Dennis Kobert 76a6bae528 Add the appearance model's types, markers, and deep field glue
Cover, Coverage, and Appearance mirror the upstream appearance model on
the record substrate with a 'static interior: the paint column stores
Graphic<'static>, and the appearance marker's value is Option<&Appearance>,
exactly as the Fill paint marker's is today. Stroke parameters ride the
coverage item as attributes elided at their defaults, with typed markers
whose defaults are pinned to Stroke::default() by test. The deep field
glue carries paint-held groups across the owned, resident, and
persistent seams as the paint list glue does.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-09 20:14:40 +00:00
2026-06-29 15:25:30 +00:00
2023-03-10 04:02:02 -08:00
2020-07-12 13:58:50 -07:00

Graphite logo

Your procedural toolbox for 2D content creation

Graphite is a free, open source vector and raster graphics engine, available now in alpha. Get creative with a fully nondestructive editing workflow that combines layer-based compositing with node-based generative design.

Having begun life as a vector editor, Graphite continues evolving into a generalized, all-in-one graphics toolbox that's built more like a game engine than a conventional creative app. The editor's tools wrap its node graph core, providing user-friendly workflows for vector, raster, and beyond. Photo editing, motion graphics, digital painting, desktop publishing, and VFX compositing are additional competencies on the planned roadmap making Graphite into a highly versatile content creation tool.

Learn more from the website, subscribe to the newsletter, consider volunteering or donating, and remember to give this repository a !


Discord      Reddit      Bluesky      Twitter      YouTube

https://github.com/user-attachments/assets/f4604aea-e8f1-45ce-9218-46ddc666f11d

Support our mission ❤️

Graphite is 100% community built and funded. Please become a part of keeping the project alive and thriving with a donation if you share a belief in our mission:

Graphite strives to unshackle the creativity of every budding artist and seasoned professional by building the best comprehensive art and design tool that's accessible to all.

Mission success will come when Graphite is an industry standard. A cohesive product vision and focus on innovation over imitation is the strategy that will make that possible.

Screenshots

Made using nondestructive boolean operations and procedural polka dot patterns

Mandelbrot fractal filled with a noise pattern, procedurally generated and infinitely scalable

Design for a magazine spread, a preview of the upcoming focus on desktop publishing

Contributing/building the code

Are you a graphics programmer or Rust developer? Graphite aims to be one of the most approachable projects for putting your engineering skills to use in the world of open source. See instructions here for setting up the project and getting started.

By submitting code for inclusion in the project, you are agreeing to license your changes under the Apache 2.0 license, and that you have the authority to do so. Some directories may have other licenses, like dual-licensed MIT/Apache 2.0, and code submissions to those directories mean you agree to the applicable license(s).

Languages
Rust 88.6%
Svelte 6.2%
TypeScript 2.6%
JavaScript 1.1%
SCSS 0.8%
Other 0.7%