Files
cellxgene/client/src/components/scatterplot/scatterplot.js
T
Bruce Martin 3aef21f76c alpha blending fix in scatterplots (#2033)
* explicitly specify alpha blending; rename NaN flag to accurately describe function

* fix incorret dest alpha blending function
2021-02-05 09:34:37 -08:00

630 lines
16 KiB
JavaScript

import React, { useEffect, useRef } from "react";
import { connect, shallowEqual } from "react-redux";
import { Button, ButtonGroup } from "@blueprintjs/core";
import _regl from "regl";
import * as d3 from "d3";
import { mat3 } from "gl-matrix";
import memoize from "memoize-one";
import Async from "react-async";
import * as globals from "../../globals";
import styles from "./scatterplot.css";
import _drawPoints from "./drawPointsRegl";
import { margin, width, height } from "./util";
import {
createColorTable,
createColorQuery,
} from "../../util/stateManager/colorHelpers";
import renderThrottle from "../../util/renderThrottle";
import {
flagBackground,
flagSelected,
flagHighlight,
} from "../../util/glHelpers";
function createProjectionTF(viewportWidth, viewportHeight) {
/*
the projection transform accounts for the screen size & other layout
*/
const m = mat3.create();
return mat3.projection(m, viewportWidth, viewportHeight);
}
function getScale(col, rangeMin, rangeMax) {
if (!col) return null;
const { min, max } = col.summarize();
return d3.scaleLinear().domain([min, max]).range([rangeMin, rangeMax]);
}
const getXScale = memoize(getScale);
const getYScale = memoize(getScale);
@connect((state) => {
const { obsCrossfilter: crossfilter } = state;
const { scatterplotXXaccessor, scatterplotYYaccessor } = state.controls;
return {
annoMatrix: state.annoMatrix,
colors: state.colors,
pointDilation: state.pointDilation,
// Accessors are var/gene names (strings)
scatterplotXXaccessor,
scatterplotYYaccessor,
differential: state.differential,
crossfilter,
};
})
class Scatterplot extends React.PureComponent {
static createReglState(canvas) {
/*
Must be created for each canvas
*/
// regl will create a top-level, full-screen canvas if we pass it a null.
// canvas should never be null, so protect against that.
if (!canvas) return {};
// setup canvas, webgl draw function and camera
const regl = _regl(canvas);
const drawPoints = _drawPoints(regl);
// preallocate webgl buffers
const pointBuffer = regl.buffer();
const colorBuffer = regl.buffer();
const flagBuffer = regl.buffer();
return {
regl,
drawPoints,
pointBuffer,
colorBuffer,
flagBuffer,
};
}
static watchAsync(props, prevProps) {
return !shallowEqual(props.watchProps, prevProps.watchProps);
}
computePointPositions = memoize((X, Y, xScale, yScale) => {
const positions = new Float32Array(2 * X.length);
for (let i = 0, len = X.length; i < len; i += 1) {
positions[2 * i] = xScale(X[i]);
positions[2 * i + 1] = yScale(Y[i]);
}
return positions;
});
computePointColors = memoize((rgb) => {
/*
compute webgl colors for each point
*/
const colors = new Float32Array(3 * rgb.length);
for (let i = 0, len = rgb.length; i < len; i += 1) {
colors.set(rgb[i], 3 * i);
}
return colors;
});
computeSelectedFlags = memoize(
(crossfilter, _flagSelected, _flagUnselected) => {
const x = crossfilter.fillByIsSelected(
new Float32Array(crossfilter.size()),
_flagSelected,
_flagUnselected
);
return x;
}
);
computeHighlightFlags = memoize(
(nObs, pointDilationData, pointDilationLabel) => {
const flags = new Float32Array(nObs);
if (pointDilationData) {
for (let i = 0, len = flags.length; i < len; i += 1) {
if (pointDilationData[i] === pointDilationLabel) {
flags[i] = flagHighlight;
}
}
}
return flags;
}
);
computeColorByFlags = memoize((nObs, colorByData) => {
const flags = new Float32Array(nObs);
if (colorByData) {
for (let i = 0, len = flags.length; i < len; i += 1) {
const val = colorByData[i];
if (typeof val === "number" && !Number.isFinite(val)) {
flags[i] = flagBackground;
}
}
}
return flags;
});
computePointFlags = memoize(
(crossfilter, colorByData, pointDilationData, pointDilationLabel) => {
/*
We communicate with the shader using three flags:
- isNaN -- the value is a NaN. Only makes sense when we have a colorAccessor
- isSelected -- the value is selected
- isHightlighted -- the value is highlighted in the UI (orthogonal from selection highlighting)
Due to constraints in webgl vertex shader attributes, these are encoded in a float, "kinda"
like bitmasks.
