* refactor categorical controls state
* lint
* fix race condition in tests
* fix typo
* add missing update on subset
* remove obsolete code
* update jest and puppeteer major version; update all minors
* update when label changes
* remove lint from tests; increase timeouts in e2e tests
* initial refactoring to new async annomatrix
* refine error handling
* fix bad merge
* add continuous legend
* lint
* fix memoization in color table creators
* partial implementation of user defined annotations
* add new annotations action creator file
* first pass at user annotations
* additional user annotation bug fixes
* user annotation auto-save
* unit test cleanup
* lint
* refactor into multiple files
* cleanup
* add column GC
* fix several bugs in user annotations
* remove debug code
* no anonymous functions
* undo redo cleanup
* file cleanup
* scatterplot
* performance
* cleanup
* remove old code
* render in parallel with load
* fix race condition
* simply graph rendering
* render throttle DRY
* fix category label order
* fix typo in e2e test setup
* re-fix the e2e test setup
* be more tolerant of races
* anno matrix unit tests
* temp disable reembedding
* pilot port continuous histo to react-async
* name change
* lint
* fix repaint bug
* typo fix
* update snap to match new ids
* world/universe name cleanup
* move annoMatrix to src dir
* use private underscore naming convention
* fix corner case in all selected
* name cleanup
* add layout control
* init edge case
* lint
* port scatterplot
* fix label indexing bug and improve tests
* port category to react-async
* fix user annotation labelling while subset
* select all of prev layout on layout switch
* fix race with crossfilter update
* prettier lint
* fix misleading comment
* fix url composition in loader
* first pass at crossfilter tests
* lint
* lint
* fix typo
* improved error handling for network errors
* fix memoization bug
* add memo
* refactor for performnce
* add missing single-value handling in select exact parser
* small bugs discovered by tests
* lint
* additional crossfilter unit tests
* remove extraneous comment
* add support for automatic category determination
* lint
* fix render bug in category
* take advantage of schema categories guarantee
* lint
* do not clear history when resetting
* enhanced annomatrix gc
* lint
* finish renaming to follow conventions; fix clone race bug
* lint
* add priority based loading to improve initial data load UX
* crossfilter cache perf
* perf tuning
* remove timers
* documentation
* PR review changes
* PR review changes
* more PR review edits
* improve clarity of comment
* more PR review fixes
* port centroidLabels to use react-async
* remove dead code
* pr review updates
* oops, remove logging
* Refactor CSS layout and react logic for layout
Fixes https://github.com/chanzuckerberg/cellxgene/issues/1022
* Menubar should wrap inside middle pane instead of overlapping left
sidebar when window is scrunched
* cellxgene should have a minimum width of 1240px
1. Replace absolute positioning and dimension calculation with css grid
2. Use flexbox for wrapping menubar buttons
* Middle pane (graph) can calculate its own size
* Removing components calculating their size/position relative to
eachother increases modularity, decreases use of global variables
* Improved some scrollbar behavior
* Removed responsive reducer, propagating window size to components
triggers unnecessary events and encourages breaking modularity; doing
this made some components state agnostic
Reference: https://css-tricks.com/snippets/css/complete-guide-grid/
* Reposition the continuous legend
* Small fixes
* Respond to feedback from @colinmegill
* Respond to feedback from @colinmegill
Add more documentation on the renderGraph method.
