Commit Graph

189 Commits

Author SHA1 Message Date
Dennis Kobert
4556e320df Cleanup 2026-07-30 20:48:30 +00:00
Dennis Kobert
9e248cf90c Wire up async runtimes 2026-07-30 19:12:29 +00:00
Dennis Kobert
93aa99433f Add wasm send / sync 2026-07-30 17:41:31 +00:00
Dennis Kobert
41fc175088 Share one graph runtime between the editor api scope and the executor 2026-07-30 17:26:39 +00:00
Dennis Kobert
f13806efcd Fmt 2026-07-30 19:11:22 +02:00
Dennis Kobert
e2a8420fee Fix ExtractFootprint annotations causing cache invalidation 2026-07-30 19:09:49 +02:00
Dennis Kobert
f4247986f0 Wire source ids through flattening, the nullification pass, and slot keying 2026-07-30 15:46:10 +00:00
Dennis Kobert
c7fef30cf1 Delete the old erased node machinery 2026-07-30 11:51:13 +00:00
Dennis Kobert
9bdf4541d0 Replace borrowed scope injections with arcs 2026-07-30 10:58:51 +00:00
Dennis Kobert
382ad9d15c Add missing send / sync impls and make rasterize node async 2026-07-30 10:28:50 +00:00
Dennis Kobert
b70b28bbe3 Restore serialize-based introspection through the typed edges 2026-07-30 10:15:51 +00:00
Dennis Kobert
bb736002cf Add the async convert trait and restore the GPU texture download 2026-07-30 09:54:20 +00:00
Dennis Kobert
149a39faac Convert values to typed edges and flip the interpreted executor 2026-07-30 09:54:19 +00:00
Dennis Kobert
bb67b47301 Carry full function types in the registry rows 2026-07-30 09:54:19 +00:00
Dennis Kobert
683ca34fac Add the graph runtime with the completion epilogue 2026-07-30 09:54:19 +00:00
Dennis Kobert
db796be8e8 Make every edge a shared payload pointer with an owning Arc 2026-07-27 18:23:42 +00:00
Dennis Kobert
88d9c637e7 Merge the wiring surface into the registry and express the memo nodes as macro kernels 2026-07-27 16:06:42 +00:00
Dennis Kobert
c3fdc97f81 Convert create_context to a sync derivation kernel over the bare-root contract 2026-07-27 11:40:16 +00:00
Dennis Kobert
3d17fa0f0c Make the arena unwind safe and the slot locks poison tolerant 2026-07-27 11:40:16 +00:00
Dennis Kobert
9e83632647 Make the GPU render and dispatch pipelines synchronous 2026-07-27 10:47:44 +00:00
Dennis Kobert
6392c02dee Add the sync-prologue async source form 2026-07-27 10:47:44 +00:00
Dennis Kobert
470ffdab43 Add vararg slot cloning and snapshot vararg capture 2026-07-27 10:47:44 +00:00
Dennis Kobert
28d37d30d0 Store the wgpu executor as an Arc and restore the upload texture node 2026-07-26 22:58:40 +00:00
Dennis Kobert
be5c78421a Add the async source runtime vocabulary and context snapshot 2026-07-26 22:58:40 +00:00
Dennis Kobert
f0f7d6a5d7 Start adapting nodes to new version 2026-07-26 20:59:12 +00:00
Dennis Kobert
44277c9636 Update node macro to new syntax 2026-07-26 20:58:11 +00:00
Dennis Kobert
99f94503c3 Reshape ContextImpl into the borrowed graphene context 2026-07-25 19:33:41 +00:00
Dennis Kobert
925075337b Add the generation-scoped arena and the FrameTable frame memo store 2026-07-25 17:05:40 +00:00
Dennis Kobert
df70222d61 Add the GNode trait with the spec-loop batch default; give InjectIndex its method 2026-07-25 17:05:01 +00:00
Dennis Kobert
1f9e0cc37b Add the GPoll evaluation vocabulary and an inert Type::Ref variant 2026-07-25 17:03:32 +00:00
Timon
a040362d4a Change footprint to always be in physical instead of logical space (#4280)
* Fix footprint scale

