Commit Graph

3440 Commits

Author SHA1 Message Date
Dennis Kobert
b610eede20 Carry ranked element generics as struct parameters 2026-08-21 13:14:49 +00:00
Dennis Kobert
21f671555a Derive lower-bound extents for leveled outputs and drop the map extent fns 2026-08-21 12:37:57 +00:00
Dennis Kobert
951059aa3a Drain lower-bound reducer subjects by guess-and-double 2026-08-21 12:36:41 +00:00
Dennis Kobert
e68254eff3 Carry an extent hint on batch returns 2026-08-21 12:32:57 +00:00
Dennis Kobert
61cf619f4b Add the lower-bound extent and the past-end signal 2026-08-21 12:22:09 +00:00
Dennis Kobert
7914a09d4b Carry only the element in the map vararg 2026-08-21 12:19:54 +00:00
Dennis Kobert
95e2cbca15 Test extend associativity and the batched fold across the seam 2026-08-21 09:18:45 +00:00
Dennis Kobert
724bb0fc17 Reject ragged inner extents in the extend concat 2026-08-21 09:18:37 +00:00
Dennis Kobert
fb171cd5ac Test the partial fold keeping its subject's outer level 2026-08-19 21:43:14 +00:00
Dennis Kobert
cb46be0430 Emit the reducer extent shift and the flat-span materialization 2026-08-19 21:43:14 +00:00
Dennis Kobert
7ffc9b9e3b Add the folded subject to LayoutMeta and derive reducer depth from it 2026-08-19 21:43:14 +00:00
Keavon Chambers
2fa6b743fe Reintroduce improved logic for mesh interior region fill determination (#4464)
* Decide branching mesh fill insideness by winding, normalizing drawn direction at the Path node

* Fix dead connector click targets by explicitly closing the kurbo ellipse port paths

* Fix hole subtraction when a hole vertex is snapped exactly onto its covering contour

* Classify embedded negative space by its single surrounding face so fully enclosed mesh cells still fill
2026-08-19 00:59:40 -07:00
Keavon Chambers
daa8b6a5a4 Delete the vestigial region domain, reverting to naive logic for mesh region fill determination (#4463)
Delete the vestigial region domain, reverting the face fill decision to the bare branching test
2026-08-18 23:50:16 -07:00
Keavon Chambers
39425ca7ea Delete the dead StrokeId and FillId attributes from the Vector segment and region domains (#4461) 2026-08-18 17:51:29 -07:00
Keavon Chambers
48e776c1af Auto-recover stuck npm installs blocked on files locked by zombie processes (#4460) 2026-08-18 16:45:35 -07:00
Keavon Chambers
c19f79977b Dedupe code for BezPath emission, epsilon constants, and Polynomial internals (#4459)
* Collapse duplicated BezPath emission, constants, and Polynomial surface across the vector algorithms

* Fix the quadratic segment length lower bound using a control leg instead of the chord
2026-08-18 16:24:12 -07:00
Keavon Chambers
5c580f9dac Clean up the Vector struct implementations by privatizing and deleting unused APIs (#4458)
Trim the Vector API surface by privatizing and deleting caller-less items
2026-08-18 15:54:55 -07:00
Keavon Chambers
e3b968f7e2 Port all remaining Subpath producers to BezPath and delete the legacy subpath module (#4457)
* Port all remaining Subpath producers to BezPath and delete the legacy subpath module

* Reset contour state at each MoveTo so an open contour's segments don't leak into the next region

* Give the polygon and star constructors a true center and radius instead of compensated arguments
2026-08-18 15:28:58 -07:00
Keavon Chambers
8f1b2bed5f Collapse ClickTargetType to a single multi-contour BezPath variant (#4456)
* Collapse ClickTargetType to a single multi-contour BezPath variant

* Restrict no-stroke point hits to a path's closed contours
2026-08-18 14:31:52 -07:00
Keavon Chambers
c111308c67 Replace the legacy Bezier struct with kurbo::PathSeg throughout (#4455) 2026-08-18 13:08:28 -07:00
Keavon Chambers
20af96c1d9 Remove remnant dead code across the Subpath, Vector, and editor geometry API surfaces (#4454) 2026-08-18 12:34:34 -07:00
Dennis Kobert
58a65c69e9 Add the map, flat_map, and flatten_levels pilots 2026-08-18 11:02:25 +00:00
Dennis Kobert
d1d50ec469 Classify routing sources through IList nesting 2026-08-18 11:02:25 +00:00
Dennis Kobert
e25e32ee8a Add the per-copy inner extent accessor 2026-08-18 11:02:25 +00:00
Dennis Kobert
d560a39856 Add the flatten pilot over graphic content 2026-08-18 10:06:11 +00:00
Dennis Kobert
00e08359a3 Park droppable elements in the record tail store 2026-08-18 10:06:11 +00:00
Dennis Kobert
116ce622d4 Test batch lane equivalence and single eager bind per batch 2026-08-18 08:53:38 +00:00
Dennis Kobert
082fb5d959 Hoist non-lazy inputs in the default batch implementation 2026-08-18 08:53:38 +00:00
Dennis Kobert
043f28cc23 Add StatusCell snapshot, List copy, and interrupt-to-batch conversion 2026-08-18 08:53:38 +00:00
Keavon Chambers
2df0bd25c3 Add the "Type Assertion" node catalog category (#4452) 2026-08-17 23:39:02 -07:00
Keavon Chambers
656daa26bc Render a paint from its Graphic directly instead of a single-element List wrapper (#4450)
* Render a paint from its Graphic directly instead of a single-element List wrapper