We also have separate code paths for generating flags for categorical and
continuous metadata, as they rely on different tests, and some of the flags
(eg, isNaN) are meaningless in the face of categorical metadata.
*/
const nObs = crossfilter.size();
const selectedFlags = this.computeSelectedFlags(
crossfilter,
flagSelected,
0
);
const highlightFlags = this.computeHighlightFlags(
nObs,
pointDilationData,
pointDilationLabel
);
const colorByFlags = this.computeColorByFlags(nObs, colorByData);
const flags = new Float32Array(nObs);
for (let i = 0; i < nObs; i += 1) {
flags[i] = selectedFlags[i] + highlightFlags[i] + colorByFlags[i];
}
return flags;
}
);
constructor(props) {
super(props);
const viewport = this.getViewportDimensions();
this.axes = false;
this.reglCanvas = null;
this.renderCache = null;
this.state = {
regl: null,
drawPoints: null,
minimized: null,
viewport,
projectionTF: createProjectionTF(width, height),
};
}
componentDidMount() {
// this affect point render size for the scatterplot
window.addEventListener("resize", this.handleResize);
}
componentWillUnmount() {
window.removeEventListener("resize", this.handleResize);
}
setReglCanvas = (canvas) => {
this.reglCanvas = canvas;
if (canvas) {
// no need to update this state if we are detaching.
this.setState({
...Scatterplot.createReglState(canvas),
});
}
};
getViewportDimensions = () => {
return {
height: window.innerHeight,
width: window.innerWidth,
};
};
handleResize = () => {
const { state } = this.state;
const viewport = this.getViewportDimensions();
this.setState({
...state,
viewport,
});
};
fetchAsyncProps = async (props) => {
const {
scatterplotXXaccessor,
scatterplotYYaccessor,
colors: colorsProp,
crossfilter,
pointDilation,
} = props.watchProps;
const [
expressionXDf,
expressionYDf,
colorDf,
pointDilationDf,
] = await this.fetchData(
scatterplotXXaccessor,
scatterplotYYaccessor,
colorsProp,
pointDilation
);
const colorTable = this.updateColorTable(colorsProp, colorDf);
const xCol = expressionXDf.icol(0);
const yCol = expressionYDf.icol(0);
const xScale = getXScale(xCol, 0, width);
const yScale = getYScale(yCol, height, 0);
const positions = this.computePointPositions(
xCol.asArray(),
yCol.asArray(),
xScale,
yScale
);
const colors = this.computePointColors(colorTable.rgb);
const { colorAccessor } = colorsProp;
const colorByData = colorDf?.col(colorAccessor)?.asArray();
const {
metadataField: pointDilationCategory,
categoryField: pointDilationLabel,
} = pointDilation;
const pointDilationData = pointDilationDf
?.col(pointDilationCategory)
?.asArray();
const flags = this.computePointFlags(
crossfilter,
colorByData,
pointDilationData,
pointDilationLabel
);
return {
positions,
colors,
flags,
width,
height,
xScale,
yScale,
};
};
createXQuery(geneName) {
const { annoMatrix } = this.props;
const { schema } = annoMatrix;
const varIndex = schema?.annotations?.var?.index;
if (!varIndex) return null;
return [
"X",
{
field: "var",
column: varIndex,
value: geneName,
},
];
}
createColorByQuery(colors) {
const { annoMatrix } = this.props;
const { schema } = annoMatrix;
const { colorMode, colorAccessor } = colors;
