mirror of
https://github.com/chanzuckerberg/cellxgene.git
synced 2026-09-19 02:48:30 +08:00
Merge branch 'webgl-pause'
This commit is contained in:
@@ -11,7 +11,6 @@ import FaPaintBrush from "react-icons/lib/fa/paint-brush";
|
||||
import * as globals from "../../globals";
|
||||
|
||||
@connect(state => {
|
||||
console.log("state in histo brush", state)
|
||||
const ranges =
|
||||
state.cells.cells && state.cells.cells.data.ranges
|
||||
? state.cells.cells.data.ranges
|
||||
@@ -172,7 +171,9 @@ class HistogramBrush extends React.Component {
|
||||
this.props.dispatch({
|
||||
type: "color by continuous metadata",
|
||||
colorAccessor: this.props.metadataField,
|
||||
rangeMaxForColorAccessor: this.props.initializeRanges[this.props.metadataField].range.max
|
||||
rangeMaxForColorAccessor: this.props.initializeRanges[
|
||||
this.props.metadataField
|
||||
].range.max
|
||||
});
|
||||
}
|
||||
render() {
|
||||
|
||||
@@ -39,13 +39,7 @@ export default function(regl) {
|
||||
distance: regl.prop("distance"),
|
||||
view: regl.prop("view"),
|
||||
projection: (context, props) => {
|
||||
return mat4.perspective(
|
||||
[],
|
||||
Math.PI / 2,
|
||||
context.viewportWidth * props.scale / context.viewportHeight,
|
||||
0.01,
|
||||
1000
|
||||
);
|
||||
return mat4.perspective([], Math.PI / 2, 1, 0.01, 1000);
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
@@ -47,6 +47,39 @@ class Graph extends React.Component {
|
||||
mode: "brush"
|
||||
};
|
||||
}
|
||||
reglDraw(regl, drawPoints, sizeBuffer, colorBuffer, pointBuffer, camera) {
|
||||
regl.clear({
|
||||
depth: 1,
|
||||
color: [1, 1, 1, 1]
|
||||
});
|
||||
drawPoints({
|
||||
size: sizeBuffer,
|
||||
distance: camera.distance,
|
||||
color: colorBuffer,
|
||||
position: pointBuffer,
|
||||
count: this.count,
|
||||
view: camera.view()
|
||||
});
|
||||
}
|
||||
restartReglLoop() {
|
||||
const reglRender = this.state.regl.frame(() => {
|
||||
this.reglDraw(
|
||||
this.state.regl,
|
||||
this.state.drawPoints,
|
||||
this.state.sizeBuffer,
|
||||
this.state.colorBuffer,
|
||||
this.state.pointBuffer,
|
||||
this.state.camera
|
||||
);
|
||||
this.state.camera.tick();
|
||||
});
|
||||
|
||||
this.reglRenderState = "rendering";
|
||||
|
||||
this.setState({
|
||||
reglRender
|
||||
});
|
||||
}
|
||||
componentDidMount() {
|
||||
// setup canvas and camera
|
||||
const camera = _camera(this.reglCanvas, { scale: true, rotate: false });
|
||||
@@ -59,34 +92,31 @@ class Graph extends React.Component {
|
||||
const colorBuffer = regl.buffer();
|
||||
const sizeBuffer = regl.buffer();
|
||||
|
||||
regl.frame(({ viewportWidth, viewportHeight }) => {
|
||||
regl.clear({
|
||||
depth: 1,
|
||||
color: [1, 1, 1, 1]
|
||||
});
|
||||
|
||||
drawPoints({
|
||||
size: sizeBuffer,
|
||||
distance: camera.distance,
|
||||
color: colorBuffer,
|
||||
position: pointBuffer,
|
||||
count: this.count,
|
||||
view: camera.view(),
|
||||
scale: viewportHeight / viewportWidth
|
||||
});
|
||||
|
||||
this.setState({ camera });
|
||||
/* first time, but this duplicates above function, should be possile to avoid this */
|
||||
const reglRender = regl.frame(() => {
|
||||
this.reglDraw(
|
||||
regl,
|
||||
drawPoints,
|
||||
sizeBuffer,
|
||||
colorBuffer,
|
||||
pointBuffer,
|
||||
camera
|
||||
);
|
||||
camera.tick();
|
||||
});
|
||||
|
||||
this.reglRenderState = "rendering";
|
||||
|
||||
this.setState({
|
||||
regl,
|
||||
drawPoints,
|
||||
pointBuffer,
|
||||
colorBuffer,
|
||||
sizeBuffer
|
||||
sizeBuffer,
|
||||
camera,
|
||||
reglRender
|
||||
});
|
||||
}
|
||||
|
||||
componentWillReceiveProps(nextProps) {
|
||||
if (this.state.regl && nextProps.crossfilter) {
|
||||
/* update the regl state */
|
||||
@@ -156,6 +186,16 @@ class Graph extends React.Component {
|
||||
this.state.sizeBuffer({ data: this.renderCache.sizes, dimension: 1 });
|
||||
|
||||
this.count = cellCount;
|
||||
|
||||
this.state.regl._refresh();
|
||||
this.reglDraw(
|
||||
this.state.regl,
|
||||
this.state.drawPoints,
|
||||
this.state.sizeBuffer,
|
||||
this.state.colorBuffer,
|
||||
this.state.pointBuffer,
|
||||
this.state.camera
|
||||
);
|
||||
}
|
||||
|
||||
if (
|
||||
@@ -164,8 +204,9 @@ class Graph extends React.Component {
|
||||
nextProps.responsive.width !== this.props.responsive.width
|
||||
) {
|
||||
/* clear out whatever was on the div, even if nothing, but usually the brushes etc */
|
||||
d3.select("#graphAttachPoint")
|
||||
.selectAll("*")
|
||||
d3
|
||||
.select("#graphAttachPoint")
|
||||
.selectAll("svg")
|
||||
.remove();
|
||||
const { svg, brush, brushContainer } = setupSVGandBrushElements(
|
||||
this.handleBrushSelectAction.bind(this),
|
||||
@@ -176,6 +217,16 @@ class Graph extends React.Component {
|
||||
this.setState({ svg, brush, brushContainer });
|
||||
}
|
||||
}
|
||||
componentDidUpdate() {
|
||||
if (
|
||||
this.state.reglRender &&
|
||||
this.reglRenderState === "rendering" &&
|
||||
this.state.mode !== "zoom"
|
||||
) {
|
||||
this.state.reglRender.cancel();
|
||||
this.reglRenderState = "paused";
|
||||
}
|
||||
}
|
||||
handleBrushSelectAction() {
|
||||
/* This conditional handles procedural brush deselect. Brush emits an event on procedural deselect because it is move: null */
|
||||
if (d3.event.sourceEvent !== null) {
|
||||
@@ -200,7 +251,7 @@ class Graph extends React.Component {
|
||||
// transform screen coordinates -> cell coordinates
|
||||
const invert = pin => {
|
||||
const x =
|
||||
(2 * pin[0]) / (this.props.responsive.height - this.graphPaddingTop) -
|
||||
2 * pin[0] / (this.props.responsive.height - this.graphPaddingTop) -
|
||||
1;
|
||||
const y =
|
||||
2 *
|
||||
@@ -318,6 +369,7 @@ class Graph extends React.Component {
|
||||
<button
|
||||
onClick={() => {
|
||||
this.handleBrushDeselectAction();
|
||||
this.restartReglLoop();
|
||||
this.setState({ mode: "zoom" });
|
||||
}}
|
||||
style={{
|
||||
|
||||
Reference in New Issue
Block a user