* Fix a stale doc comment reference to the moved paint render implementation
2026-08-17 21:26:13 -07:00
Keavon Chambers
e9e7ef54f6 Fix color and gradient list paints not rendering as stacks (#4439)
Stack every item of a color or gradient paint instead of painting only the first
2026-08-17 20:52:55 -07:00
Keavon Chambers
51662a5fe8 Fix the blend mode formulas for the Overlay, whole-color, and alpha-only modes (#4449)
* Fix the Overlay, whole-color, and alpha-only blend mode formulas

* Add unit tests covering the blend mode formula fixes
2026-08-17 20:28:17 -07:00
Keavon Chambers
35a98a2975 Move the color blending helpers down beside Color and BlendMode in no-std-types (#4448) 2026-08-17 19:33:28 -07:00
Dennis Kobert
b7413dd22c Add the replaced context derivation for same-level remaps 2026-08-17 14:47:41 +00:00
Dennis Kobert
586737247e Fold nested list levels flat in a single kernel 2026-08-17 14:47:24 +00:00
Dennis Kobert
055b7f0055 Add the rank-model mirror over a materialized level 2026-08-17 14:47:24 +00:00
Dennis Kobert
4a042bade2 Key materialization on declared list nesting and carriers on non-materialized subjects 2026-08-17 14:46:48 +00:00
Dennis Kobert
3aa018a15c Add the rank-model read-by-index family: omit, index elements, extract element 2026-08-17 11:59:40 +00:00
Dennis Kobert
8508dc6c9d Add the rank-model extend concatenating two sources at the top level 2026-08-17 11:42:52 +00:00
Dennis Kobert
fbba0cd037 Gate the gpu converter imports the sweep wrongly removed 2026-08-17 10:56:45 +00:00
Dennis Kobert
ae7c51a964 Drop stale imports left behind by the record-wire port 2026-08-17 10:28:29 +00:00
Dennis Kobert
0c49026c9a Error on out-of-range copy addressing instead of wrapping in the repeat family 2026-08-17 10:28:28 +00:00
Keavon Chambers
ef6d430f97 Replace the IntoPaint trait with direct Graphic-typed node inputs (#4442)
* Let the Fill and Stroke paint inputs take Item<Graphic>, replacing the IntoPaint trait

* Rename the FIll node's "fill" input to "paint"

* Let the graphic-consuming nodes take List<Graphic> directly, relying on the embedding adapters

* Remove outdated todo comments

* Re-save the demo art
2026-08-17 03:10:02 -07:00
Dennis Kobert
bc29166d4c Add the rank-model repeat on points flattening every points row 2026-08-17 09:26:59 +00:00
Dennis Kobert
0f3e3f7337 Materialize ranked non-subject inputs whole and expose them to extent overrides 2026-08-17 09:26:59 +00:00
Keavon Chambers
d63362718f Split 'To Graphic' and 'Wrap Graphic' into the 'As Graphic' type assertion and 'Into Group' reducer nodes (#4441)
* Split 'To Graphic' and 'Wrap Graphic' into the 'As Graphic' type assertion and 'Into Group' reducer nodes

* Make 'Into Group' reduce List<DVec2> not Item<DVec2>

* Reset the Merge definition for every legacy alias of its coercion nodes

* Improve test
2026-08-17 02:19:59 -07:00
Dennis Kobert
a03db0ac6c Decompose the flat index over the content extent in structure creators 2026-08-17 08:09:27 +00:00
Keavon Chambers
104b8b71e6 Support embedding whole items into Graphic variants so their attributes survive the conversion (#4440)
Add embedding conversion adapters that move a whole ranked value inside a Graphic variant
2026-08-16 19:51:58 -07:00
Keavon Chambers
f635c56eab Fix color and gradient paints not rendering with their opacity attributes (#4438)
Fade color and gradient paints by their own opacity attributes
2026-08-16 15:52:27 -07:00