return createColorQuery(colorMode, colorAccessor, schema);
}
updateColorTable(colors, colorDf) {
/* update color table state */
const { annoMatrix } = this.props;
const { schema } = annoMatrix;
const { colorAccessor, userColors, colorMode } = colors;
return createColorTable(
colorMode,
colorAccessor,
colorDf,
schema,
userColors
);
}
async fetchData(
scatterplotXXaccessor,
scatterplotYYaccessor,
colors,
pointDilation
) {
const { annoMatrix } = this.props;
const { metadataField: pointDilationAccessor } = pointDilation;
const promises = [];
// X and Y dimensions
promises.push(
annoMatrix.fetch(...this.createXQuery(scatterplotXXaccessor))
);
promises.push(
annoMatrix.fetch(...this.createXQuery(scatterplotYYaccessor))
);
// color
const query = this.createColorByQuery(colors);
if (query) {
promises.push(annoMatrix.fetch(...query));
} else {
promises.push(Promise.resolve(null));
}
// point highlighting
if (pointDilationAccessor) {
promises.push(annoMatrix.fetch("obs", pointDilationAccessor));
} else {
promises.push(Promise.resolve(null));
}
return Promise.all(promises);
}
renderCanvas = renderThrottle(() => {
const {
regl,
drawPoints,
colorBuffer,
pointBuffer,
flagBuffer,
projectionTF,
} = this.state;
this.renderPoints(
regl,
drawPoints,
flagBuffer,
colorBuffer,
pointBuffer,
projectionTF
);
});
updateReglAndRender(newRenderCache) {
const { positions, colors, flags } = newRenderCache;
this.renderCache = newRenderCache;
const { pointBuffer, colorBuffer, flagBuffer } = this.state;
pointBuffer({ data: positions, dimension: 2 });
colorBuffer({ data: colors, dimension: 3 });
flagBuffer({ data: flags, dimension: 1 });
this.renderCanvas();
}
renderPoints(
regl,
drawPoints,
flagBuffer,
colorBuffer,
pointBuffer,
projectionTF
) {
const { annoMatrix } = this.props;
if (!this.reglCanvas || !annoMatrix) return;
const { schema } = annoMatrix;
const { viewport } = this.state;
regl.poll();
regl.clear({
depth: 1,
color: [1, 1, 1, 1],
});
drawPoints({
flag: flagBuffer,
color: colorBuffer,
position: pointBuffer,
projection: projectionTF,
count: annoMatrix.nObs,
nPoints: schema.dataframe.nObs,
minViewportDimension: Math.min(
viewport.width - globals.leftSidebarWidth || width,
viewport.height || height
),
});
regl._gl.flush();
}
render() {
const {
dispatch,
annoMatrix,
scatterplotXXaccessor,
scatterplotYYaccessor,
colors,
crossfilter,
pointDilation,
} = this.props;
const { minimized, regl, viewport } = this.state;
const bottomToolbarGutter = 48; // gutter for bottom tool bar
return (
<div
style={{
position: "fixed",
bottom: bottomToolbarGutter,
borderRadius: "3px 3px 0px 0px",
left: globals.leftSidebarWidth + globals.scatterplotMarginLeft,
padding: "0px 20px 20px 0px",
background: "white",
/* x y blur spread color */
boxShadow: "0px 0px 3px 2px rgba(153,153,153,0.2)",
zIndex: 2,
}}
id="scatterplot_wrapper"
>
<ButtonGroup
style={{
position: "absolute",
right: 5,
top: 5,
}}
>
<Button
type="button"
minimal
onClick={() => {
this.setState({ minimized: !minimized });
}}
>
{minimized ? "show scatterplot" : "hide"}
</Button>
<Button
type="button"
minimal
data-testid="clear-scatterplot"
onClick={() =>