* Footprint in physical pixels

* Move scale conversion to `create_context`

* Remove scale from render cache

* Review
2026-07-15 13:37:46 +00:00
Timon
7e29fe9a31 Fix lifetime of cached textures (#4333)
* Fix in-use textures being destroyed

* Remove ImageTexture refs

* Review
2026-07-14 14:51:33 -07:00
Timon
97f8113fe4 Desktop: Fix crash caused by submitting work mid surface-reconfigure (#4317)
Implement wgpu-sync
2026-07-09 12:09:01 +00:00
YohYamasaki
6a54dcb5da Remove the legacy Fill, Gradient, and PathStyle types now that paints live in attributes (#4297)
* Remove `Stroke.color`

* Remove legacy Gradient struct usage

* Fix gradient tool tests

* Remove `Fill` enum

* Fix direction of `gradient_orientation_rightward`

* Remove `Gradient` struct

* Remove `PathStyle` struct

* Fix old `VectorData` migration

* Refactor

- Remove unnecessary wrapper functions
- Use `as_ref` instead of `clone` for stroke if possible
- Comment cleanup

* Clean up stale style comments and bindings left by the paint attribute migration

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-07-04 23:08:06 -07:00
YohYamasaki
9f9899cfd0 Refactor the 'Fill' and 'Stroke' nodes to set "fill" and "stroke" attributes for paints (#4257)
* Allow using any graphics type for fill

* Adapt gradient/fill property panels and tools to handle List<T>

* Make the initial gradient transform covers the target's bounding box

* Introduce AnyGraphicListDyn to avoid combinatorial explosion

* Allow using any graphics type for stroke paint

* Add FIll node migration

* Add `for_each_vector_list_mut` instead of `set_paint_attribute`

* Adapt paint flow to read and write attributes instead of legacy Fill/Stroke.color

* Fix responsibilities of paint related node input setters

* Fix Morph by storing List<Graphic> for attributes rather than the concrete types

Store fill/stroke paints as List<Graphic> so Color/Gradient transitions
do not hit set_attribute_value_dyn's type-mismatch fallback to default paint.

* Preserve paint attributes in vector editing ops

* Enhance the clarity between direct and chained fill gradients

* Update demo arts

* Consolidate Fill node gradient appearance inputs

* Fix after the cubic review

* Revert "Consolidate Fill node gradient appearance inputs"

This reverts commit 9622feb20196e2c4da99e98ca95dcc2e34c2c98e.

* Replace AnyGraphicListDyn with generic paint connectors on the Fill and Stroke nodes

* Canonicalize paint attribute storage to List<Graphic> with a single write helper

* Fix Solidify Stroke missing fills stored in the legacy style

* Fix Solidify Stroke producing invisible strokes for legacy-only stroke colors

* Fix the initial gradient transform ignoring the bounding box's vertical extent

* Step paint at the morph midpoint instead of dropping it for unmixable pairings

* Remove migration-stage comments

* Clarify the initial gradient transform helper's doc and name

* Correct the bake_paint_transforms doc and prune dead tolerance arms

* Delete the unused Gradient::lerp

* Fix a comment typo

* Thread network paths through the legacy gradient bake so nested fills migrate

* Restore the legacy fill fallback in Expand Fill and Stroke

* Read gradient stops from the node's own input in the Fill properties panel

* Use the transform input constant instead of a hardcoded index

* Remove the unreachable wired color fallback in the Fill properties solid branch

