to use in the world of open source. See instructions here for setting up the project and getting started.
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