dispatch({
type: "clear scatterplot",
})
}
>
remove
</Button>
</ButtonGroup>
<div
className={styles.scatterplot}
id="scatterplot"
style={{
width: `${width + margin.left + margin.right}px`,
height: `${
(minimized ? 0 : height + margin.top) + margin.bottom
}px`,
}}
>
<canvas
width={width}
height={height}
data-testid="scatterplot"
style={{
marginLeft: margin.left,
marginTop: margin.top,
display: minimized ? "none" : null,
}}
ref={this.setReglCanvas}
/>
<Async
watchFn={Scatterplot.watchAsync}
promiseFn={this.fetchAsyncProps}
watchProps={{
annoMatrix,
scatterplotXXaccessor,
scatterplotYYaccessor,
colors,
crossfilter,
pointDilation,
viewport,
}}
>
<Async.Pending initial>Loading...</Async.Pending>
<Async.Rejected>{(error) => error.message}</Async.Rejected>
<Async.Fulfilled>
{(asyncProps) => {
if (regl && !shallowEqual(asyncProps, this.renderCache)) {
this.updateReglAndRender(asyncProps);
}
return (
<ScatterplotAxis
minimized={minimized}
scatterplotYYaccessor={scatterplotYYaccessor}
scatterplotXXaccessor={scatterplotXXaccessor}
xScale={asyncProps.xScale}
yScale={asyncProps.yScale}
/>
);
}}
</Async.Fulfilled>
</Async>
</div>
</div>
);
}
}
export default Scatterplot;
const ScatterplotAxis = React.memo(
({
minimized,
scatterplotYYaccessor,
scatterplotXXaccessor,
xScale,
yScale,
}) => {
/*
Axis for the scatterplot, rendered with SVG/D3. Props:
* scatterplotXXaccessor - name of X axis
* scatterplotXXaccessor - name of Y axis
* xScale - D3 scale for X axis (domain to range)
* yScale - D3 scale for Y axis (domain to range)
This also relies on the GLOBAL width/height/margin constants. If those become
become variables, may need to add the params.
*/
const svgRef = useRef(null);
useEffect(() => {
if (!svgRef.current || minimized) return;
const svg = d3.select(svgRef.current);
svg.selectAll("*").remove();
// the axes are much cleaner and easier now. No need to rotate and orient
// the axis, just call axisBottom, axisLeft etc.
const xAxis = d3.axisBottom().ticks(7).scale(xScale);
const yAxis = d3.axisLeft().ticks(7).scale(yScale);
// adding axes is also simpler now, just translate x-axis to (0,height)
// and it's alread defined to be a bottom axis.
svg
.append("g")
.attr("transform", `translate(0,${height})`)
.attr("class", "x axis")
.call(xAxis);
// y-axis is translated to (0,0)
svg
.append("g")
.attr("transform", "translate(0,0)")
.attr("class", "y axis")
.call(yAxis);
// adding label. For x-axis, it's at (10, 10), and for y-axis at (width, height-10).
svg
.append("text")
.attr("x", 10)
.attr("y", 10)
.attr("class", "label")
.style("font-style", "italic")
.text(scatterplotYYaccessor);
svg
.append("text")
.attr("x", width)
.attr("y", height - 10)
.attr("text-anchor", "end")
.attr("class", "label")
.style("font-style", "italic")
.text(scatterplotXXaccessor);
}, [scatterplotXXaccessor, scatterplotYYaccessor, xScale, yScale]);
return (
<svg
width={width + margin.left + margin.right}
height={height + margin.top + margin.bottom}
data-testid="scatterplot-svg"
style={{
display: minimized ? "none" : null,
}}
>
<g ref={svgRef} transform={`translate(${margin.left},${margin.top})`} />
</svg>
);
}
);