* Narrow the fill overlay redraw check to actual fill inputs

* Coalesce the fill setter's graph runs into a single dispatch

* Position the Gradient Value node inserted for gradient stops

* Bake backup gradient placement during migration

* Persist pending gradient bakes so unfinished migrations retry on reopen

* Migrate the backup gradient's type and spread method

* Harden the gradient-migration pass against document switches and stale bakes

* Keep the Fill properties UI for layerless and nested Fill nodes

* Leave a wired gradient transform input connected instead of overwriting it

* Refuse to start a gradient chain ahead of existing layer content

* Decode a Fill node's gradient through one shared reader

* Nudge a degenerate bounding box so the Fill gradient transform stays invertible

* Broadcast Fill and Stroke paint with a single attribute-column pass

* Fix Morph stepping the target's stroke in near the source instead of the target

* Tidy conventions: clippy get_first, comment periods, sentence-case test messages

* Reattach the gradient orientation doc to its function

* Re-save demo artwork

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-07-04 23:08:21 +00:00
Keavon Chambers
f05a644bd9 Revamp the syntax to #[hard(a..b)] and #[soft(a..b)] bounds on node definitions (#4307)
* Revamp the syntax to #[hard(a..b)] and #[soft(a..b)] bounds on node definitions

* Address review feedback: error on empty bounds ranges and remove redundant count clamps

* Fix NaN transform from Repeat Array with a count of 1

* Remove redundant manual clamps already enforced by #[hard(...)] bounds
2026-07-03 18:48:58 -07:00
Keavon Chambers
7c870d9426 Fix skewed linear gradient layers ignoring the horizontal shear axis in Vello 2026-06-30 21:48:51 -07:00
Keavon Chambers
2a3f1a12a8 Fix nondeterministic Vector point IDs from the 'As Vector' node 2026-06-29 23:52:51 -07:00
Keavon Chambers
244b25708d Add color picker gradient color stop duplication by holding Alt (#4291)
* Add color picker gradient color stop duplication by holding Alt

* Fix bugs

* Bug fix
2026-06-28 17:34:27 -07:00
Timon
6fb6e83d68 Desktop: Prefer Vulkan as the WGPU backend on Linux (#4270)
* Manual wgpu adapter selection

* Fall back to remaining adapters when the preferred one fails to initialize
2026-06-25 00:09:39 +00:00
Keavon Chambers
1158d93bb4 Migrate legacy gradients via an isolated measurement pre-pass (#4268)
* Migrate legacy gradients via an isolated measurement pre-pass

Convert legacy bounding-box-relative Fill::Gradient values to absolute
space on document load by measuring each fill's evaluated geometry,
rather than walking each layer's primary flow. The pre-pass scans the
whole root network so fills on secondary branches (e.g. a Copy to Points
instance) and fills in hidden, disabled, or orphaned branches are all
found, redirecting the document export to each fill in turn to force its
branch to evaluate and reading its geometry back from the inspect result.

With every legacy gradient converted before any render, the legacy
bounding-box render path is removed: the ATTR_GRADIENT_LEGACY marker, the
renderer's legacy brush branch, and fill_to_graphic_list's bbox bake all
go away. Gradients nested inside subgraph node networks are out of scope
and warned about.

* Address review: harden gradient migration against stalls and document switches

- Advance the queue on dispatch early returns (missing export or channel
  send error) so a failure can't leave the migration permanently stuck
  with the document unable to render.
- Tag the migration with its DocumentId: cancel-and-restart when a
  different document's migration is requested, and only apply a
  measurement to the active document's in-progress migration, so
  switching documents mid-migration can't stall or cross-apply.

* Remove nested network non-migration warning

* Cleanup

* Also add migrations for Fill node backup colors

* Apply migrations to the demo art
2026-06-22 16:59:22 -07:00
Keavon Chambers
1f05000238 Exclude viewport zoom from influencing scale in the Transform node set by the drawing tools (#4260)
* Keep viewport zoom out of drawing tools' Transform node

* Simplify window-aligned transform helpers and fix spline DragStop fallback
2026-06-21 12:09:21 -07:00
Dennis Kobert
de11d29d8e Add document-format crate (#4234)
* Add document-format crate

* Adapt document-format to merged graph-storage and consolidate errors

* Fix resource write ordering, codec error masking, and export docs

* Remove document-format RFC; tracked in a dedicated PR

* Restructure document-format into gdd/persist/export/resource modules

Split the 963-line lib.rs by responsibility: persist path into persist.rs, resource I/O into resource.rs, export engine into export.rs. Rename the GddV1 layout struct to GddV1Layout and add a GddV1 = Gdd<GddV1Layout> alias.

