* refactor categorical controls state
* lint
* fix race condition in tests
* fix typo
* add missing update on subset
* remove obsolete code
* update jest and puppeteer major version; update all minors
* update when label changes
* remove lint from tests; increase timeouts in e2e tests
* initial refactoring to new async annomatrix
* refine error handling
* fix bad merge
* add continuous legend
* lint
* fix memoization in color table creators
* partial implementation of user defined annotations
* add new annotations action creator file
* first pass at user annotations
* additional user annotation bug fixes
* user annotation auto-save
* unit test cleanup
* lint
* refactor into multiple files
* cleanup
* add column GC
* fix several bugs in user annotations
* remove debug code
* no anonymous functions
* undo redo cleanup
* file cleanup
* scatterplot
* performance
* cleanup
* remove old code
* render in parallel with load
* fix race condition
* simply graph rendering
* render throttle DRY
* fix category label order
* fix typo in e2e test setup
* re-fix the e2e test setup
* be more tolerant of races
* anno matrix unit tests
* temp disable reembedding
* pilot port continuous histo to react-async
* name change
* lint
* fix repaint bug
* typo fix
* update snap to match new ids
* world/universe name cleanup
* move annoMatrix to src dir
* use private underscore naming convention
* fix corner case in all selected
* name cleanup
* add layout control
* init edge case
* lint
* port scatterplot
* fix label indexing bug and improve tests
* port category to react-async
* fix user annotation labelling while subset
* select all of prev layout on layout switch
* fix race with crossfilter update
* prettier lint
* fix misleading comment
* fix url composition in loader
* first pass at crossfilter tests
* lint
* lint
* fix typo
* improved error handling for network errors
* fix memoization bug
* add memo
* refactor for performnce
* add missing single-value handling in select exact parser
* small bugs discovered by tests
* lint
* additional crossfilter unit tests
* remove extraneous comment
* add support for automatic category determination
* lint
* fix render bug in category
* take advantage of schema categories guarantee
* lint
* do not clear history when resetting
* enhanced annomatrix gc
* lint
* finish renaming to follow conventions; fix clone race bug
* lint
* add priority based loading to improve initial data load UX
* crossfilter cache perf
* perf tuning
* remove timers
* documentation
* PR review changes
* PR review changes
* more PR review edits
* improve clarity of comment
* more PR review fixes
* port centroidLabels to use react-async
* remove dead code
* pr review updates
* oops, remove logging
* Refactor CSS layout and react logic for layout
Fixes https://github.com/chanzuckerberg/cellxgene/issues/1022
* Menubar should wrap inside middle pane instead of overlapping left
sidebar when window is scrunched
* cellxgene should have a minimum width of 1240px
1. Replace absolute positioning and dimension calculation with css grid
2. Use flexbox for wrapping menubar buttons
* Middle pane (graph) can calculate its own size
* Removing components calculating their size/position relative to
eachother increases modularity, decreases use of global variables
* Improved some scrollbar behavior
* Removed responsive reducer, propagating window size to components
triggers unnecessary events and encourages breaking modularity; doing
this made some components state agnostic
Reference: https://css-tricks.com/snippets/css/complete-guide-grid/
* Reposition the continuous legend
* Small fixes
* Respond to feedback from @colinmegill
* Respond to feedback from @colinmegill
Add more documentation on the renderGraph method.