* Create right sidebar files, move histos over
* restructure continuous legend + all padding
* right sidebar file
* proper graph positioning and resize
* new lasso values since right sidebar
* fix autosave position
* menubar 1
* zoom switching
* centering, pixel perfect canvas
* remove dead args and code
* clipping
* remove log
* if
* connect props
* lint
* undo
* logo left, componetize
* graph back to full height
* shadow to top
* do not prematurely call event handlers during render
* change test to deal with async histogram creation
* left section padding
* lint
* adjust graph to account for top bar,
* lasso tests
* refine histogram tests
* remove testing (onlys)
* Add numeric inputs for percentiles
* Define initial values for percentile cutoffs in world reducer
* add percentil to crossfilter dimensions
* worldEqUniverse now handles cloned worlds
* add Dataframe.mapColumns
* Wire up handlers for percentile inputs
* World reducer and stateManager know about continuousPercentileMin/Max
* Create world as universe clone (not pointer) to avoid clobbering vals
* Define basic actions for setting continuousPercentileMin/Max
* Under the hood, deal with percentiles between 0 and 1
* Move percentile inputs to visualization settings menu
* Fix padding for undo/redo buttons
* Trigger world rebuild from percentile actions
* BROKEN - pseudocode for clamping dataframe by percentiles upon world rebuild
* fix error handling on clip quantiles; start world clipping implementation
* more unclipped reorg
* rename crossfilter.percentile to quantile
* simplify schema access
* update continuous legend when scale changes
* update color cache when clip changes
* clip obs annotations and var data when clip quantile changes
* use own fromEntries
* fix tests
* stable non-finite float sort/search
* clarify comments
* fix syntax typo
* use new stand-alone clip
* clip expresssion data
* add select tests for non-finite scalars
* basic styles
* clip UI now requires explicit commit
* reset enable/disable accounts for clip percentiles
* better error messages
* fix bug in undo interaction with programatic min brush selection
* small refactoring
* support clipping of int data
* do not perform unnecessary summarizations
* improve caching of dataframe compiled columns
* add percentile precompute to Dataframe.summarize
* use Dataframe.summarize for clip percentiles
* remove obsolete quantile code from corssfilter
* histogram scale and label Y axis, add unclipped X range labels
* layout tweaks
* scatterplot now updates when clip changes
* improve comments
* remove debugging comment
* rework clip number entry validation for usability
* ui tweaks to histogram colors and layout
* enable undo/redo for clip user action
* refine UI on clip value entry
* api cleanup
* update confusing comment
* clarify purpose of isValidDigitKeyEvent
* fix misleading comment
* apply appropriate button-group classes; do not mix span and div
* variable name and comment changes suggested in PR review
* rename sort to sortArray; remove unused and dead code path
* naming changes suggested in PR review
* code review improvements for clarity
* more small changes from PR review
* lint fixes for PR review
* fix spelling error
* clarify that function performs in-place modification of world
* add comment to clarify intent of range operation
* fix bad indents in comments
* clean up __columnsAccessor comments and code
* improve comments around clipPredicate
* field name consistency
* improve comment on quantiles params
* immutable crossfilter
* first cut at reducer refactor with cascade model
* add initial redo/undo implementation
* small optimization
* integrate expression with history
* add tests for new reducers and fix a couple of small initialization bugs
* treat tiny lasso selections as a clear
* better function name for clarity
* fix undo for differential expression
* remove logging
* fix regression due to bad merge
* cleanup and comments for clarity
* improve undoable configuration for flexibility
* fix stale comments
* remove debugging code from production build
* rename categoricalSelectionState
* rename file
* improve comments
* toast test
* modify webpack build to allow for global CSS; use CSS modules to scope component styling
* remove heatmap
* add label to index resets
* swapping out buttons for blueprint
* adding constants to globals
* swapping out blueprint buttons
* title position, sidebar improvements
* sidebar styles
* adding toasts for validation errors
* zebra section trial
* integrating blueprint, switching buttons over, breaking out scatter
* clean up console
* mocks for redux refactor - for discussion
* more API design on redux refactor
* add new reuqired dependencies for build
* change babel target to use modern browser
* remove dead code
* remove dead code - joy plots
* checkpoint on redux refactoring
* checkpoint on redux refactoring
* fix mistaken rebase conflict resolution
* dead code removal; add name to dataframe backmap
* rename dataframe to universe
* update eslint config to more closely match prettier
* lint
* more eslint updates to match prettier
* additional config to make eslint match prettier
* add expression data to Universe/World
* remove obsolete reducers
* lint fixes
* more eslint cleanup
* lint
* lint
* fix but in countAllOnes when dimensions gt 1
* lint; do not display name metadata field
* lint; colors refactor
* lint; colors refactor
* update comments
* first cut at regraph and reset
* enable object-curly-braces consistent mode
* lint, handle regraph with no selection
* fix expression scatterplot bugs
* fix regression legend display
* add expression data cache
* remove console logging
* reset cell color on regraph/reset
* remove obsolete server URLs
* rename UniverseV01 to Universe_REST_API_v01
* add additional comments on the varDataCache
* merge universe reducer into controls reducer; simplify initialization-related actions
* use spread operator
* fix erroneous comment
* convert universe and world state to plain objects, and functionalize supporting code (remove ES6 classes)
* use spread operator
* lint
* improve variable names
* rename obsCrossfilter to crossfilter and obsDimensionMap to dimensionMap
* rename controls2 to controls
Fixes the build error in the old version.
Reverted the API version since we changed directions from updating the API to refactoring the server structure instead.