* Feature-split document-format and graph-storage for minimal builds

* Address PR review: O(1) history-delta lookup and no-default-features test build

* Address PR review: propagate apply_hot_op persist error and assert resource hash

* Make decompression from archive streaming

* Share archive export body between export and export_to_bytes

* Review cleanup

* Export documents with un-retired hot ops losslessly

* Persist last_broadcast_rev in session.json, drop unused last_retired_at

* Move peer_id from manifest to session.json

* Rename gesture to interaction in document-format storage layer
2026-06-21 12:35:47 +00:00
YohYamasaki
7bc0f042ce Transition gradients from bbox-relative to document-absolute space (#4241)
* Use userSpaceOnUse to render gradient on SVG

* Allow non-uniform transform to radial gradient on vello

* Position gradients absolutely instead of by bbox

* Fix SVG import by removing multiplication of bound's inverse transform

* Represent sheared linear gradients via their equivalent gradient line

* Migration

* Fix migration for radial (elliptical) gradients

* Fix boolean operation gradients

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-06-20 21:21:28 +00:00
Timon
674b3a213f Extract pipelines from WgpuExecutor into scope-provided pipeline nodes (#4210)
* Implement generic pipeline caching

* Fix WIP

* Fix

* Fix

* Fix

* Fix bench

* Migrations

* Review
2026-06-19 21:20:25 +00:00
YohYamasaki
3bf32443ed Improve graphic List<T> fill/stroke paint handling (#4240)
* Fix empty color list ignoring paint target

* Avoid cloning renderable lists for paint presence checks

* Refactor after code review by gemini

* Make singular matrix check more robust

* Extract transform_is_invertible helper; clarify has_paint_at docs

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-06-19 20:42:49 +00:00
Jatin Bharti
5f100946f2 Add String[] as a graphic type for typography (#4141)
* feat: Render List<String> as raw paths in SVG and Vell mode

* chore: code review

* chore: change the hardcoded layout bounds to parley's

* chore: code review

* feat: Split text node to text_layer and text_to_vector node

* fix: CI fail because of difference in nature of Mac and github action

* chore: fix

* chore: replace FontStack as it got removed in parley 0.9

* chore: fmt

* chore: migrate the rendering as of new resource architechture

* chore: add text_layer node to text tool for testing

* code review

* Make boolean ops support the Text type

* chore: Move fallback_font_resource authority from editor to text node

* Fix 'Text Layer' node missing font dropdown

* Change node doc comments from Vec<T> to T[]

* Add migrations from the old Text node to Text -> Text to Vector

* Consolidate

* Rename the text attributes and reorder tilt to come before max_width/height

* Detect legacy Text nodes in the split migration by their trailing separate_glyphs input

* Code review

* Frame Text layer thumbnails by laying out their text for bounds

* Give Text layers click targets and selection outlines via collect_metadata

* Route Text tool through Text to Vector with fill, fixing editing-preview placement

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-06-19 19:39:52 +00:00
Keavon Chambers
13abf9fa8c Make vector mesh branch detection and free-point click targets O(n) instead of O(n^2) (#4255)
* Make is_branching and free-point click targets O(n) instead of O(n^2)

* usize -> u8

* Fix profiling CI treating performance improvements as regressions
2026-06-18 21:52:02 -07:00
Keavon Chambers
a5e7a4f905 Simplify comments on the Color struct 2026-06-15 22:20:31 -07:00
Keavon Chambers
3414b32d5e Remove dead code from the unused curves adjustment widget 2026-06-15 14:46:43 -07:00