* refactor reducer to no longer support hover state and hold many labels
* refactor to generate centroidCoordinates for all values of a category
* create hash for function and memoize export
* create button to display all labels for a category
* clear state
* create label for each thing
* calculate on each value
* change to in place modification of map
* switch to for loop with iterator instead of forEach
* use map from centroidLabel instead of creating copy
* adapt for map
* utilize tarrays
* begin documentation
* disable centroids if in zoom mode
* clean up
* persist uncalc coordinates
* document
* clean up and document
* cleanup and document
* fix
* fix undefined labels and document changes
* fix first element skip
* fix conditional recalc
* rename centroidLabel -> centroidLabels
* break out dilation on hover to new reducer
* numerous styling changes for readability
* change centroid icon
* remove colorAccessor from parameters
* recalc centroids on world change
* make label toggle undoable
* remove unused import
* highlight labels on hover
* remove special characters from svg id
* lighten backdrop
* only generate new centroids if they pre-exist
* fix issue with spaces in catagorical value name
* add label buttons to menubar
* change reducer to use colorAccessor and have single toggle
* fix check to see if svg should be rendered
* move svg overlays onto a single svg layer
* dilate on label hover
* remove logs
* allow centroid to update along side regl renders
* allow actions to pass through svg if in zoom mode
* remove artifact from circle
* remove comment
* remove disabling of centroid button
* fix conditional map to screen
* make styling label conditions stricter
* prettier
* refactor onto master
* refactor computePointFlags() to use pointDilation store
* notify when viewport changes
* move svg attributes out of lasso setup and prevent rerenders/writes
* begin playing with transform matrix
* first solution for camera interaction
* create transform using nested groups
* semi-working method using nested groups with transforms
* inversely scale text
* properly do final transform
* cleanup dead / test code
* reinstate original functionality
* breakout centroid labels labels into separate component
* default toggle on for testing
* separate lasso and centroid layers
* remove unnecessary attributes, working hover
* dilation on label hover
* fix dilation on scatterplot
* add dilation on label hover
* break overlay into separate component
* make overlay agnostic to children
* move label mouse actions to centroidlabels component, add overlay state
* remove lasso on switch to camera
* disallow user selection
* fix reducer
* fix subset with continuous color error
* reset labels on color by continuous
* revert centroids on by default
* refactor for nested restructuring
* remove update checking
* remove unused method
* readd deleted hover delay
* remove old centroid setup
* remove centroid from undoable
* cleanup dead code
* remove dead code
* rollback unnecessary changes
* begin adding annotation functionality
* add annotation functionality
* add reset and undo functionality
* change centroids on layout change
* don't create label for unassigned
* add comment pointing out POI for performance
* touch up matrix transform comment
* add comment explaining coordinate space and children's assumed space
* remove dead code
* switch to pure component
* connect centroidLabels to redux
* clean up camera check and null result
* tool tip change
* rename centroid toggle and the like
* fix the misalignment of buttons, also make blueprint use consistent
* fix comment spelling mistakes
* introduce variable for cleaner logic expressions and state assignment
* alter tooltip text to back color by interaction
* remove manual iterator manipulation for forEach()
* remove debounce
* nit fix
* tooltip wording fix
* lint
* Connect mouse over events to reducer actions
* Change Styling on hover
* Rename reducer actions to be more descriptive
* Reorder reducer in cascade
* Create centroid calculation util
* Whitespace
* Typo fix, use correct action
* Create centroid calc util
* Create centroid svg setup
* Refactor existing svg layer to toolSVG
* Change calcCentroid signature and centroidXY to match mapPointToScreen
* Add id and styling
* Run prettier
* Set z-index to 999
* Draw the label
* Introduce the centroid SVG, refactor code to allow both SVG layers
* Add text label and compute radius based on population
* Implement optional chaining
* Update font family
* Optimize calcMeanCentroid()
* Create and utilize calcMedianCentroid()
* Remove mass circle from label
* Remove styling change on hover
* Remove reducer action logs
* Prettier
* Swap out binds for arrow functions
* Style text
* switch from selectAll() to select()
* Reflect centroid container's purpose in id
* Remove mass from the output
* Swap to obj
* Add finite check
* Don't draw centroid if no finite values
* Fix finite check
* Remove log
* Toggle label coloring based on colorBy state
* Pass cursor events through centroid svg
* save graph selection in redux state
* fix old graph brush select regressions
* refactor graph brush selection to work with undo/redo
* update tests to match new crossfilter spatial select API
* graph selection state now in redux
* remove dead code
* sync graph selection with redux state; improvements to undoable machinery
* fix regression in undoable
* differentiate graph selection cancel from deselect action
* simplify calculation
* remove debugging code
* fix responsive repaint bug in graph selection tool
* undoable debugging and code cleanliness
* undoable action filter state now merges, rather than replaces
* improve comments
* add debounce to undoable action filter; improve comments and debug sanity check code
* comments
* fix undoable bug with clear scatterplot actions
* disable undoable debug flag
* cleanup API and comments around statemachine
* add test id attribute to lasso
* add better error handling for gene fetch requests
* lasso working
* break out invert into own function
* action
* add spatial dimension to crossfilter, in support of polygon lasso
* improve comments on new dimension API
* lasso vs zoom
Fixes the build error in the old version.
Reverted the API version since we changed directions from updating the API to refactoring the server structure instead.